Giovanni Mascellani
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cf871d2cb2
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vkd3d-shader: Embed the parsing location in vkd3d_shader_instruction.
So that it can be used for printing meaningful error locations by
downstream processors.
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2023-09-22 11:06:12 +02:00 |
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Giovanni Mascellani
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531c41306d
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vkd3d-shader/dxil: Destroy the SM6 parser on parsing errors.
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2023-09-22 11:06:11 +02:00 |
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Giovanni Mascellani
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05af25eecb
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vkd3d-shader: Rename shader_instruction_init().
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2023-09-22 11:06:05 +02:00 |
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Henri Verbeet
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da89da2bf3
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vkd3d-shader: Hide support for DXIL sources.
Unfortunately this is not sufficiently ready to release.
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2023-09-18 21:04:19 +02:00 |
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Conor McCarthy
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d27b8eb2c0
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vkd3d-shader/dxil: Implement DX instruction StoreOutput.
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2023-08-30 22:48:52 +02:00 |
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Conor McCarthy
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bf49a1a95b
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vkd3d-shader/dxil: Declare shader outputs.
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2023-08-30 22:48:50 +02:00 |
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Conor McCarthy
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e54f770669
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vkd3d-shader/dxil: Implement the DXIL CALL instruction.
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2023-08-30 22:48:48 +02:00 |
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Conor McCarthy
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720a087c28
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vkd3d-shader/dxil: Replace the result type enum with a bool.
Changes to failure handling make the enum unnecessary.
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2023-08-30 22:48:47 +02:00 |
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Conor McCarthy
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58d6e44501
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vkd3d-shader/dxil: Validate the function block count.
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2023-08-30 22:48:45 +02:00 |
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Conor McCarthy
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c0a2bb1095
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vkd3d-shader/dxil: Emit undefined constants.
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2023-07-20 22:32:53 +02:00 |
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Conor McCarthy
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3e553aaaa7
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vkd3d-shader/dxil: Emit the shader instructions.
Sufficient for compiling a no-op pixel shader.
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2023-07-20 22:32:51 +02:00 |
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Conor McCarthy
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8fe6d2eeac
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vkd3d-shader/dxil: Return an error from sm6_parser_globals_init() on invalid operand count.
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2023-07-20 22:32:48 +02:00 |
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Conor McCarthy
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1ec112e3d7
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vkd3d-shader/dxil: Read function bodies.
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2023-07-11 22:43:58 +02:00 |
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Conor McCarthy
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5d33fb4633
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vkd3d-shader/dxil: Read numeric constants.
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2023-07-11 22:43:57 +02:00 |
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Conor McCarthy
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c96143abdc
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vkd3d-shader/dxil: Read global function declarations.
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2023-07-11 22:43:55 +02:00 |
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Conor McCarthy
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22157c3da3
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vkd3d-shader/dxil: Validate the module format version.
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2023-07-11 22:43:53 +02:00 |
|
Conor McCarthy
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eca4b62c7e
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vkd3d-shader/dxil: Read the value symbol table.
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2023-07-11 22:43:49 +02:00 |
|
Conor McCarthy
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571d807dd8
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vkd3d-shader/dxil: Read the type table.
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2023-07-11 22:43:48 +02:00 |
|
Conor McCarthy
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41a5d37935
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vkd3d-shader/dxil: Use size_t where applicable.
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2023-07-11 22:43:46 +02:00 |
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Conor McCarthy
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de25e88901
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vkd3d-shader/dxil: Read and validate global abbreviated operands.
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2023-06-28 21:40:37 +02:00 |
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Conor McCarthy
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e9a8bfb2c4
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vkd3d-shader/dxil: Read and validate local abbreviated operands.
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2023-06-28 21:40:36 +02:00 |
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Conor McCarthy
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6775f7ba66
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vkd3d-shader/dxil: Read and validate DXIL bitcode unabbreviated blocks.
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2023-06-28 21:40:34 +02:00 |
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