..
checksum.c
vkd3d-shader: Use a hash to build the filename when dumping shaders.
2024-08-29 19:14:27 +02:00
d3d_asm.c
vkd3d-shader/d3d-asm: Dump signatures when tracing a VSIR program.
2024-10-08 22:04:59 +02:00
d3dbc.c
vkd3d-shader/d3dbc: Remove the "hlsl_" prefix from external functions.
2024-10-16 16:52:45 +02:00
dxbc.c
vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
2024-10-08 22:05:38 +02:00
dxil.c
vkd3d-shader/dxil: Shift register write masks by the component index in sm6_parser_emit_dx_store_output().
2024-10-15 16:45:28 +02:00
fx.c
vkd3d-shader/fx: Add support for tracing string variables.
2024-10-14 15:40:46 +02:00
glsl.c
vkd3d-shader/tpf: Use dcl_input_ps_sgv for sv_isfrontface.
2024-10-15 16:44:38 +02:00
hlsl_codegen.c
vkd3d-shader/tpf: Make hlsl_sm4_register_from_semantic() independent of HLSL IR.
2024-10-16 21:07:51 +02:00
hlsl_constant_ops.c
vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
2024-09-03 15:11:16 +02:00
hlsl.c
vkd3d-shader/hlsl: Record semantic extern vars separately for each entry function.
2024-10-15 16:18:27 +02:00
hlsl.h
vkd3d-shader/tpf: Make hlsl_sm4_register_from_semantic() independent of HLSL IR.
2024-10-16 21:07:51 +02:00
hlsl.l
vkd3d-shader/hlsl: Remove the 'double' keyword.
2024-09-23 15:26:35 +02:00
hlsl.y
vkd3d-shader/hlsl: Implement struct single inheritance.
2024-10-16 21:07:53 +02:00
ir.c
vkd3d-shader/ir: Validate that signatures are sensible for shader type.
2024-10-15 16:47:04 +02:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
msl.c
vkd3d-shader/msl: Implement support for VKD3DSPR_OUTPUT registers.
2024-10-10 19:45:34 +02:00
preproc.h
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
preproc.l
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
preproc.y
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
spirv.c
vkd3d-shader/ir: Allow controlling FFP point size through a vkd3d-shader parameter.
2024-10-10 22:25:09 +02:00
tpf.c
vkd3d-shader/tpf: Make hlsl_sm4_register_from_semantic() independent of HLSL IR.
2024-10-16 21:07:51 +02:00
vkd3d_shader_main.c
vkd3d-shader/fx: Introduce a parser/disassembler.
2024-10-14 15:20:41 +02:00
vkd3d_shader_private.h
vkd3d-shader/tpf: Make hlsl_sm4_register_from_semantic() independent of HLSL IR.
2024-10-16 21:07:51 +02:00
vkd3d_shader.map
vkd3d-shader: Implement scanning combined resource/sampler information.
2023-11-13 23:19:23 +01:00