Conor McCarthy
8a1eb306e8
tests/shader-runner: Introduce a 'float64' requirement directive.
2023-12-12 22:50:50 +01:00
Conor McCarthy
95c48eb98e
tests/shader-runner: Introduce an 'int64' requirement directive.
2023-12-12 22:50:49 +01:00
Zebediah Figura
d1ce069ea6
tests/shader_runner: Remove an unnecessary local variable declaration.
...
Found with -Wshadow.
2023-11-28 00:09:51 +01:00
Henri Verbeet
beb3f6e0c2
tests: Introduce an OpenGL shader runner.
2023-11-22 22:08:11 +01:00
Conor McCarthy
130e7bdf0f
tests/shader-runner: Add tests for 64-bit casts.
2023-11-15 21:48:33 +01:00
Nikolay Sivov
41a72a4eae
tests: Fix some spelling mistakes.
2023-11-13 23:19:14 +01:00
Nikolay Sivov
214d44fb11
tests: Add [effect] section support.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-31 21:59:45 +01:00
Giovanni Mascellani
0dc40d7c1e
tests: Skip processing resources according to [require] directives.
2023-10-18 20:58:19 +02:00
Henri Verbeet
803e5183cc
tests: Specify argument types for dxcompiler_create().
2023-10-17 22:18:36 +02:00
Giovanni Mascellani
c1de65a99b
tests: Fail if dxcompiler is not available at runtime.
2023-10-16 22:36:17 +02:00
Conor McCarthy
57280673e5
tests/shader-runner: Test shaders with dxcompiler.
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The location of dxcompiler should be set during configuration with
'DXCOMPILER_LIBS=-L/path/to/dxcompiler', and then at runtime with
LD_LIBRARY_PATH, WINEPATH or PATH as applicable.
A new 'fail(sm<6)' decoration is needed on many shader declarations
because dxcompiler succeeds on many shaders which fail with fxc. The
opposite case is less common and is flagged with 'fail(sm>=6)'. A few
tests cause dxcompiler to crash or hang, so these are avoided using
[require], which now skips tests until reset instead of exiting. Also,
'todo(sm<6)' and 'todo(sm>=6)' are used to separate checking of results.
2023-10-11 22:21:14 +02:00
Conor McCarthy
d211160b89
tests/shader-runner: Replace immediate shader type strings with an enum.
2023-10-11 22:21:14 +02:00
Conor McCarthy
0ef0735999
tests/shader-runner: Do not exit if a 'require' directive is not met.
...
Tests are skipped until the next 'require' directive, which restores
the defaults before the new requirements are read.
2023-10-11 22:21:14 +02:00
Conor McCarthy
192f4dcb2b
tests/shader-runner: Handle individual keywords in shader directives.
...
Matching all possible combinations of keywords becomes too complex
if more keywords are added.
2023-10-11 22:21:14 +02:00
Nikolay Sivov
269747dbf3
tests: Enable compiler backwards compatibility mode only for shaders that require it.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-08-28 20:40:06 +02:00
Nikolay Sivov
01faf6ad9e
tests: Add test file syntax to specify compiler options.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-07-24 22:41:09 +02:00
Francisco Casas
ab37b27a7d
tests: Pass D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY when compiling with the shader-runner.
2023-07-17 22:55:43 +02:00
Nikolay Sivov
a4ebde202a
tests: Add support for UAV buffers in Vulkan runner.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-05-22 22:03:28 +02:00
Zebediah Figura
4ec60707e2
tests: Add a test for sampling from nonzero mipmap levels.
2023-05-08 20:24:15 +02:00
Zebediah Figura
c940486a89
tests/shader_runner: Add support for creating mipmapped textures.
2023-05-08 20:24:15 +02:00
Zebediah Figura
3cce4e70e9
tests: Test bool semantics.
2023-05-01 22:18:33 +02:00
Francisco Casas
627678a632
tests: Map unindentified hrs on compilation.
2023-05-01 22:18:17 +02:00
Francisco Casas
9cc1c7fe9d
tests: Allow invalid vertex shader tests.
2023-05-01 22:18:17 +02:00
Francisco Casas
877fd3f0b4
tests: Expect S_OK result on [vertex shader].
2023-05-01 22:18:16 +02:00
Zebediah Figura
e34bdcab3a
tests/shader_runner: Remove a redundant vkd3d_test_pop_context().
...
We already popped the context here.
Move the break inside the previous if to make control flow a little clearer.
2023-04-20 22:54:23 +02:00