Conor McCarthy
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6034f4a976
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vkd3d-shader/dxil: Read DXIL metadata named nodes.
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2023-10-12 18:23:33 +02:00 |
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Conor McCarthy
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4ac201788d
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vkd3d-shader/dxil: Read DXIL metadata kinds.
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2023-10-12 18:23:32 +02:00 |
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Conor McCarthy
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cba3e18c45
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vkd3d-shader/dxil: Read DXIL metadata values.
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2023-10-12 18:23:31 +02:00 |
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Conor McCarthy
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5817fabc30
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vkd3d-shader/dxil: Read DXIL metadata nodes.
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2023-10-12 18:23:30 +02:00 |
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Conor McCarthy
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a62343f544
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vkd3d-shader/dxil: Read DXIL metadata strings.
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2023-10-12 18:23:29 +02:00 |
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Conor McCarthy
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05d516bb00
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vkd3d-shader/dxil: Emit an error on allocation failure in dxil_record_to_string().
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2023-10-11 22:21:22 +02:00 |
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Conor McCarthy
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52dc6f252c
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vkd3d-shader/dxil: Read global constants in sm6_parser_globals_init().
These are needed for reading metadata.
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2023-10-11 22:21:20 +02:00 |
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Conor McCarthy
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df4e1b7393
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vkd3d-shader/dxil: Read immediate constant arrays.
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2023-10-11 22:21:19 +02:00 |
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Conor McCarthy
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f61c853f61
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vkd3d-shader/dxil: Convert into an error the warning for an unhandled instrinsic.
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2023-09-26 22:07:51 +02:00 |
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Conor McCarthy
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b30b95e824
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vkd3d-shader/dxil: Do not access null code blocks on failure.
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2023-09-26 22:07:50 +02:00 |
|
Francisco Casas
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e904660497
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vkd3d-shader: Turn vkd3d_shader_register.immconst_type into vkd3d_shader_register.dimension.
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2023-09-26 22:07:04 +02:00 |
|
Francisco Casas
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5d6899888d
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vkd3d-shader: Rename shader_register_init() to vsir_register_init().
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2023-09-26 22:06:50 +02:00 |
|
Conor McCarthy
|
6ec5e5bf54
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vkd3d-shader/dxil: Implement DX instruction LoadInput.
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2023-09-25 22:07:09 +02:00 |
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Conor McCarthy
|
644a06dcca
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vkd3d-shader/dxil: Declare shader inputs.
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2023-09-25 22:07:08 +02:00 |
|
Giovanni Mascellani
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c052cd8998
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vkd3d-shader/ir: Introduce a boilerplate to validate the generated IR.
For the moment the validator is trivial, it never fails. Checks will
be added incrementally.
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2023-09-22 11:06:13 +02:00 |
|
Giovanni Mascellani
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cf871d2cb2
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vkd3d-shader: Embed the parsing location in vkd3d_shader_instruction.
So that it can be used for printing meaningful error locations by
downstream processors.
|
2023-09-22 11:06:12 +02:00 |
|
Giovanni Mascellani
|
531c41306d
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vkd3d-shader/dxil: Destroy the SM6 parser on parsing errors.
|
2023-09-22 11:06:11 +02:00 |
|
Giovanni Mascellani
|
05af25eecb
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vkd3d-shader: Rename shader_instruction_init().
|
2023-09-22 11:06:05 +02:00 |
|
Henri Verbeet
|
da89da2bf3
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vkd3d-shader: Hide support for DXIL sources.
Unfortunately this is not sufficiently ready to release.
|
2023-09-18 21:04:19 +02:00 |
|
Conor McCarthy
|
d27b8eb2c0
|
vkd3d-shader/dxil: Implement DX instruction StoreOutput.
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2023-08-30 22:48:52 +02:00 |
|
Conor McCarthy
|
bf49a1a95b
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vkd3d-shader/dxil: Declare shader outputs.
|
2023-08-30 22:48:50 +02:00 |
|
Conor McCarthy
|
e54f770669
|
vkd3d-shader/dxil: Implement the DXIL CALL instruction.
|
2023-08-30 22:48:48 +02:00 |
|
Conor McCarthy
|
720a087c28
|
vkd3d-shader/dxil: Replace the result type enum with a bool.
Changes to failure handling make the enum unnecessary.
|
2023-08-30 22:48:47 +02:00 |
|
Conor McCarthy
|
58d6e44501
|
vkd3d-shader/dxil: Validate the function block count.
|
2023-08-30 22:48:45 +02:00 |
|
Conor McCarthy
|
c0a2bb1095
|
vkd3d-shader/dxil: Emit undefined constants.
|
2023-07-20 22:32:53 +02:00 |
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