Francisco Casas
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cf7fade580
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vkd3d-shader/hlsl: Store the thread group size in the vsir program.
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2024-10-24 20:48:20 +02:00 |
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Elizabeth Figura
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32e6a1bb4d
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vkd3d-shader: Validate the parsed shader in vsir_parse().
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2024-10-23 16:02:09 +02:00 |
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Henri Verbeet
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1113d24a70
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vkd3d-shader/ir: Store the global flags in struct vsir_program.
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2024-10-22 20:40:31 +02:00 |
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Nikolay Sivov
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cf3e251a9f
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vkd3d-shader/hlsl: Implement the f32tof16() intrinsic.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-10-22 20:28:33 +02:00 |
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Francisco Casas
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2a8c1b2823
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vkd3d-shader/hlsl: Sort signature elements by register id.
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2024-10-22 20:25:40 +02:00 |
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Francisco Casas
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7fd6c29ee8
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vkd3d-shader/hlsl: Allow accounting for interpolation mode when allocating semantics.
For now this has no effect since semantics are allocated with reg_size
4, but will have effect when optimizing interstage signatures.
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2024-10-22 20:03:39 +02:00 |
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Nikolay Sivov
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fb2b974466
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vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-10-22 19:14:51 +02:00 |
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Giovanni Mascellani
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ed4d45355a
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vkd3d-shader/ir: Represent the normalisation level with an enumeration.
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2024-10-21 18:21:39 +02:00 |
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Shaun Ren
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abed6d9cb7
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vkd3d-shader/tpf: Implement semantics for domain shaders.
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2024-10-21 18:18:25 +02:00 |
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Shaun Ren
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0273ff007b
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vkd3d-shader/tpf: Write domain shader declarations.
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2024-10-21 18:18:00 +02:00 |
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Shaun Ren
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26efba30b4
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vkd3d-shader/tpf: Use vpc input registers for domain shaders.
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2024-10-21 18:17:06 +02:00 |
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Shaun Ren
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2b897296a1
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vkd3d-shader/tpf: Write the input signature of domain shaders as PCSG.
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2024-10-21 18:16:50 +02:00 |
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Giovanni Mascellani
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eba8fd4720
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vkd3d-shader: Keep track of whether programs have normalised I/O.
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2024-10-17 17:34:55 +02:00 |
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Shaun Ren
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1ed5f1a4d0
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vkd3d-shader/tpf: Write the patch constant function in hull shaders.
We use a single hs_fork_phase here for the patch constant function.
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2024-10-16 21:40:40 +02:00 |
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Shaun Ren
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ae2d86b99c
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vkd3d-shader/tpf: Determine SIV from SV and index in write_sm4_dcl_semantic().
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2024-10-16 21:12:29 +02:00 |
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Shaun Ren
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df3aaac7cf
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vkd3d-shader/tpf: Introduce tpf_write_shader_function().
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2024-10-16 21:12:13 +02:00 |
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Shaun Ren
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147f8898ca
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vkd3d-shader/hlsl: Process the patch constant function in hlsl_emit_bytecode().
Also, support patch constant function semantics in sm4_sysval_semantic_from_semantic_name().
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2024-10-16 21:10:24 +02:00 |
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Shaun Ren
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cbed70c60f
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vkd3d-shader/tpf: Implement semantics for hull shaders.
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2024-10-16 21:07:53 +02:00 |
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Shaun Ren
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beb342ed5f
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vkd3d-shader/tpf: Write hull shader declarations.
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2024-10-16 21:07:53 +02:00 |
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Francisco Casas
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7eee877dd4
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vkd3d-shader/tpf: Make hlsl_sm4_register_from_semantic() independent of HLSL IR.
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2024-10-16 21:07:51 +02:00 |
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Francisco Casas
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a243862b8c
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vkd3d-shader/tpf: Make sysval_semantic_from_hlsl() independent of HLSL IR.
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2024-10-16 21:05:10 +02:00 |
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Francisco Casas
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7cc8151b81
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vkd3d-shader/tpf: Replace uses of ctx->profile with tpf->program->shader_version.
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2024-10-16 18:50:15 +02:00 |
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Francisco Casas
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c75fbaf94e
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vkd3d-shader/tpf: Use the I/O signatures from the vsir program in tpf_write_signature().
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2024-10-16 17:40:26 +02:00 |
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Francisco Casas
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10442369d8
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vkd3d-shader/tpf: Pass a tpf_compiler structure to tpf_compile() callees.
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2024-10-16 17:26:47 +02:00 |
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Francisco Casas
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16d9a10dd5
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vkd3d-shader/tpf: Rename "tpf_writer" to "tpf_compiler".
Analog to d3dbc_compiler.
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2024-10-16 17:09:15 +02:00 |
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