vkd3d/libs
Nikolay Sivov 88d9cff407 vkd3d-shader/fx: Set initial object count to 1 for fx_2_0.
This is used for the object table at runtime. Object variable index is 1-based.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-27 22:37:24 +01:00
..
vkd3d vkd3d: Move the vkd3d_mutex implementation to vkd3d-common. 2024-03-19 22:58:53 +01:00
vkd3d-common vkd3d-common: Merge vkd3d_debug.h into vkd3d_common.h. 2024-03-19 22:58:51 +01:00
vkd3d-shader vkd3d-shader/fx: Set initial object count to 1 for fx_2_0. 2024-03-27 22:37:24 +01:00
vkd3d-utils vkd3d-utils: Implement ID3D12ShaderReflectionType::GetMemberTypeByIndex(). 2024-03-27 22:36:33 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00