vkd3d/libs/vkd3d-shader
2023-04-06 17:52:07 +02:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3dbc.c vkd3d-shader/sm4: Use the instruction array interface in compile_dxbc_tpf(). 2023-01-24 18:11:14 +01:00
dxbc.c vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes(). 2023-04-04 22:01:36 +02:00
glsl.c vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate(). 2023-03-13 22:09:58 +01:00
hlsl_codegen.c vkd3d-shader/hlsl: Make a string array const. 2023-04-06 17:52:07 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Rename the "type" field of struct hlsl_type to "class". 2023-04-03 17:59:24 +02:00
hlsl_sm1.c vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes(). 2023-04-04 22:01:36 +02:00
hlsl_sm4.c vkd3d-shader/hlsl: Treat half as float for casts. 2023-04-06 17:51:55 +02:00
hlsl.c vkd3d-shader/hlsl: Introduce an hlsl_block_init() helper. 2023-04-06 17:51:40 +02:00
hlsl.h vkd3d-shader/hlsl: Introduce an hlsl_block_init() helper. 2023-04-06 17:51:40 +02:00
hlsl.l vkd3d-shader/hlsl: Parse packoffset(). 2023-04-04 21:59:40 +02:00
hlsl.y vkd3d-shader/hlsl: Add support for ternary operator. 2023-04-06 17:51:46 +02:00
ir.c vkd3d-shader/ir: Merge all shader IR fork and join phases into a single phase. 2023-04-03 17:58:21 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens. 2022-03-31 21:24:56 +02:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
sm4.h vkd3d-shader/trace: Output sample count for multisampled resources. 2023-03-08 20:15:06 +01:00
spirv.c vkd3d-shader/spirv: Move spirv_compiler_destroy() to avoid forward declarations. 2023-04-06 17:52:01 +02:00
trace.c vkd3d-shader/trace: Trace the normalised instruction array after tracing the input. 2023-04-03 17:58:23 +02:00
vkd3d_shader_main.c vkd3d-shader: Factor out vkd3d_shader_parser_compile(). 2023-04-06 17:52:02 +02:00
vkd3d_shader_private.h vkd3d-shader/spirv: Introduce a spirv_compile() helper. 2023-04-06 17:51:59 +02:00
vkd3d_shader.map vkd3d-shader/dxbc: Introduce API for serialising DXBC blobs. 2023-02-23 21:47:27 +01:00