Conor McCarthy
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079f8e4d52
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vkd3d-shader/dxil: Implement DX intrinsic OutputControlPointID.
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2024-04-22 23:13:31 +02:00 |
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Conor McCarthy
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3976738baf
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vkd3d-shader/dxil: Implement DX intrinsic DomainLocation.
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2024-04-22 23:13:30 +02:00 |
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Conor McCarthy
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e165f9cefc
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vkd3d-shader/dxil: Implement DX intrinsic StorePatchConstant.
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2024-04-22 23:13:29 +02:00 |
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Conor McCarthy
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3479962983
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vkd3d-shader/dxil: Implement DX intrinsics LoadOutputControlPoint and LoadPatchConstant.
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2024-04-22 23:13:28 +02:00 |
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Conor McCarthy
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4457181b2a
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vkd3d-shader/dxil: Support patch constant functions and signatures.
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2024-04-22 23:13:26 +02:00 |
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Conor McCarthy
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3205e08fb1
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vkd3d-shader/dxil: Support SV_Depth, SV_DepthGreaterEqual and SV_DepthLessEqual.
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2024-04-19 22:23:43 +02:00 |
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Conor McCarthy
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d9f42b2c51
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vkd3d-shader/dxil: Implement the DXIL CMPXCHG instruction.
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2024-04-17 22:51:41 +02:00 |
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Conor McCarthy
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99996ed5b5
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vkd3d-shader/dxil: Implement DX intrinsic RenderTargetGetSampleCount.
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2024-04-17 22:51:34 +02:00 |
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Conor McCarthy
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fe5e821cca
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vkd3d-shader/dxil: Implement DX intrinsics Texture2DMSGetSamplePosition and RenderTargetGetSamplePosition.
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2024-04-17 22:51:32 +02:00 |
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Conor McCarthy
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e1abf1e48a
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vkd3d-shader/dxil: Implement DX intrinsic PrimitiveID.
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2024-04-16 22:18:17 +02:00 |
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Conor McCarthy
|
54016b3ced
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vkd3d-shader/dxil: Load hull shader properties.
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2024-04-16 22:18:15 +02:00 |
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Conor McCarthy
|
02cbc511bb
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vkd3d-shader/dxil: Load domain shader properties.
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2024-04-16 22:18:14 +02:00 |
|
Conor McCarthy
|
cb5411408a
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vkd3d-shader/dxil: Implement DX intrinsic CalculateLOD.
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2024-04-10 08:54:23 -05:00 |
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Conor McCarthy
|
85c8c6be4d
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vkd3d-shader/dxil: Support constexpr GEP.
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2024-04-09 12:27:26 -05:00 |
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Conor McCarthy
|
d72d5c35d1
|
vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
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2024-04-02 23:09:28 +02:00 |
|
Conor McCarthy
|
2909a5aacc
|
vkd3d-shader/dxil: Implement DX intrinsic MakeDouble.
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2024-04-02 23:09:23 +02:00 |
|
Conor McCarthy
|
11ee92ed7e
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vkd3d-shader/dxil: Implement DX intrinsic Discard.
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2024-03-27 22:37:42 +01:00 |
|
Conor McCarthy
|
9e0b9c3a7a
|
vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.
|
2024-03-27 22:36:59 +01:00 |
|
Conor McCarthy
|
b708a9b3b5
|
vkd3d-shader/dxil: Implement DX instructions ThreadId, GroupId, ThreadIdInGroup and FlattenedThreadIdInGroup.
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2024-03-27 22:36:58 +01:00 |
|
Conor McCarthy
|
0f332eb939
|
vkd3d-shader/dxil: Emit an error if a constant code is unhandled.
|
2024-03-27 22:36:56 +01:00 |
|
Conor McCarthy
|
0c01a55c7d
|
vkd3d-shader/dxil: Implement DX intrinsic Saturate.
|
2024-03-18 23:07:40 +01:00 |
|
Conor McCarthy
|
4599d3c1cf
|
vkd3d-shader/dxil: Implement DX intrinsic FAbs.
|
2024-03-18 23:07:39 +01:00 |
|
Conor McCarthy
|
33694f08fc
|
vkd3d-shader/dxil: Implement DX intrinsics FMa, FMad, IMad and UMad.
|
2024-03-18 23:07:38 +01:00 |
|
Conor McCarthy
|
3f99719ff2
|
vkd3d-shader/dxil: Implement DX intrinsic BufferUpdateCounter.
|
2024-03-18 23:07:23 +01:00 |
|
Henri Verbeet
|
abf76372e0
|
vkd3d-shader/ir: Pass a struct vsir_program to vsir_validate().
|
2024-03-14 23:24:29 +01:00 |
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