Release 1.7.1.

This commit is contained in:
Giovanni Mascellani 2023-04-27 15:59:37 +02:00 committed by Alexandre Julliard
parent cb2acc35f2
commit 154acd2c2b
Notes: Alexandre Julliard 2023-05-03 21:51:00 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/194
2 changed files with 17 additions and 51 deletions

View File

@ -1,17 +1,12 @@
The Wine team is proud to announce that release 1.7 of vkd3d, the Direct3D to
The Wine team is proud to announce that release 1.7.1 of vkd3d, the Direct3D to
Vulkan translation library, is now available.
This release contains improvements that are listed in the release notes below.
The main highlights are:
- Support for many more HLSL features and intrinsics.
- Much improved support for the Direct3D shader model 1/2/3 HLSL profiles.
- Public vkd3d-shader API for parsing and serialising DXBC blobs.
- Miscellaneous bug fixes.
This is a bugfix release, only containing targeted fixes for a couple
of defects that had slipped in in vkd3d 1.7.
The source is available from the following location:
https://dl.winehq.org/vkd3d/source/vkd3d-1.7.tar.xz
https://dl.winehq.org/vkd3d/source/vkd3d-1.7.1.tar.xz
The current source can also be pulled directly from the git repository:
@ -22,49 +17,20 @@ for the complete list.
----------------------------------------------------------------
What's new in vkd3d 1.7
=======================
What's new in vkd3d 1.7.1
=========================
*** libvkd3d-shader
*** libvkd3d
- New features for the HLSL source type:
- Support for calling user-defined functions.
- Support for array parameters to user-defined functions.
- Much improved support for the Direct3D shader model 1/2/3 profiles.
- Support for the SV_DispatchThreadID, SV_GroupID, and SV_GroupThreadID
compute shader system-value semantics.
- Support for the optional "offset" parameter of the texture object Load()
method.
- Support for the all() intrinsic function.
- Support for the distance() intrinsic function.
- Support for the exp() and exp2() intrinsic functions.
- Support for the frac() intrinsic function.
- Support for the lit() intrinsic function.
- Support for the reflect() intrinsic function.
- Support for the sin() and cos() intrinsic functions.
- Support for the smoothstep() intrinsic function.
- Support for the sqrt() and rsqrt() intrinsic functions.
- Support for the step() intrinsic function.
- Support for the transpose() intrinsic function.
- Support for the case-insensitive variants of the "float" and "dword" data
types.
- Partial support for minimum precision data types like "min16float". These
are currently interpreted as their regular counterparts.
- Improved constant propagation support, in particular to constant
propagation through swizzles.
- Release 1.7 has a bug that causes an internal mutex in its command
queue implementation to be unlocked too early under certain usage
patterns. This is known to further cause internal inconsistencies
that manifest as program deadlocks for some programs. In release
1.7.1 the mutex is correctly kept locked until required.
- HLSL static variables are now properly zero-initialised.
*** libvkd3d-utils
- The Direct3D shader model 4 and 5 disassembler outputs sample counts for
multi-sampled resource declarations.
- New interfaces:
- vkd3d_shader_parse_dxbc() provides support for parsing DXBC blobs.
- vkd3d_shader_serialize_dxbc() provides support for serialising DXBC blobs.
- vkd3d_shader_free_dxbc() is used to free vkd3d_shader_dxbc_desc
structures, as returned by vkd3d_shader_parse_dxbc().
- The VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE compile option
can be used to specify whether SPIR-V shaders targeting Vulkan
environments should write point sizes for geometry and tessellation
shaders. If left unspecified, point sizes will be written.
- Symbol D3D12CreateDevice is mistakenly not exported in release 1.7,
breaking library clients that need it. The symbol is exported again
in release 1.7.1.

View File

@ -1,5 +1,5 @@
AC_PREREQ([2.69])
AC_INIT([vkd3d],[1.7])
AC_INIT([vkd3d],[1.7.1])
AC_CONFIG_AUX_DIR([bin])
AC_CONFIG_MACRO_DIR([m4])