mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
3dbd2ceca6
Specifying R32 for UAVs created with a vector format, e.g. R32G32B32A32_FLOAT, results in only the red being loaded/stored, potentially causing images to contain only the red component. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> |
||
---|---|---|
.. | ||
private | ||
.gitignore | ||
vkd3d_d3d9types.h | ||
vkd3d_d3d12.idl | ||
vkd3d_d3d12sdklayers.idl | ||
vkd3d_d3dcommon.idl | ||
vkd3d_d3dcompiler.h | ||
vkd3d_d3dx9shader.idl | ||
vkd3d_dxgi1_2.idl | ||
vkd3d_dxgi1_3.idl | ||
vkd3d_dxgi1_4.idl | ||
vkd3d_dxgi.idl | ||
vkd3d_dxgibase.idl | ||
vkd3d_dxgiformat.idl | ||
vkd3d_dxgitype.idl | ||
vkd3d_shader.h | ||
vkd3d_types.h | ||
vkd3d_unknown.idl | ||
vkd3d_utils.h | ||
vkd3d_windows.h | ||
vkd3d.h |