69660ca5c9
vkd3d: Add MSVC path for vkd3d_log2i.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-10-01 19:14:59 +02:00
1e5ebae339
vkd3d: Add MSVC path for popcount.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-10-01 19:14:20 +02:00
c3b78286d7
tests: Add tests for sample_l instruction.
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-10-01 19:14:08 +02:00
4feb40b6b3
tests: Add tests for bufinfo instructions.
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-10-01 19:14:06 +02:00
8e6f5ddd24
vkd3d: Make all descriptor reads and writes atomic.
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Shadow of the Tomb Raider overwrites descriptors while they are being
copied in another thread. This patch makes reads and writes atomic for
CBV, SRV, UAV, and sampler descriptors, but not RTV and DSV, for which
copying is not implemented.
Benchmark total frames vs mutex count (the single mutex was locked
only once for copying):
1 mutex: 6480 6489 6503
8 mutexes: 6691 6693 6661
16 mutexes: 6665 6682 6703
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-09-24 17:48:42 +02:00
ae44e06deb
vkd3d-shader: Enable DemoteToHelperInvocation capability.
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Fixes validation errors complaining about invalid shader modules.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-09-13 19:31:16 +02:00
619bc19bdd
tests: Move invalid BC1_UNORM buffer view tests to d3d12_invalid_usage.
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Device is removed after CreateUnorderedAccessView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-12 09:31:19 +02:00
d1492e3465
vkd3d: Validate src_box in ReadFromSubresource().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-12 09:31:18 +02:00
f2753dd618
tests: Add more tests for ReadFromSubresource().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-12 09:31:16 +02:00
d5a8fbe9f5
vkd3d: Implement ID3D12Resource::ReadFromSubresource().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-12 09:31:14 +02:00
686eb92252
vkd3d: Use linear tiling for CPU readable textures.
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Enables ReadFromSubresource() to succeed in cases where it would have
failed otherwise.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-12 09:31:11 +02:00
865fbea532
vkd3d: Remove unused d3d12_root_signature_init_descriptor_pool_size().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-06 17:05:12 +02:00
9e997c6db6
vkd3d: Remove old entries in GPU VA allocator.
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The "allocations" array is filled with unused entries when D3D12 buffers
are destroyed. The majority of entries might be unused after running for
a while. Remove the entry when VA is freed in order to prevent
accumulation of unused entries. This makes destroying D3D12 buffers more
expensive.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-06 17:05:10 +02:00
8df3bfc5c2
vkd3d: Prepend pNext chain structures.
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Order of structures doesn't matter so we can simply prepend instead of
apending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-06 17:05:07 +02:00
8b49b6e057
build: Enable -Wimplicit-fallthrough.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-06 17:05:04 +02:00
0184917520
vkd3d: Add support for VK_KHR_image_format_list.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-06 17:04:54 +02:00
740db732fc
tests: Add test case for UAV format compatibility.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-06 17:04:52 +02:00
332b250e82
include: Move debug interfaces to vkd3d_d3d12sdklayers.h.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-02 16:57:30 +02:00
55f64cef2f
tests: Add option to enable GPU-based validation.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-02 16:57:28 +02:00
aecf2ecfbe
tests: Add tests for sample_b and sample_d instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-08-02 16:57:26 +02:00
8bb34406e2
demos: Use 3 swapchain images.
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Mesa drivers increased minImageCount to 3.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-07-31 09:38:25 +02:00
548437ce22
tests: Do not use TRUE and FALSE constants.
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Use true and false instead.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-07-31 09:38:09 +02:00
9b0aafb948
tests: Prefer C99 bool.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-07-31 09:38:05 +02:00
b71120d78d
tests: Introduce VKD3D_TEST_FILTER.
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Useful for running a subset of tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-07-31 09:37:57 +02:00
0d851513dc
vkd3d: Get rid of dxgi_format_is_typeless().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2019-07-31 08:31:56 +02:00