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2f15b30e30d1f6fe8bb2eab938f9e58e89ba7fa8
vkd3d/libs/vkd3d-shader
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Józef Kucia 2f15b30e30 vkd3d-shader: Require shader signature elements for shader inputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:57 +01:00
..
dxbc.c
vkd3d-shader: Implement conservative depth output.
2018-10-19 21:43:02 +02:00
spirv.c
vkd3d-shader: Require shader signature elements for shader inputs.
2018-10-30 18:21:57 +01:00
trace.c
vkd3d-shader: Recognize enableMinimumPrecision global flag.
2018-10-11 18:37:34 +02:00
vkd3d_shader_main.c
vkd3d-shader: Avoid uint32_t in public interface.
2018-10-29 17:08:47 +01:00
vkd3d_shader_private.h
vkd3d-shader: Implement vkd3d_write_mask_component_count() on top of vkd3d_popcount().
2018-10-30 18:21:55 +01:00
vkd3d_shader.map
build: Add version name for symbols.
2018-01-16 20:11:19 +01:00
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