Giovanni Mascellani 36510cd0be vkd3d-shader/ir: Move applying flat interpolation to a dedicated pass.
I/O normalisation is already a rather complicated pass that does a
lot of things, so it's better to keep anything not strictly
related to it somewhere else.
2024-11-20 14:53:47 +01:00
..
2018-06-27 22:43:49 +02:00