mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
Compare commits
3 Commits
vkd3d-1.16
...
vkd3d-1.7.
Author | SHA1 | Date | |
---|---|---|---|
|
154acd2c2b | ||
|
cb2acc35f2 | ||
|
7b9b0179ec |
@@ -1,16 +0,0 @@
|
||||
# https://editorconfig.org/
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
tab_width = 8
|
||||
trim_trailing_whitespace = true
|
||||
max_line_length = 120
|
||||
insert_final_newline = true
|
||||
|
||||
[Makefile*]
|
||||
indent_style = tab
|
||||
indent_size = 8
|
2
.gitignore
vendored
2
.gitignore
vendored
@@ -10,7 +10,6 @@ Makefile
|
||||
Makefile.in
|
||||
test-suite.log
|
||||
/vkd3d-compiler
|
||||
/vkd3d-dxbc
|
||||
|
||||
vkd3d-*.tar.xz
|
||||
|
||||
@@ -23,7 +22,6 @@ vkd3d-*.tar.xz
|
||||
*.tab.c
|
||||
*.tab.h
|
||||
*.trs
|
||||
*.txt
|
||||
*.yy.c
|
||||
*~
|
||||
|
||||
|
@@ -1,11 +0,0 @@
|
||||
stages:
|
||||
- image
|
||||
- build
|
||||
- test
|
||||
- deploy
|
||||
|
||||
include:
|
||||
- local: "/gitlab/image.yml"
|
||||
- local: "/gitlab/build.yml"
|
||||
- local: "/gitlab/test.yml"
|
||||
- local: "/gitlab/release.yml"
|
2
.mailmap
2
.mailmap
@@ -1,2 +0,0 @@
|
||||
Elizabeth Figura <z.figura12@gmail.com>
|
||||
Elizabeth Figura <zfigura@codeweavers.com>
|
16
AUTHORS
16
AUTHORS
@@ -1,10 +1,6 @@
|
||||
Akihiro Sagawa
|
||||
Alexandre Julliard
|
||||
Alistair Leslie-Hughes
|
||||
Andrew Eikum
|
||||
Andrey Gusev
|
||||
Anna (navi) Figueiredo Gomes
|
||||
Arkadiusz Hiler
|
||||
Atharva Nimbalkar
|
||||
Biswapriyo Nath
|
||||
Brendan Shanks
|
||||
@@ -12,34 +8,24 @@ Chip Davis
|
||||
Conor McCarthy
|
||||
David Gow
|
||||
Derek Lesho
|
||||
Elizabeth Figura
|
||||
Ethan Lee
|
||||
Evan Tang
|
||||
Fabian Maurer
|
||||
Feifan He
|
||||
Florian Weimer
|
||||
Francisco Casas
|
||||
Francois Gouget
|
||||
Giovanni Mascellani
|
||||
Hans-Kristian Arntzen
|
||||
Henri Verbeet
|
||||
Isabella Bosia
|
||||
Jacek Caban
|
||||
Jactry Zeng
|
||||
Jan Sikorski
|
||||
Joshua Ashton
|
||||
JĂłzef Kucia
|
||||
Martin Storsjö
|
||||
Matteo Bruni
|
||||
Nikolay Sivov
|
||||
Petrichor Park
|
||||
Philip Rebohle
|
||||
Rémi Bernon
|
||||
Robin Kertels
|
||||
Shaun Ren
|
||||
Stefan Dösinger
|
||||
Sven Hesse
|
||||
Victor Chiletto
|
||||
Vinson Lee
|
||||
Yuxuan Shui
|
||||
Zebediah Figura
|
||||
Zhiyi Zhang
|
||||
|
2
COPYING
2
COPYING
@@ -1,4 +1,4 @@
|
||||
Copyright 2016-2025 the Vkd3d project authors (see the file AUTHORS for a
|
||||
Copyright 2016-2023 the Vkd3d project authors (see the file AUTHORS for a
|
||||
complete list)
|
||||
|
||||
Vkd3d is free software; you can redistribute it and/or modify it under
|
||||
|
1570
ChangeLog.md
1570
ChangeLog.md
File diff suppressed because it is too large
Load Diff
@@ -8,10 +8,6 @@ OUTPUT_DIRECTORY = doc
|
||||
JAVADOC_AUTOBRIEF = YES
|
||||
OPTIMIZE_OUTPUT_FOR_C = YES
|
||||
EXTRACT_STATIC = YES
|
||||
QUIET = YES
|
||||
WARN_IF_UNDOCUMENTED = NO
|
||||
WARN_IF_INCOMPLETE_DOC = NO
|
||||
LATEX_BATCHMODE = YES
|
||||
|
||||
INPUT = @srcdir@/include/vkd3d.h \
|
||||
@srcdir@/include/vkd3d_shader.h \
|
||||
|
524
Makefile.am
524
Makefile.am
File diff suppressed because it is too large
Load Diff
151
README
151
README
@@ -9,31 +9,20 @@ similar, but not identical, to Direct3D 12.
|
||||
Building vkd3d
|
||||
==============
|
||||
|
||||
Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.3.228), as well as Perl
|
||||
and libjson-perl.
|
||||
Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.2.139).
|
||||
|
||||
Vkd3d generates some of its headers from IDL files. If you are using the
|
||||
release tarballs, then these headers are pre-generated and are included. If
|
||||
you are building from git, then they will be generated at build-time using
|
||||
widl. By default, vkd3d will use the widl found in `PATH'. If widl is not
|
||||
available or is not recent (>= 3.21), then you can build Wine with `make
|
||||
tools/widl/widl' to avoid building all of Wine. You can then point vkd3d's
|
||||
available or is not recent (>= 3.20), then you can build Wine with `make
|
||||
tools/widl' to avoid building all of Wine. You can then point vkd3d's
|
||||
configure at that widl binary with `WIDL="/path/to/widl"'.
|
||||
|
||||
For release builds, you may want to disable debug log messages defining
|
||||
preprocessor macros VKD3D_NO_TRACE_MESSAGES and VKD3D_NO_DEBUG_MESSAGES.
|
||||
See the `Preprocessor definitions' section below for more details.
|
||||
|
||||
================
|
||||
Developing vkd3d
|
||||
================
|
||||
|
||||
Development of vkd3d happens on the Wine GitLab instance
|
||||
(https://gitlab.winehq.org/wine/vkd3d/). Contributors are encouraged
|
||||
to submit their patches using the merge request tool.
|
||||
|
||||
Each merge request is automatically tested with the GitLab CI
|
||||
system. See gitlab/README in the Git tree for more details.
|
||||
For release builds, you may want to define NDEBUG. If you do not need debug log
|
||||
messages, you may also consider VKD3D_NO_TRACE_MESSAGES and
|
||||
VKD3D_NO_DEBUG_MESSAGES. For example, you can pass `CPPFLAGS="-DNDEBUG
|
||||
-DVKD3D_NO_TRACE_MESSAGES"' to configure.
|
||||
|
||||
===========
|
||||
Using vkd3d
|
||||
@@ -50,16 +39,16 @@ Environment variables
|
||||
=====================
|
||||
|
||||
Most of the environment variables used by vkd3d are for debugging purposes. The
|
||||
environment variables are not considered a stable interface and might be changed
|
||||
or removed in future versions of vkd3d.
|
||||
environment variables are not considered a part of API and might be changed or
|
||||
removed in the future versions of vkd3d.
|
||||
|
||||
Some of debug variables are lists of elements. Elements must be separated by
|
||||
commas or semicolons.
|
||||
|
||||
* NO_COLOR - this is an alias of NO_COLOUR.
|
||||
|
||||
* NO_COLOUR - when set, vkd3d-compiler and vkd3d-dxbc will default to
|
||||
monochrome output, even when the output supports colour.
|
||||
* NO_COLOUR - when set, vkd3d-compiler will default to monochrome output,
|
||||
even when the output supports colour.
|
||||
|
||||
* VKD3D_CONFIG - a list of options that change the behavior of libvkd3d.
|
||||
* virtual_heaps - Create descriptors for each D3D12 root signature
|
||||
@@ -76,19 +65,6 @@ commas or semicolons.
|
||||
* VKD3D_DISABLE_EXTENSIONS - a list of Vulkan extensions that libvkd3d should
|
||||
not use even if available.
|
||||
|
||||
* VKD3D_CAPS_OVERRIDE - a list of Direct3D 12 capabilities for which the
|
||||
default value detected by vkd3d should be overridden, in the form
|
||||
`capability1=value1,capability2=value2'. This doesn't change the vkd3d
|
||||
behaviour, only the information reported to the application. The following
|
||||
capabilities can currently be overridden:
|
||||
* feature_level (allowed values: 11.0, 11.1, 12.0, 12.1, 12.2)
|
||||
* resource_binding_tier (allowed values: 1, 2, 3)
|
||||
|
||||
* VKD3D_SHADER_CONFIG - a list of options that change the behavior of
|
||||
libvkd3d-shader.
|
||||
* force_validation - Enable (additional) validation of libvkd3d-shader's
|
||||
internal representation of shaders.
|
||||
|
||||
* VKD3D_SHADER_DEBUG - controls the debug level for log messages produced by
|
||||
libvkd3d-shader. See VKD3D_DEBUG for accepted values.
|
||||
|
||||
@@ -97,10 +73,6 @@ commas or semicolons.
|
||||
* VKD3D_TEST_DEBUG - enables additional debug messages in tests. Set to 0, 1
|
||||
or 2.
|
||||
|
||||
* VKD3D_TEST_DETAILED - enables printing detailed output when running the test
|
||||
suite, reporting specific shader_test lines that trigger XFAIL and SKIP even
|
||||
on tests that overall PASS. Set to 0, or 1.
|
||||
|
||||
* VKD3D_TEST_FILTER - a filter string. Only the tests whose names matches the
|
||||
filter string will be run, e.g. VKD3D_TEST_FILTER=clear_render_target.
|
||||
Useful for debugging or developing new tests.
|
||||
@@ -109,105 +81,4 @@ commas or semicolons.
|
||||
platform controls the behavior of todo(), todo_if(), bug_if() and broken()
|
||||
conditions in tests.
|
||||
|
||||
* VKD3D_TEST_SKIP_DXC - when set, tests requiring the dxcompiler library will
|
||||
be skipped.
|
||||
|
||||
* VKD3D_TEST_BUG - set to 0 to disable bug_if() conditions in tests.
|
||||
|
||||
If the configuration defines 'DXCOMPILER_LIBS=-L/path/to/dxcompiler', Shader
|
||||
Runner attempts to load libdxcompiler.so or dxcompiler.dll to compile test
|
||||
shaders in Shader Model 6. LD_LIBRARY_PATH (linux), WINEPATH (wine) or PATH
|
||||
(native windows) should include the location of dxcompiler if SM 6 shader
|
||||
tests are desired. If dxcompiler is not found, Shader Runner will compile the
|
||||
test shaders only in earlier shader models. The DXC source does not contain
|
||||
code for adding DXBC checksums, so the official release should be installed
|
||||
from:
|
||||
https://github.com/microsoft/DirectXShaderCompiler/releases
|
||||
|
||||
========================
|
||||
Preprocessor definitions
|
||||
========================
|
||||
|
||||
A number of preprocessor definitions can be used at compilation time to control
|
||||
the behaviour of the generated binary. You can pass something like
|
||||
`CPPFLAGS="-DVKD3D_VAR1 -DVKD3D_VAR2"' to the configure script. The preprocessor
|
||||
variables are not considered a stable interface and might be changed or removed
|
||||
in future versions of vkd3d.
|
||||
|
||||
* VKD3D_NO_TRACE_MESSAGES - do not emit trace messages in the debug log; this
|
||||
can be useful in release builds to reduce the size of the binary and make it
|
||||
slightly faster.
|
||||
|
||||
* VKD3D_NO_DEBUG_MESSAGES - do not emit warn and fixme messages in the debug
|
||||
log; this will further optimise the binary, but may omit messages that could
|
||||
help debug problems with vkd3d.
|
||||
|
||||
* VKD3D_NO_ERROR_MESSAGES - do not emit error messages; this will optimise the
|
||||
binary even more, but may omit very important messages, so it is not
|
||||
recommended in most circumstances.
|
||||
|
||||
* VKD3D_ABORT_ON_ERR - abort the process as soon as an error message is
|
||||
emitted; this can be useful for developers to make error conditions as
|
||||
conspicuous as possible.
|
||||
|
||||
* VKD3D_SHADER_UNSUPPORTED_GLSL - enable GLSL (GL Shading Language) support in
|
||||
vkd3d-shader, which is disabled by default because it is not considered ready
|
||||
for release yet. Please note that this feature is not currently supported,
|
||||
and it might change in a non-compatible way before it is released.
|
||||
|
||||
* VKD3D_SHADER_UNSUPPORTED_MSL - enable MSL (Metal Shading Language) support in
|
||||
vkd3d-shader, which is disabled by default because it is not considered ready
|
||||
for release yet. Please note that this feature is not currently supported,
|
||||
and it might change in a non-compatible way before it is released.
|
||||
|
||||
* VKD3D_SHADER_UNSUPPORTED_SPIRV_PARSER - enable SPIR-V parser support in
|
||||
vkd3d-shader, which is disabled by default because it is not considered ready
|
||||
for release yet. Please note that this feature is not currently supported,
|
||||
and it might change in a non-compatible way before it is released.
|
||||
|
||||
============================
|
||||
Testing with the Agility SDK
|
||||
============================
|
||||
|
||||
Traditionally Microsoft have released the Direct3D 12 development files,
|
||||
including the debug layer runtime, as part of the larger Windows SDK.
|
||||
In 2021 the DirectX 12 Agility SDK was introduced, which may be updated
|
||||
independently of the Windows SDK. If you plan to run the vkd3d
|
||||
crosstests with Microsoft's debug layer you might want to get it from
|
||||
the Agility SDK, both because it's probably going to be more up-to-date
|
||||
and because the Agility SDK is a couple dozens of megabytes versus the
|
||||
gigabytes of the Windows SDK.
|
||||
|
||||
In order to build the vkd3d crosstests with Agility SDK support, follow
|
||||
these steps:
|
||||
|
||||
* The Agility SDK is distributed at [1]: select your preferred
|
||||
version (likely the most recent one) and note the number in column
|
||||
D3D12SDKVersion, which you're going to need later.
|
||||
|
||||
[1] https://devblogs.microsoft.com/directx/directx12agility/
|
||||
|
||||
* You also need to enable the "Graphics Tools" optional feature in Windows.
|
||||
Open the "Settings" applications, then look for "Apps", "Optional features",
|
||||
"View features" and install "Graphics Tools".
|
||||
|
||||
* Configure vkd3d with something like:
|
||||
'CROSSCC64="x86_64-w64-mingw32-gcc -DVKD3D_AGILITY_SDK_VERSION=<version>"',
|
||||
as well as the equivalent CROSSCC32 variable for the 32-bit
|
||||
crosstests. You'll have to replace '<version>' with the
|
||||
D3D12SDKVersion number you noted above. Then build the crosstests
|
||||
with 'make crosstest' as usual.
|
||||
|
||||
* Download the Agility SDK NuGet package, which is essentially a ZIP
|
||||
file with a .nupkg extension. Extract d3d12core.dll and
|
||||
d3d12sdklayers.dll for your architecture, and put them in the
|
||||
directory containing the crosstest executables.
|
||||
|
||||
* Now you can run the crosstests, possibly with arguments
|
||||
'--validate' and '--gbv' to enable the debug layers. They will use
|
||||
the runtime from the Agility SDK.
|
||||
|
||||
* It's also possible to use '-DVKD3D_AGILITY_SDK_PATH=/path/to/sdk/' to
|
||||
specify the directory to load the Agility SDK DLLs from at runtime.
|
||||
If relative, the path is intended to be relative to the executable
|
||||
path. If unspecified the path defaults to './'.
|
||||
|
61
configure.ac
61
configure.ac
@@ -1,17 +1,14 @@
|
||||
AC_PREREQ([2.69])
|
||||
AC_INIT([vkd3d],[1.16])
|
||||
AC_INIT([vkd3d],[1.7.1])
|
||||
|
||||
AC_CONFIG_AUX_DIR([bin])
|
||||
AC_CONFIG_MACRO_DIR([m4])
|
||||
AC_CONFIG_HEADERS(include/config.h)
|
||||
|
||||
AC_ARG_VAR([PERL], [The Perl 5 language interpreter])
|
||||
AC_ARG_VAR([WIDL], [widl IDL compiler])
|
||||
AC_ARG_VAR([CROSSCC32], [32-bit Windows cross compiler])
|
||||
AC_ARG_VAR([CROSSCC64], [64-bit Windows cross compiler])
|
||||
AC_ARG_WITH([metal], AS_HELP_STRING([--with-metal], [Build with the Metal library (default: test)]))
|
||||
AC_ARG_WITH([ncurses], AS_HELP_STRING([--with-ncurses], [Build with the ncurses library (default: test)]))
|
||||
AC_ARG_WITH([opengl], AS_HELP_STRING([--with-opengl], [Build with the OpenGL library (default: test)]))
|
||||
AC_ARG_WITH([spirv-tools], AS_HELP_STRING([--with-spirv-tools],
|
||||
[Build with SPIRV-Tools library (default: disabled)]))
|
||||
AC_ARG_WITH([xcb], AS_HELP_STRING([--with-xcb], [Build with XCB library (default: test)]))
|
||||
@@ -30,14 +27,9 @@ AC_PROG_CC
|
||||
AM_PROG_CC_C_O
|
||||
AC_PROG_SED
|
||||
AC_PROG_MKDIR_P
|
||||
VKD3D_PROG_WIDL(3, 21)
|
||||
VKD3D_PROG_WIDL(3, 20)
|
||||
AS_IF([test "x$WIDL" = "xno"], [AC_MSG_WARN([widl is required to build header files.])])
|
||||
|
||||
AC_CHECK_PROGS([PERL], [perl], [none])
|
||||
AS_IF([test "$PERL" = "none"], [AC_MSG_ERROR([no suitable perl found. Please install the 'perl-base' package.])])
|
||||
VKD3D_CHECK_PERL_MODULE([JSON],
|
||||
[AC_MSG_ERROR([perl module 'JSON' not found. Please install the 'libjson-perl' package.])])
|
||||
|
||||
AC_CHECK_PROGS([FLEX], [flex], [none])
|
||||
AS_IF([test "$FLEX" = "none"], [AC_MSG_ERROR([no suitable flex found. Please install the 'flex' package.])])
|
||||
AC_ARG_VAR([LFLAGS], [extra flags for flex])
|
||||
@@ -62,23 +54,16 @@ gl_LD_VERSION_SCRIPT
|
||||
dnl Check compiler specific flags
|
||||
AC_SUBST([VKD3D_CFLAGS])
|
||||
AS_IF([test "x${GCC}" = "xyes"],
|
||||
[VKD3D_CFLAGS="-Wall -pipe -D_WIN32_WINNT=0x0600"
|
||||
[VKD3D_CFLAGS="-Wall -pipe"
|
||||
VKD3D_CHECK_CFLAGS([-std=c99])
|
||||
VKD3D_CHECK_CFLAGS([-flto=auto])
|
||||
VKD3D_CHECK_CFLAGS([-fvisibility=hidden])
|
||||
VKD3D_CHECK_CFLAGS([-Wdeclaration-after-statement])
|
||||
VKD3D_CHECK_CFLAGS([-Wempty-body])
|
||||
VKD3D_CHECK_CFLAGS([-Wenum-conversion])
|
||||
VKD3D_CHECK_CFLAGS([-Wimplicit-fallthrough])
|
||||
VKD3D_CHECK_CFLAGS([-Winit-self])
|
||||
VKD3D_CHECK_CFLAGS([-Wmissing-prototypes])
|
||||
VKD3D_CHECK_CFLAGS([-Wpointer-arith])
|
||||
VKD3D_CHECK_CFLAGS([-Wshadow])
|
||||
VKD3D_CHECK_CFLAGS([-Wshift-overflow=2])
|
||||
VKD3D_CHECK_CFLAGS([-Wtype-limits])
|
||||
VKD3D_CHECK_CFLAGS([-Wunused-but-set-parameter])
|
||||
VKD3D_CHECK_CFLAGS([-Wvla])
|
||||
VKD3D_CHECK_CFLAGS([-Wwrite-strings])
|
||||
VKD3D_CHECK_CFLAGS([-Wpointer-arith])
|
||||
VKD3D_CHECK_CFLAGS([-Wl,--no-undefined])])
|
||||
|
||||
dnl Check for cross compilers
|
||||
@@ -98,7 +83,7 @@ AS_IF([test "x$ac_cv_header_spirv_unified1_GLSL_std_450_h" != "xyes" \
|
||||
-a "x$ac_cv_header_vulkan_GLSL_std_450_h" != "xyes"],
|
||||
[AC_MSG_ERROR([GLSL.std.450.h not found.])])
|
||||
|
||||
VKD3D_CHECK_VULKAN_HEADER_VERSION([228], [AC_MSG_ERROR([Vulkan headers are too old, 1.3.228 is required.])])
|
||||
VKD3D_CHECK_VULKAN_HEADER_VERSION([139], [AC_MSG_ERROR([Vulkan headers are too old, 1.2.139 is required.])])
|
||||
|
||||
AC_CHECK_DECL([SpvCapabilityDemoteToHelperInvocationEXT],, [AC_MSG_ERROR([SPIR-V headers are too old.])], [
|
||||
#ifdef HAVE_SPIRV_UNIFIED1_SPIRV_H
|
||||
@@ -135,30 +120,10 @@ AS_IF([test "x$SONAME_LIBVULKAN" = "x"],
|
||||
[VKD3D_CHECK_VULKAN],
|
||||
[AC_DEFINE_UNQUOTED([SONAME_LIBVULKAN],["$SONAME_LIBVULKAN"],[Define to the shared object name of the Vulkan library.])])
|
||||
|
||||
AC_ARG_VAR([SONAME_LIBDXCOMPILER], [shared object name for the dxcompiler library])
|
||||
AC_ARG_VAR([DXCOMPILER_LIBS], [linker flags for the dxcompiler library])
|
||||
AS_IF([test "x$SONAME_LIBDXCOMPILER" = "x"],
|
||||
[VKD3D_CHECK_SONAME([dxcompiler], [DxcCreateInstance], [HAVE_DXCOMPILER=yes], [HAVE_DXCOMPILER=no], [$DXCOMPILER_LIBS])],
|
||||
[AC_DEFINE_UNQUOTED([SONAME_LIBDXCOMPILER],["$SONAME_LIBDXCOMPILER"],[Define to the shared object name of the dxcompiler library.])])
|
||||
|
||||
AS_IF([test "x$with_metal" != "xno"],
|
||||
[AC_MSG_CHECKING([for Metal])]
|
||||
[AC_PREPROC_IFELSE([AC_LANG_PROGRAM([#include <Metal/Metal.h>])],
|
||||
[AC_MSG_RESULT([yes])
|
||||
AC_PROG_OBJC
|
||||
AC_DEFINE([HAVE_METAL], [1], [Define to 1 if you have Metal.])
|
||||
with_metal=yes],
|
||||
[AC_MSG_RESULT([no])
|
||||
AM_CONDITIONAL([am__fastdepOBJC], [false])
|
||||
with_metal=no])])
|
||||
AS_IF([test "x$with_ncurses" != "xno"],
|
||||
[PKG_CHECK_MODULES([NCURSES], [ncurses],
|
||||
[AC_DEFINE([HAVE_NCURSES], [1], [Define to 1 if you have ncurses.]) with_ncurses=yes],
|
||||
[with_ncurses=no])])
|
||||
AS_IF([test "x$with_opengl" != "xno"],
|
||||
[PKG_CHECK_MODULES([OPENGL], [egl opengl],
|
||||
[AC_DEFINE([HAVE_OPENGL], [1], [Define to 1 if you have OpenGL.]) with_opengl=yes],
|
||||
[with_opengl=no])])
|
||||
AS_IF([test "x$with_spirv_tools" = "xyes"],
|
||||
[PKG_CHECK_MODULES([SPIRV_TOOLS], [SPIRV-Tools-shared],
|
||||
[AC_DEFINE([HAVE_SPIRV_TOOLS], [1], [Define to 1 if you have SPIRV-Tools.])])],
|
||||
@@ -176,35 +141,26 @@ VKD3D_CHECK_FUNC([HAVE_BUILTIN_CLZ], [__builtin_clz], [__builtin_clz(0)])
|
||||
VKD3D_CHECK_FUNC([HAVE_BUILTIN_POPCOUNT], [__builtin_popcount], [__builtin_popcount(0)])
|
||||
VKD3D_CHECK_FUNC([HAVE_BUILTIN_ADD_OVERFLOW], [__builtin_add_overflow], [__builtin_add_overflow(0, 0, (int *)0)])
|
||||
VKD3D_CHECK_FUNC([HAVE_SYNC_ADD_AND_FETCH], [__sync_add_and_fetch], [__sync_add_and_fetch((int *)0, 0)])
|
||||
VKD3D_CHECK_FUNC([HAVE_SYNC_BOOL_COMPARE_AND_SWAP], [__sync_bool_compare_and_swap], [__sync_bool_compare_and_swap((int *)0, 0, 0)])
|
||||
VKD3D_CHECK_FUNC([HAVE_ATOMIC_EXCHANGE_N], [__atomic_exchange_n], [__atomic_exchange_n((int *)0, 0, 0)])
|
||||
AC_CHECK_FUNCS([gettid])
|
||||
AC_CHECK_FUNCS([pthread_threadid_np])
|
||||
VKD3D_CHECK_FUNC([HAVE_SYNC_SUB_AND_FETCH], [__sync_sub_and_fetch], [__sync_sub_and_fetch((int *)0, 0)])
|
||||
|
||||
dnl Makefiles
|
||||
case $host_os in
|
||||
mingw32*)
|
||||
AC_SUBST([DEMO_LIBS],["-lgdi32"])
|
||||
AC_SUBST([DEMO_LIBS],["-ld3d12 -ldxgi -lgdi32"])
|
||||
AC_SUBST([DEMO_CFLAGS],["-municode"])
|
||||
;;
|
||||
darwin*)
|
||||
AC_SUBST([DEMO_LIBS],["-framework Foundation -framework AppKit -framework QuartzCore"])
|
||||
AC_SUBST([DEMO_CFLAGS],[""])
|
||||
;;
|
||||
*) AS_IF([test "x$enable_demos" = "xyes" -a "x$HAVE_XCB" != "xyes"],
|
||||
[AC_MSG_ERROR([libxcb is required for demos.])])
|
||||
AC_SUBST([DEMO_LIBS],[$XCB_LIBS])
|
||||
AC_SUBST([DEMO_CFLAGS],[$XCB_CFLAGS])
|
||||
;;
|
||||
esac
|
||||
VKD3D_CHECK_CFLAGS([-fno-lto], [DEMO_CFLAGS="$DEMO_CFLAGS -fno-lto"])
|
||||
AM_CONDITIONAL([BUILD_DEMOS], [test "x$enable_demos" = "xyes"])
|
||||
AM_CONDITIONAL([BUILD_DOC], [test $DX_FLAG_doc = 1])
|
||||
AM_CONDITIONAL([BUILD_TESTS], [test "x$enable_tests" != "xno"])
|
||||
AM_CONDITIONAL([HAVE_WIDL], [test "x$WIDL" != "xno"])
|
||||
AM_CONDITIONAL([HAVE_CROSSTARGET32], [test "x$CROSSTARGET32" != "xno"])
|
||||
AM_CONDITIONAL([HAVE_CROSSTARGET64], [test "x$CROSSTARGET64" != "xno"])
|
||||
AM_CONDITIONAL([HAVE_METAL], [test "${host_os#darwin}" != "$host_os"])
|
||||
|
||||
AC_CONFIG_FILES([Makefile])
|
||||
AC_OUTPUT
|
||||
@@ -221,10 +177,7 @@ AS_ECHO(["
|
||||
|
||||
widl: ${WIDL}
|
||||
|
||||
Have dxcompiler: ${HAVE_DXCOMPILER}
|
||||
Have Metal: ${with_metal}
|
||||
Have ncurses: ${with_ncurses}
|
||||
Have OpenGL: ${with_opengl}
|
||||
Have SPIRV-Tools: ${with_spirv_tools}
|
||||
Have xcb: ${HAVE_XCB}
|
||||
|
||||
|
50
demos/demo.h
50
demos/demo.h
@@ -39,46 +39,6 @@
|
||||
#include <vkd3d_d3d12.h>
|
||||
#include <inttypes.h>
|
||||
|
||||
#ifdef __WIN32__
|
||||
#define DEMO_ASM_PUSHSECTION ".section rdata\n\t"
|
||||
#define DEMO_ASM_POPSECTION ".text\n\t"
|
||||
#define DEMO_ASM_OBJECT_TYPE(name)
|
||||
#elif defined(__APPLE__)
|
||||
#define DEMO_ASM_PUSHSECTION ".pushsection __TEXT,__const\n\t"
|
||||
#define DEMO_ASM_POPSECTION ".popsection\n\t"
|
||||
#define DEMO_ASM_OBJECT_TYPE(name)
|
||||
#else
|
||||
#define DEMO_ASM_PUSHSECTION ".pushsection .rodata\n\t"
|
||||
#define DEMO_ASM_POPSECTION ".popsection\n\t"
|
||||
#define DEMO_ASM_OBJECT_TYPE(name) ".type "name", @object\n\t"
|
||||
#endif
|
||||
|
||||
#if (defined(__WIN32__) && defined(__i386__)) || defined(__APPLE__)
|
||||
#define DEMO_ASM_NAME(name) "_"#name
|
||||
#else
|
||||
#define DEMO_ASM_NAME(name) #name
|
||||
#endif
|
||||
|
||||
#define DEMO_EMBED_ASM(name, file) \
|
||||
DEMO_ASM_PUSHSECTION \
|
||||
".global "name"\n\t" \
|
||||
DEMO_ASM_OBJECT_TYPE(name) \
|
||||
".balign 8\n\t" \
|
||||
name":\n\t" \
|
||||
".incbin \""file"\"\n\t" \
|
||||
name"_end:\n\t" \
|
||||
".global "name"_size\n\t" \
|
||||
DEMO_ASM_OBJECT_TYPE(name"_size") \
|
||||
".balign 8\n\t" \
|
||||
name"_size:\n\t" \
|
||||
".int "name"_end - "name"\n\t" \
|
||||
DEMO_ASM_POPSECTION
|
||||
|
||||
#define DEMO_EMBED(name, file) \
|
||||
extern const unsigned int name##_size; \
|
||||
extern const uint8_t name[]; \
|
||||
__asm__(DEMO_EMBED_ASM(DEMO_ASM_NAME(name), file))
|
||||
|
||||
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(*x))
|
||||
|
||||
#define DEMO_KEY_UNKNOWN 0x0000
|
||||
@@ -178,11 +138,9 @@ static inline HRESULT demo_create_root_signature(ID3D12Device *device,
|
||||
return hr;
|
||||
}
|
||||
|
||||
#ifdef VKD3D_CROSSTEST
|
||||
#include "demo_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#include "demo_win32.h"
|
||||
#else
|
||||
# ifndef _WIN32
|
||||
# define INFINITE VKD3D_INFINITE
|
||||
# endif
|
||||
#include "demo_vkd3d.h"
|
||||
#define INFINITE VKD3D_INFINITE
|
||||
#include "demo_xcb.h"
|
||||
#endif
|
||||
|
@@ -1,217 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 JĂłzef Kucia for CodeWeavers
|
||||
* Copyright 2016 Henri Verbeet for CodeWeavers
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include <vkd3d_dxgi1_4.h>
|
||||
#include <vkd3d_d3dcompiler.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
struct demo_win32
|
||||
{
|
||||
UINT (*GetDpiForSystem)(void);
|
||||
};
|
||||
|
||||
struct demo
|
||||
{
|
||||
union
|
||||
{
|
||||
struct demo_win32 win32;
|
||||
} u;
|
||||
|
||||
size_t window_count;
|
||||
|
||||
void *user_data;
|
||||
void (*idle_func)(struct demo *demo, void *user_data);
|
||||
};
|
||||
|
||||
struct demo_window
|
||||
{
|
||||
struct demo *demo;
|
||||
|
||||
void *user_data;
|
||||
void (*expose_func)(struct demo_window *window, void *user_data);
|
||||
void (*key_press_func)(struct demo_window *window, demo_key key, void *user_data);
|
||||
};
|
||||
|
||||
static inline bool demo_window_init(struct demo_window *window, struct demo *demo, void *user_data)
|
||||
{
|
||||
window->demo = demo;
|
||||
window->user_data = user_data;
|
||||
window->expose_func = NULL;
|
||||
window->key_press_func = NULL;
|
||||
++demo->window_count;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline void demo_window_cleanup(struct demo_window *window)
|
||||
{
|
||||
--window->demo->window_count;
|
||||
}
|
||||
|
||||
#include "demo_win32.h"
|
||||
|
||||
struct demo_swapchain
|
||||
{
|
||||
IDXGISwapChain3 *swapchain;
|
||||
};
|
||||
|
||||
static inline void demo_cleanup(struct demo *demo)
|
||||
{
|
||||
demo_win32_cleanup(demo);
|
||||
}
|
||||
|
||||
static inline bool demo_init(struct demo *demo, void *user_data)
|
||||
{
|
||||
if (!demo_win32_init(&demo->u.win32))
|
||||
{
|
||||
fprintf(stderr, "Failed to initialise demo.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
demo->window_count = 0;
|
||||
demo->user_data = user_data;
|
||||
demo->idle_func = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline void demo_get_dpi(struct demo *demo, double *dpi_x, double *dpi_y)
|
||||
{
|
||||
demo_win32_get_dpi(demo, dpi_x, dpi_y);
|
||||
}
|
||||
|
||||
static inline void demo_process_events(struct demo *demo)
|
||||
{
|
||||
demo_win32_process_events(demo);
|
||||
}
|
||||
|
||||
static inline void demo_set_idle_func(struct demo *demo,
|
||||
void (*idle_func)(struct demo *demo, void *user_data))
|
||||
{
|
||||
demo->idle_func = idle_func;
|
||||
}
|
||||
|
||||
static inline void demo_window_destroy(struct demo_window *window)
|
||||
{
|
||||
demo_window_win32_destroy(window);
|
||||
}
|
||||
|
||||
static inline struct demo_window *demo_window_create(struct demo *demo, const char *title,
|
||||
unsigned int width, unsigned int height, void *user_data)
|
||||
{
|
||||
return demo_window_win32_create(demo, title, width, height, user_data);
|
||||
}
|
||||
|
||||
static inline void demo_window_set_expose_func(struct demo_window *window,
|
||||
void (*expose_func)(struct demo_window *window, void *user_data))
|
||||
{
|
||||
window->expose_func = expose_func;
|
||||
}
|
||||
|
||||
static inline void demo_window_set_key_press_func(struct demo_window *window,
|
||||
void (*key_press_func)(struct demo_window *window, demo_key key, void *user_data))
|
||||
{
|
||||
window->key_press_func = key_press_func;
|
||||
}
|
||||
|
||||
static inline struct demo_swapchain *demo_swapchain_create(ID3D12CommandQueue *command_queue,
|
||||
struct demo_window *window, const struct demo_swapchain_desc *desc)
|
||||
{
|
||||
struct demo_window_win32 *window_win32 = CONTAINING_RECORD(window, struct demo_window_win32, w);
|
||||
DXGI_SWAP_CHAIN_DESC1 swapchain_desc;
|
||||
struct demo_swapchain *swapchain;
|
||||
IDXGISwapChain1 *swapchain1;
|
||||
IDXGIFactory2 *factory;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(swapchain = malloc(sizeof(*swapchain))))
|
||||
return NULL;
|
||||
|
||||
if (FAILED(CreateDXGIFactory1(&IID_IDXGIFactory2, (void **)&factory)))
|
||||
goto fail;
|
||||
|
||||
memset(&swapchain_desc, 0, sizeof(swapchain_desc));
|
||||
swapchain_desc.BufferCount = desc->buffer_count;
|
||||
swapchain_desc.Width = desc->width;
|
||||
swapchain_desc.Height = desc->height;
|
||||
swapchain_desc.Format = desc->format;
|
||||
swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
||||
swapchain_desc.SampleDesc.Count = 1;
|
||||
|
||||
hr = IDXGIFactory2_CreateSwapChainForHwnd(factory, (IUnknown *)command_queue,
|
||||
window_win32->window, &swapchain_desc, NULL, NULL, &swapchain1);
|
||||
IDXGIFactory2_Release(factory);
|
||||
if (FAILED(hr))
|
||||
goto fail;
|
||||
|
||||
hr = IDXGISwapChain1_QueryInterface(swapchain1, &IID_IDXGISwapChain3, (void **)&swapchain->swapchain);
|
||||
IDXGISwapChain1_Release(swapchain1);
|
||||
if (FAILED(hr))
|
||||
goto fail;
|
||||
|
||||
return swapchain;
|
||||
|
||||
fail:
|
||||
free(swapchain);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline unsigned int demo_swapchain_get_current_back_buffer_index(struct demo_swapchain *swapchain)
|
||||
{
|
||||
return IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain->swapchain);
|
||||
}
|
||||
|
||||
static inline ID3D12Resource *demo_swapchain_get_back_buffer(struct demo_swapchain *swapchain, unsigned int index)
|
||||
{
|
||||
ID3D12Resource *buffer;
|
||||
|
||||
if (FAILED(IDXGISwapChain3_GetBuffer(swapchain->swapchain, index,
|
||||
&IID_ID3D12Resource, (void **)&buffer)))
|
||||
return NULL;
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static inline void demo_swapchain_present(struct demo_swapchain *swapchain)
|
||||
{
|
||||
IDXGISwapChain3_Present(swapchain->swapchain, 1, 0);
|
||||
}
|
||||
|
||||
static inline void demo_swapchain_destroy(struct demo_swapchain *swapchain)
|
||||
{
|
||||
IDXGISwapChain3_Release(swapchain->swapchain);
|
||||
free(swapchain);
|
||||
}
|
||||
|
||||
static inline HANDLE demo_create_event(void)
|
||||
{
|
||||
return CreateEventA(NULL, FALSE, FALSE, NULL);
|
||||
}
|
||||
|
||||
static inline unsigned int demo_wait_event(HANDLE event, unsigned int ms)
|
||||
{
|
||||
return WaitForSingleObject(event, ms);
|
||||
}
|
||||
|
||||
static inline void demo_destroy_event(HANDLE event)
|
||||
{
|
||||
CloseHandle(event);
|
||||
}
|
@@ -1,310 +0,0 @@
|
||||
/*
|
||||
* Copyright 2025 Henri Verbeet
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
typedef long NSInteger;
|
||||
typedef unsigned long NSUInteger;
|
||||
|
||||
typedef struct NSPoint
|
||||
{
|
||||
double x, y;
|
||||
} NSPoint;
|
||||
|
||||
typedef struct NSRect
|
||||
{
|
||||
double x, y;
|
||||
double w, h;
|
||||
} NSRect;
|
||||
|
||||
#define BOOL OBJC_BOOL
|
||||
#include "private/appkit.h"
|
||||
#include "private/foundation.h"
|
||||
#include "private/quartzcore.h"
|
||||
#undef BOOL
|
||||
|
||||
extern const id NSDefaultRunLoopMode;
|
||||
|
||||
enum NSBackingStoreType
|
||||
{
|
||||
NSBackingStoreBuffered = 2,
|
||||
};
|
||||
|
||||
enum NSEventType
|
||||
{
|
||||
NSEventTypeKeyDown = 0xa,
|
||||
NSEventTypeApplicationDefined = 0xf,
|
||||
};
|
||||
|
||||
enum NSWindowStyleMask
|
||||
{
|
||||
NSWindowStyleMaskBorderless = 0x0000,
|
||||
NSWindowStyleMaskTitled = 0x0001,
|
||||
NSWindowStyleMaskClosable = 0x0002,
|
||||
NSWindowStyleMaskMiniaturizable = 0x0004,
|
||||
NSWindowStyleMaskResizable = 0x0008,
|
||||
NSWindowStyleMaskUtilityWindow = 0x0010,
|
||||
NSWindowStyleMaskDocModalWindow = 0x0040,
|
||||
NSWindowStyleMaskNonactivatingPanel = 0x0080,
|
||||
NSWindowStyleMaskUnifiedTitleAndToolbar = 0x1000,
|
||||
NSWindowStyleMaskHUDWindow = 0x2000,
|
||||
NSWindowStyleMaskFullScreen = 0x4000,
|
||||
NSWindowStyleMaskFullSizeContentView = 0x8000,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
DemoWindowDestroyed,
|
||||
};
|
||||
|
||||
struct demo_window_macos
|
||||
{
|
||||
struct demo_window w;
|
||||
id window;
|
||||
id layer;
|
||||
};
|
||||
|
||||
static struct demo_window_macos *demo_macos_find_macos_window(struct demo *demo, id window)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < demo->window_count; ++i)
|
||||
{
|
||||
struct demo_window_macos *window_macos = CONTAINING_RECORD(demo->windows[i], struct demo_window_macos, w);
|
||||
|
||||
if (window_macos->window == window)
|
||||
return window_macos;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static VkSurfaceKHR demo_window_macos_create_vk_surface(struct demo_window *window, VkInstance vk_instance)
|
||||
{
|
||||
struct demo_window_macos *window_macos = CONTAINING_RECORD(window, struct demo_window_macos, w);
|
||||
struct VkMetalSurfaceCreateInfoEXT surface_desc;
|
||||
VkSurfaceKHR vk_surface;
|
||||
id l, v;
|
||||
|
||||
l = window_macos->layer = CAMetalLayer_layer();
|
||||
CAMetalLayer_setContentsScale(l, NSScreen_backingScaleFactor(NSScreen_mainScreen()));
|
||||
v = NSWindow_contentView(window_macos->window);
|
||||
NSView_setLayer(v, l);
|
||||
NSView_setWantsLayer(v, true);
|
||||
|
||||
surface_desc.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
|
||||
surface_desc.pNext = NULL;
|
||||
surface_desc.flags = 0;
|
||||
surface_desc.pLayer = l;
|
||||
if (vkCreateMetalSurfaceEXT(vk_instance, &surface_desc, NULL, &vk_surface) < 0)
|
||||
return VK_NULL_HANDLE;
|
||||
|
||||
return vk_surface;
|
||||
}
|
||||
|
||||
static void demo_window_macos_destroy(struct demo_window *window)
|
||||
{
|
||||
struct demo_window_macos *window_macos = CONTAINING_RECORD(window, struct demo_window_macos, w);
|
||||
|
||||
NSWindow_close(window_macos->window);
|
||||
}
|
||||
|
||||
static void demo_window_macos_destroyed(struct demo_window_macos *window_macos)
|
||||
{
|
||||
CAMetalLayer_release(window_macos->layer);
|
||||
NSWindow_release(window_macos->window);
|
||||
demo_window_cleanup(&window_macos->w);
|
||||
free(window_macos);
|
||||
}
|
||||
|
||||
static struct demo_window *demo_window_macos_create(struct demo *demo,
|
||||
const char *title, unsigned int width, unsigned int height, void *user_data)
|
||||
{
|
||||
unsigned long style = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable;
|
||||
struct demo_window_macos *window_macos;
|
||||
NSRect r = {0, 0, width, height};
|
||||
double scale;
|
||||
id w, s;
|
||||
|
||||
if (!(window_macos = malloc(sizeof(*window_macos))))
|
||||
return NULL;
|
||||
|
||||
if (!demo_window_init(&window_macos->w, demo, user_data,
|
||||
demo_window_macos_create_vk_surface, demo_window_macos_destroy))
|
||||
{
|
||||
free(window_macos);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
s = NSScreen_mainScreen();
|
||||
scale = NSScreen_backingScaleFactor(s);
|
||||
r.w /= scale;
|
||||
r.h /= scale;
|
||||
|
||||
w = window_macos->window = class_createInstance(objc_getClass("DemoWindow"), 0);
|
||||
NSWindow_initWithContentRect(w, r, style, NSBackingStoreBuffered, true, s);
|
||||
NSWindow_setReleasedWhenClosed(w, false);
|
||||
NSWindow_setDelegate(w, w);
|
||||
NSWindow_center(w);
|
||||
NSWindow_setTitle(w, NSString_stringWithUTF8String(title));
|
||||
|
||||
NSWindow_makeKeyAndOrderFront(w, nil);
|
||||
window_macos->layer = nil;
|
||||
|
||||
return &window_macos->w;
|
||||
}
|
||||
|
||||
static void demo_macos_get_dpi(struct demo *demo, double *dpi_x, double *dpi_y)
|
||||
{
|
||||
*dpi_x = *dpi_y = 96.0 * NSScreen_backingScaleFactor(NSScreen_mainScreen());
|
||||
}
|
||||
|
||||
static demo_key demo_key_from_nsevent(id event)
|
||||
{
|
||||
enum vkey
|
||||
{
|
||||
kVK_ANSI_A = 0x00,
|
||||
kVK_Escape = 0x35,
|
||||
kVK_LeftArrow = 0x7b,
|
||||
kVK_RightArrow = 0x7c,
|
||||
kVK_DownArrow = 0x7d,
|
||||
kVK_UpArrow = 0x7e,
|
||||
} vkey;
|
||||
size_t i;
|
||||
|
||||
static const struct
|
||||
{
|
||||
enum vkey vkey;
|
||||
demo_key demo_key;
|
||||
}
|
||||
lookup[] =
|
||||
{
|
||||
{kVK_ANSI_A, 'a'},
|
||||
{kVK_Escape, DEMO_KEY_ESCAPE},
|
||||
{kVK_LeftArrow, DEMO_KEY_LEFT},
|
||||
{kVK_RightArrow, DEMO_KEY_RIGHT},
|
||||
{kVK_UpArrow, DEMO_KEY_UP},
|
||||
{kVK_DownArrow, DEMO_KEY_DOWN},
|
||||
};
|
||||
|
||||
vkey = NSEvent_keyCode(event);
|
||||
for (i = 0; i < ARRAY_SIZE(lookup); ++i)
|
||||
{
|
||||
if (lookup[i].vkey == vkey)
|
||||
return lookup[i].demo_key;
|
||||
}
|
||||
|
||||
return DEMO_KEY_UNKNOWN;
|
||||
}
|
||||
|
||||
static void demo_macos_process_events(struct demo *demo)
|
||||
{
|
||||
struct demo_window_macos *window_macos;
|
||||
struct demo_window *window;
|
||||
id a, event;
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < demo->window_count; ++i)
|
||||
{
|
||||
if ((window = demo->windows[i])->expose_func)
|
||||
window->expose_func(window, window->user_data);
|
||||
}
|
||||
|
||||
a = NSApplication_sharedApplication();
|
||||
while (demo->window_count)
|
||||
{
|
||||
if (!demo->idle_func)
|
||||
{
|
||||
if (!(event = NSApplication_nextEventMatchingMask(a, ~(uint64_t)0,
|
||||
NSDate_distantFuture(), NSDefaultRunLoopMode, true)))
|
||||
break;
|
||||
}
|
||||
else if (!(event = NSApplication_nextEventMatchingMask(a, ~(uint64_t)0, nil, NSDefaultRunLoopMode, true)))
|
||||
{
|
||||
demo->idle_func(demo, demo->user_data);
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (NSEvent_type(event))
|
||||
{
|
||||
case NSEventTypeKeyDown:
|
||||
if (NSMenu_performKeyEquivalent(NSApplication_mainMenu(a), event))
|
||||
continue;
|
||||
if (!(window_macos = demo_macos_find_macos_window(demo, NSEvent_window(event)))
|
||||
|| !window_macos->w.key_press_func)
|
||||
break;
|
||||
window_macos->w.key_press_func(&window_macos->w,
|
||||
demo_key_from_nsevent(event), window_macos->w.user_data);
|
||||
continue;
|
||||
|
||||
case NSEventTypeApplicationDefined:
|
||||
if (NSEvent_subtype(event) != DemoWindowDestroyed
|
||||
|| !(window_macos = demo_macos_find_macos_window(demo, NSEvent_window(event))))
|
||||
break;
|
||||
demo_window_macos_destroyed(window_macos);
|
||||
continue;
|
||||
}
|
||||
|
||||
NSApplication_sendEvent(a, event);
|
||||
}
|
||||
}
|
||||
|
||||
static void DemoWindow_windowWillClose(id window, SEL sel, id notification)
|
||||
{
|
||||
id event;
|
||||
|
||||
event = NSEvent_otherEventWithType(NSEventTypeApplicationDefined, (NSPoint){0.0, 0.0},
|
||||
0, 0.0, NSWindow_windowNumber(window), nil, DemoWindowDestroyed, 0, 0);
|
||||
NSApplication_postEvent(NSApplication_sharedApplication(), event, true);
|
||||
}
|
||||
|
||||
static void demo_macos_cleanup(struct demo *demo)
|
||||
{
|
||||
}
|
||||
|
||||
static bool demo_macos_init(struct demo_macos *macos)
|
||||
{
|
||||
id application, item, menu, submenu;
|
||||
Class c;
|
||||
|
||||
if ((c = objc_allocateClassPair(objc_getClass("NSWindow"), "DemoWindow", 0)))
|
||||
{
|
||||
class_addMethod(c, sel_registerName("windowWillClose:"), (IMP)DemoWindow_windowWillClose, "v@:@");
|
||||
objc_registerClassPair(c);
|
||||
}
|
||||
|
||||
application = NSApplication_sharedApplication();
|
||||
NSApplication_setActivationPolicy(application, 0);
|
||||
|
||||
menu = NSMenu_new();
|
||||
|
||||
submenu = NSMenu_new();
|
||||
NSMenu_addItemWithTitle(submenu, NSString_stringWithUTF8String("Quit"),
|
||||
sel_registerName("terminate:"), NSString_stringWithUTF8String("q"));
|
||||
|
||||
item = NSMenuItem_new();
|
||||
NSMenuItem_setSubmenu(item, submenu);
|
||||
NSMenu_release(submenu);
|
||||
NSMenu_addItem(menu, item);
|
||||
NSMenuItem_release(item);
|
||||
|
||||
NSApplication_setMainMenu(application, menu);
|
||||
NSMenu_release(menu);
|
||||
|
||||
NSApplication_finishLaunching(application);
|
||||
|
||||
return true;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -17,108 +17,85 @@
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#define DEMO_WIN32_WINDOW_CLASS_NAME L"demo_wc"
|
||||
#include <vkd3d_dxgi1_4.h>
|
||||
#include <vkd3d_d3dcompiler.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
struct demo_window_win32
|
||||
#define DEMO_WINDOW_CLASS_NAME L"demo_wc"
|
||||
|
||||
struct demo
|
||||
{
|
||||
struct demo_window w;
|
||||
size_t window_count;
|
||||
bool quit;
|
||||
|
||||
HINSTANCE instance;
|
||||
HWND window;
|
||||
void *user_data;
|
||||
void (*idle_func)(struct demo *demo, void *user_data);
|
||||
};
|
||||
|
||||
#ifndef VKD3D_CROSSTEST
|
||||
static VkSurfaceKHR demo_window_win32_create_vk_surface(struct demo_window *window, VkInstance vk_instance)
|
||||
struct demo_window
|
||||
{
|
||||
struct demo_window_win32 *window_win32 = CONTAINING_RECORD(window, struct demo_window_win32, w);
|
||||
struct VkWin32SurfaceCreateInfoKHR surface_desc;
|
||||
VkSurfaceKHR vk_surface;
|
||||
HINSTANCE instance;
|
||||
HWND hwnd;
|
||||
struct demo *demo;
|
||||
void *user_data;
|
||||
void (*expose_func)(struct demo_window *window, void *user_data);
|
||||
void (*key_press_func)(struct demo_window *window, demo_key key, void *user_data);
|
||||
};
|
||||
|
||||
surface_desc.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
|
||||
surface_desc.pNext = NULL;
|
||||
surface_desc.flags = 0;
|
||||
surface_desc.hinstance = window_win32->instance;
|
||||
surface_desc.hwnd = window_win32->window;
|
||||
if (vkCreateWin32SurfaceKHR(vk_instance, &surface_desc, NULL, &vk_surface) < 0)
|
||||
return VK_NULL_HANDLE;
|
||||
|
||||
return vk_surface;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void demo_window_win32_destroy(struct demo_window *window)
|
||||
struct demo_swapchain
|
||||
{
|
||||
struct demo_window_win32 *window_win32 = CONTAINING_RECORD(window, struct demo_window_win32, w);
|
||||
IDXGISwapChain3 *swapchain;
|
||||
};
|
||||
|
||||
DestroyWindow(window_win32->window);
|
||||
}
|
||||
|
||||
static void demo_window_win32_destroyed(struct demo_window *window)
|
||||
{
|
||||
struct demo_window_win32 *window_win32 = CONTAINING_RECORD(window, struct demo_window_win32, w);
|
||||
|
||||
demo_window_cleanup(&window_win32->w);
|
||||
free(window_win32);
|
||||
}
|
||||
|
||||
static struct demo_window *demo_window_win32_create(struct demo *demo, const char *title,
|
||||
static inline struct demo_window *demo_window_create(struct demo *demo, const char *title,
|
||||
unsigned int width, unsigned int height, void *user_data)
|
||||
{
|
||||
struct demo_window_win32 *window_win32;
|
||||
RECT rect = {0, 0, width, height};
|
||||
struct demo_window *window;
|
||||
int title_size;
|
||||
WCHAR *title_w;
|
||||
DWORD style;
|
||||
|
||||
if (!(window_win32 = malloc(sizeof(*window_win32))))
|
||||
if (!(window = malloc(sizeof(*window))))
|
||||
return NULL;
|
||||
|
||||
#ifdef VKD3D_CROSSTEST
|
||||
if (!demo_window_init(&window_win32->w, demo, user_data))
|
||||
#else
|
||||
if (!demo_window_init(&window_win32->w, demo, user_data,
|
||||
demo_window_win32_create_vk_surface, demo_window_win32_destroy))
|
||||
#endif
|
||||
{
|
||||
free(window_win32);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
title_size = MultiByteToWideChar(CP_UTF8, 0, title, -1, NULL, 0);
|
||||
if (!(title_w = calloc(title_size, sizeof(*title_w))))
|
||||
{
|
||||
demo_window_cleanup(&window_win32->w);
|
||||
free(window_win32);
|
||||
free(window);
|
||||
return NULL;
|
||||
}
|
||||
MultiByteToWideChar(CP_UTF8, 0, title, -1, title_w, title_size);
|
||||
|
||||
window_win32->instance = GetModuleHandle(NULL);
|
||||
window->instance = GetModuleHandle(NULL);
|
||||
window->user_data = user_data;
|
||||
window->expose_func = NULL;
|
||||
window->key_press_func = NULL;
|
||||
|
||||
style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_VISIBLE;
|
||||
AdjustWindowRect(&rect, style, FALSE);
|
||||
window_win32->window = CreateWindowExW(0, DEMO_WIN32_WINDOW_CLASS_NAME, title_w, style, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, window_win32->instance, NULL);
|
||||
window->hwnd = CreateWindowExW(0, DEMO_WINDOW_CLASS_NAME, title_w, style, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, window->instance, NULL);
|
||||
free(title_w);
|
||||
if (!window_win32->window)
|
||||
if (!window->hwnd)
|
||||
{
|
||||
demo_window_cleanup(&window_win32->w);
|
||||
free(window_win32);
|
||||
free(window);
|
||||
return NULL;
|
||||
}
|
||||
SetWindowLongPtrW(window_win32->window, GWLP_USERDATA, (LONG_PTR)window_win32);
|
||||
SetWindowLongPtrW(window->hwnd, GWLP_USERDATA, (LONG_PTR)window);
|
||||
window->demo = demo;
|
||||
++demo->window_count;
|
||||
|
||||
return &window_win32->w;
|
||||
return window;
|
||||
}
|
||||
|
||||
static void demo_win32_get_dpi(struct demo *demo, double *dpi_x, double *dpi_y)
|
||||
static inline void demo_window_destroy(struct demo_window *window)
|
||||
{
|
||||
struct demo_win32 *win32 = &demo->u.win32;
|
||||
|
||||
*dpi_x = *dpi_y = win32->GetDpiForSystem();
|
||||
DestroyWindow(window->hwnd);
|
||||
}
|
||||
|
||||
static demo_key demo_key_from_win32_vkey(DWORD vkey)
|
||||
static inline demo_key demo_key_from_vkey(DWORD vkey)
|
||||
{
|
||||
static const struct
|
||||
{
|
||||
@@ -149,33 +126,46 @@ static demo_key demo_key_from_win32_vkey(DWORD vkey)
|
||||
return DEMO_KEY_UNKNOWN;
|
||||
}
|
||||
|
||||
static LRESULT CALLBACK demo_win32_window_proc(HWND window, UINT message, WPARAM wparam, LPARAM lparam)
|
||||
static inline LRESULT CALLBACK demo_window_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
|
||||
{
|
||||
struct demo_window_win32 *window_win32 = (void *)GetWindowLongPtrW(window, GWLP_USERDATA);
|
||||
struct demo_window *window = (void *)GetWindowLongPtrW(hwnd, GWLP_USERDATA);
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_PAINT:
|
||||
if (window_win32 && window_win32->w.expose_func)
|
||||
window_win32->w.expose_func(&window_win32->w, window_win32->w.user_data);
|
||||
if (window && window->expose_func)
|
||||
window->expose_func(window, window->user_data);
|
||||
return 0;
|
||||
|
||||
case WM_KEYDOWN:
|
||||
if (!window_win32->w.key_press_func)
|
||||
if (!window->key_press_func)
|
||||
break;
|
||||
window_win32->w.key_press_func(&window_win32->w,
|
||||
demo_key_from_win32_vkey(wparam), window_win32->w.user_data);
|
||||
window->key_press_func(window, demo_key_from_vkey(wparam), window->user_data);
|
||||
return 0;
|
||||
|
||||
case WM_DESTROY:
|
||||
demo_window_win32_destroyed(&window_win32->w);
|
||||
if (!--window->demo->window_count)
|
||||
window->demo->quit = true;
|
||||
free(window);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return DefWindowProcW(window, message, wparam, lparam);
|
||||
return DefWindowProcW(hwnd, message, wparam, lparam);
|
||||
}
|
||||
|
||||
static void demo_win32_process_events(struct demo *demo)
|
||||
static inline void demo_window_set_key_press_func(struct demo_window *window,
|
||||
void (*key_press_func)(struct demo_window *window, demo_key key, void *user_data))
|
||||
{
|
||||
window->key_press_func = key_press_func;
|
||||
}
|
||||
|
||||
static inline void demo_window_set_expose_func(struct demo_window *window,
|
||||
void (*expose_func)(struct demo_window *window, void *user_data))
|
||||
{
|
||||
window->expose_func = expose_func;
|
||||
}
|
||||
|
||||
static inline void demo_process_events(struct demo *demo)
|
||||
{
|
||||
MSG msg = {0};
|
||||
|
||||
@@ -196,28 +186,18 @@ static void demo_win32_process_events(struct demo *demo)
|
||||
break;
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessageW(&msg);
|
||||
if (!demo->window_count)
|
||||
if (demo->quit)
|
||||
PostQuitMessage(0);
|
||||
}
|
||||
}
|
||||
|
||||
static void demo_win32_cleanup(struct demo *demo)
|
||||
{
|
||||
UnregisterClassW(DEMO_WIN32_WINDOW_CLASS_NAME, GetModuleHandle(NULL));
|
||||
}
|
||||
|
||||
static inline UINT demo_win32_GetDpiForSystem(void)
|
||||
{
|
||||
return 96;
|
||||
}
|
||||
|
||||
static bool demo_win32_init(struct demo_win32 *win32)
|
||||
static inline bool demo_init(struct demo *demo, void *user_data)
|
||||
{
|
||||
WNDCLASSEXW wc;
|
||||
|
||||
wc.cbSize = sizeof(wc);
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wc.lpfnWndProc = demo_win32_window_proc;
|
||||
wc.lpfnWndProc = demo_window_proc;
|
||||
wc.cbClsExtra = 0;
|
||||
wc.cbWndExtra = 0;
|
||||
wc.hInstance = GetModuleHandle(NULL);
|
||||
@@ -225,15 +205,110 @@ static bool demo_win32_init(struct demo_win32 *win32)
|
||||
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
|
||||
wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
|
||||
wc.lpszMenuName = NULL;
|
||||
wc.lpszClassName = DEMO_WIN32_WINDOW_CLASS_NAME;
|
||||
wc.lpszClassName = DEMO_WINDOW_CLASS_NAME;
|
||||
wc.hIconSm = LoadIconW(NULL, IDI_WINLOGO);
|
||||
if (!RegisterClassExW(&wc))
|
||||
return false;
|
||||
|
||||
if ((win32->GetDpiForSystem = (void *)GetProcAddress(GetModuleHandleA("user32"), "GetDpiForSystem")))
|
||||
SetProcessDPIAware();
|
||||
else
|
||||
win32->GetDpiForSystem = demo_win32_GetDpiForSystem;
|
||||
demo->window_count = 0;
|
||||
demo->quit = false;
|
||||
demo->user_data = user_data;
|
||||
demo->idle_func = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline void demo_cleanup(struct demo *demo)
|
||||
{
|
||||
UnregisterClassW(DEMO_WINDOW_CLASS_NAME, GetModuleHandle(NULL));
|
||||
}
|
||||
|
||||
static inline void demo_set_idle_func(struct demo *demo,
|
||||
void (*idle_func)(struct demo *demo, void *user_data))
|
||||
{
|
||||
demo->idle_func = idle_func;
|
||||
}
|
||||
|
||||
static inline struct demo_swapchain *demo_swapchain_create(ID3D12CommandQueue *command_queue,
|
||||
struct demo_window *window, const struct demo_swapchain_desc *desc)
|
||||
{
|
||||
DXGI_SWAP_CHAIN_DESC1 swapchain_desc;
|
||||
struct demo_swapchain *swapchain;
|
||||
IDXGISwapChain1 *swapchain1;
|
||||
IDXGIFactory2 *factory;
|
||||
HRESULT hr;
|
||||
|
||||
if (!(swapchain = malloc(sizeof(*swapchain))))
|
||||
return NULL;
|
||||
|
||||
if (FAILED(CreateDXGIFactory1(&IID_IDXGIFactory2, (void **)&factory)))
|
||||
goto fail;
|
||||
|
||||
memset(&swapchain_desc, 0, sizeof(swapchain_desc));
|
||||
swapchain_desc.BufferCount = desc->buffer_count;
|
||||
swapchain_desc.Width = desc->width;
|
||||
swapchain_desc.Height = desc->height;
|
||||
swapchain_desc.Format = desc->format;
|
||||
swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
||||
swapchain_desc.SampleDesc.Count = 1;
|
||||
|
||||
hr = IDXGIFactory2_CreateSwapChainForHwnd(factory, (IUnknown *)command_queue,
|
||||
window->hwnd, &swapchain_desc, NULL, NULL, &swapchain1);
|
||||
IDXGIFactory2_Release(factory);
|
||||
if (FAILED(hr))
|
||||
goto fail;
|
||||
|
||||
hr = IDXGISwapChain1_QueryInterface(swapchain1, &IID_IDXGISwapChain3, (void **)&swapchain->swapchain);
|
||||
IDXGISwapChain1_Release(swapchain1);
|
||||
if (FAILED(hr))
|
||||
goto fail;
|
||||
|
||||
return swapchain;
|
||||
|
||||
fail:
|
||||
free(swapchain);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline unsigned int demo_swapchain_get_current_back_buffer_index(struct demo_swapchain *swapchain)
|
||||
{
|
||||
return IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain->swapchain);
|
||||
}
|
||||
|
||||
static inline ID3D12Resource *demo_swapchain_get_back_buffer(struct demo_swapchain *swapchain, unsigned int index)
|
||||
{
|
||||
ID3D12Resource *buffer;
|
||||
|
||||
if (FAILED(IDXGISwapChain3_GetBuffer(swapchain->swapchain, index,
|
||||
&IID_ID3D12Resource, (void **)&buffer)))
|
||||
return NULL;
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static inline void demo_swapchain_present(struct demo_swapchain *swapchain)
|
||||
{
|
||||
IDXGISwapChain3_Present(swapchain->swapchain, 1, 0);
|
||||
}
|
||||
|
||||
static inline void demo_swapchain_destroy(struct demo_swapchain *swapchain)
|
||||
{
|
||||
IDXGISwapChain3_Release(swapchain->swapchain);
|
||||
free(swapchain);
|
||||
}
|
||||
|
||||
static inline HANDLE demo_create_event(void)
|
||||
{
|
||||
return CreateEventA(NULL, FALSE, FALSE, NULL);
|
||||
}
|
||||
|
||||
static inline unsigned int demo_wait_event(HANDLE event, unsigned int ms)
|
||||
{
|
||||
return WaitForSingleObject(event, ms);
|
||||
}
|
||||
|
||||
static inline void demo_destroy_event(HANDLE event)
|
||||
{
|
||||
CloseHandle(event);
|
||||
}
|
||||
|
583
demos/demo_xcb.h
583
demos/demo_xcb.h
File diff suppressed because it is too large
Load Diff
@@ -48,7 +48,7 @@
|
||||
#include <math.h>
|
||||
#include "demo.h"
|
||||
|
||||
DEMO_EMBED(gears_hlsl, "gears.hlsl");
|
||||
#include "gears_hlsl.h"
|
||||
|
||||
struct cxg_fence
|
||||
{
|
||||
@@ -681,14 +681,11 @@ static void cxg_load_assets(struct cx_gears *cxg)
|
||||
hr = demo_create_root_signature(cxg->device, &root_signature_desc, &cxg->root_signature);
|
||||
assert(SUCCEEDED(hr));
|
||||
|
||||
hr = D3DCompile(gears_hlsl, gears_hlsl_size, "gears.hlsl",
|
||||
NULL, NULL, "vs_main", "vs_5_0", 0, 0, &vs, NULL);
|
||||
hr = D3DCompile(gears_hlsl, strlen(gears_hlsl), NULL, NULL, NULL, "vs_main", "vs_5_0", 0, 0, &vs, NULL);
|
||||
assert(SUCCEEDED(hr));
|
||||
hr = D3DCompile(gears_hlsl, gears_hlsl_size, "gears.hlsl",
|
||||
NULL, NULL, "ps_main_flat", "ps_5_0", 0, 0, &ps_flat, NULL);
|
||||
hr = D3DCompile(gears_hlsl, strlen(gears_hlsl), NULL, NULL, NULL, "ps_main_flat", "ps_5_0", 0, 0, &ps_flat, NULL);
|
||||
assert(SUCCEEDED(hr));
|
||||
hr = D3DCompile(gears_hlsl, gears_hlsl_size, "gears.hlsl",
|
||||
NULL, NULL, "ps_main_smooth", "ps_5_0", 0, 0, &ps_smooth, NULL);
|
||||
hr = D3DCompile(gears_hlsl, strlen(gears_hlsl), NULL, NULL, NULL, "ps_main_smooth", "ps_5_0", 0, 0, &ps_smooth, NULL);
|
||||
assert(SUCCEEDED(hr));
|
||||
|
||||
memset(&pso_desc, 0, sizeof(pso_desc));
|
||||
@@ -849,16 +846,12 @@ static int cxg_main(void)
|
||||
{
|
||||
unsigned int width = 300, height = 300;
|
||||
struct cx_gears cxg;
|
||||
double dpi_x, dpi_y;
|
||||
|
||||
memset(&cxg, 0, sizeof(cxg));
|
||||
if (!demo_init(&cxg.demo, &cxg))
|
||||
return EXIT_FAILURE;
|
||||
demo_set_idle_func(&cxg.demo, cxg_idle);
|
||||
|
||||
demo_get_dpi(&cxg.demo, &dpi_x, &dpi_y);
|
||||
width *= dpi_x / 96.0;
|
||||
height *= dpi_y / 96.0;
|
||||
cxg.window = demo_window_create(&cxg.demo, "Vkd3d Gears", width, height, &cxg);
|
||||
demo_window_set_key_press_func(cxg.window, cxg_key_press);
|
||||
demo_window_set_expose_func(cxg.window, cxg_expose);
|
||||
@@ -895,9 +888,6 @@ static int cxg_main(void)
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
/* Do not trigger -Wmissing-prototypes. */
|
||||
int wmain(void);
|
||||
|
||||
int wmain(void)
|
||||
#else
|
||||
int main(void)
|
||||
|
@@ -1,73 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Henri Verbeet for CodeWeavers
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
cbuffer gear_block : register(b0)
|
||||
{
|
||||
float4x4 mvp_matrix;
|
||||
float3x3 normal_matrix;
|
||||
};
|
||||
|
||||
struct vs_in
|
||||
{
|
||||
float4 position : POSITION;
|
||||
float3 normal : NORMAL;
|
||||
float3 diffuse : DIFFUSE;
|
||||
float4 transform : TRANSFORM;
|
||||
};
|
||||
|
||||
struct vs_out
|
||||
{
|
||||
float4 position : SV_POSITION;
|
||||
float4 colour : COLOR;
|
||||
};
|
||||
|
||||
struct vs_out vs_main(struct vs_in i)
|
||||
{
|
||||
const float3 l_pos = float3(5.0, 5.0, 10.0);
|
||||
float3 dir, normal;
|
||||
float4 position;
|
||||
struct vs_out o;
|
||||
float att;
|
||||
|
||||
position.x = i.transform.x * i.position.x - i.transform.y * i.position.y + i.transform.z;
|
||||
position.y = i.transform.x * i.position.y + i.transform.y * i.position.x + i.transform.w;
|
||||
position.zw = i.position.zw;
|
||||
|
||||
o.position = mul(mvp_matrix, position);
|
||||
dir = normalize(l_pos - o.position.xyz / o.position.w);
|
||||
|
||||
normal.x = i.transform.x * i.normal.x - i.transform.y * i.normal.y;
|
||||
normal.y = i.transform.x * i.normal.y + i.transform.y * i.normal.x;
|
||||
normal.z = i.normal.z;
|
||||
att = 0.2 + dot(dir, normalize(mul(normal_matrix, normal)));
|
||||
|
||||
o.colour.xyz = i.diffuse.xyz * att;
|
||||
o.colour.w = 1.0;
|
||||
|
||||
return o;
|
||||
}
|
||||
|
||||
float4 ps_main_smooth(float4 position : SV_POSITION, float4 colour : COLOR) : SV_TARGET
|
||||
{
|
||||
return colour;
|
||||
}
|
||||
|
||||
float4 ps_main_flat(float4 position : SV_POSITION, nointerpolation float4 colour : COLOR) : SV_TARGET
|
||||
{
|
||||
return colour;
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user