Feifan He
b0646cb427
tests/shader_runner: Introduce a Metal shader runner.
2024-10-31 16:47:26 +01:00
Henri Verbeet
da75582a14
tests/shader_runner: Check whether copy/dispatch/draw succeeded in parse_test_directive().
2024-10-31 16:46:59 +01:00
Henri Verbeet
b5f1979475
tests/shader_runner: Print "(none)" for an empty caps list in trace_shader_caps().
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Like we do in trace_format_cap().
2024-10-31 16:46:59 +01:00
Nikolay Sivov
ad2208b726
vkd3d-shader/fx: Implement parsing shader resources types.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-29 14:52:39 +01:00
Nikolay Sivov
1a8e9ff94e
vkd3d-shader/fx: Implement parsing shader objects.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-29 14:41:55 +01:00
Elizabeth Figura
96c13aeb97
tests: Silence a bogus -Wmaybe-uninitialized.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
3511b54040
vkd3d-shader/hlsl: Use early return in allocate_register().
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Partly to avoid a spurious maybe-uninitialized warning, and partly because it's a more idiomatic structure.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
08253504dc
vkd3d-shader: Make an assert into an explicit check.
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For some reason gcc without LTO thinks that component_count can overflow the
array here.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
5883e01032
vkd3d-shader/fx: Remove an unnecessary hlsl_is_numeric_type().
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Constants can only be numeric.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
a595b96f62
vkd3d: Initialize vk_extensions in vk_init_device_caps().
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Without LTO, gcc doesn't know that hresult_from_vk_result() will always return a
failure HRESULT for a failure VkResult, and so thinks that we might exit from
vkd3d_check_device_extensions() with a success HRESULT but without initializing
vk_extensions.
2024-10-28 18:01:06 +01:00
Henri Verbeet
5188883142
tests/shader_runner: Set "properties2.sType" in get_physical_device_info() in the Vulkan runner.
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Found by the Vulkan validation layers.
2024-10-28 17:59:18 +01:00
Henri Verbeet
aeae8322da
tests: Add a test for actual multisample loads.
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The existing test loads from a single sample texture.
2024-10-28 17:58:05 +01:00
Henri Verbeet
072b45b972
tests/shader_runner_d3d12: Introduce a helper to get the default resource state for a resource.
2024-10-28 17:58:05 +01:00
Henri Verbeet
cc340b2838
tests/shader_runner: Handle render target sizes other than 640x480.
2024-10-28 17:58:05 +01:00
Henri Verbeet
9690ffff61
vkd3d-shader/spirv: Handle oPts in spirv_compiler_get_register_name().
2024-10-28 17:54:43 +01:00
Henri Verbeet
fa6d03a4cb
vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
2024-10-28 17:54:20 +01:00
Nikolay Sivov
89e5912fd2
vkd3d-shader/hlsl: Implement RWByteAddressBuffer.Store*() methods.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:51:04 +01:00
Nikolay Sivov
6637948ae1
tests: Add some more tests for RWByteAddressBuffer store methods.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:46:17 +01:00
Nikolay Sivov
cf27065b7d
vkd3d-shader/hlsl: Add parser support for the RWByteAddressBuffer type.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:44:28 +01:00
Nikolay Sivov
4195a2f18a
vkd3d-shader/hlsl: Use a more compact way to store object method configurations.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:41:46 +01:00
Giovanni Mascellani
f7bc30bad2
tests: Mark tessellation-patch-vars.shader_test as todo on MoltenVK.
2024-10-28 17:39:23 +01:00
Giovanni Mascellani
624eccbab1
ci: Update the DXC version used on the CI to 1.8.2407.
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Unfortuantely different versions of DXC accept or fail differently
in some cases. We don't care too much about validating the DXC
behavior itself, but it's useful that all the CI jobs use the
same version so that we don't have to complicate the shader runner
language.
The macOS version is currently bound to be pretty recent because
otherwise libdxil.dylib is not provided. So I'm updating the
Linux and Windows version as well.
I don't expect it should be particularly hard for other maintainers
to keep up with the DXC updates, since it just amounts to
downloading a ZIP file and extracting two libraries.
2024-10-28 17:36:17 +01:00
Giovanni Mascellani
fd33d51b1b
tests: Mark tessellation.shader_test as todo on MoltenVK.
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Tessellation shaders are currently not supported there.
2024-10-28 17:35:18 +01:00
Giovanni Mascellani
e83387d8b7
tests: Mark geometry.shader_test as todo on MoltenVK.
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Geometry shaders are currently not supported there.
2024-10-28 17:33:35 +01:00
Giovanni Mascellani
d6efdeea61
tests: Dispatch just four invocations when testing for wave reconvergence.
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I don't know why I put a 4 both in the numthreads() attribute and as
a dispatch parameter, but only care about only one thread group.
2024-10-28 17:31:24 +01:00
Giovanni Mascellani
5667da7b80
tests: Use the appropriate RTV format in bitwise.shader_test.
2024-10-28 17:31:24 +01:00
Elizabeth Figura
212333bfa6
tests: Add a test for sm1 inter-stage interface matching.
2024-10-28 17:29:25 +01:00
Elizabeth Figura
e452519dcb
tests/shader_runner: Build a varying map in the Vulkan runner.
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This adds todos to two tests. The tests in question have mismatching masks
and previously failed Vulkan validation anyway.
2024-10-28 17:29:25 +01:00
Elizabeth Figura
d12a9738a0
tests/shader_runner: Compile HLSL for all stages before compiling SPIRV.
2024-10-28 17:29:25 +01:00
Elizabeth Figura
d287e0d8a6
tests/shader_runner: Split HLSL and SPIRV compilation in the Vulkan shader runner.
2024-10-28 17:29:23 +01:00
Elizabeth Figura
b3eee0a323
tests/shader_runner: Centralize the compile_hlsl() helper in shader_runner.c.
2024-10-28 17:23:10 +01:00
Elizabeth Figura
591ae5e18e
tests/shader_runner: Store the dxc_compiler in the shader_runner.
2024-10-28 17:23:10 +01:00
Elizabeth Figura
b492ebc374
tests/shader_runner: Store shader sources as an array.
2024-10-28 17:23:06 +01:00
Elizabeth Figura
ccdac48923
tests/shader_runner: Get rid of the "dxbc_ptr" parameter to create_shader_stage().
2024-10-28 17:13:35 +01:00
Elizabeth Figura
d39e840c14
tests/shader_runner: Store shader caps using an array.
2024-10-28 16:20:27 +01:00
Elizabeth Figura
390a330b8e
vkd3d-shader/hlsl: Avoid leaking the block in the subscript rule.
2024-10-28 15:40:41 +01:00
Elizabeth Figura
bb74180659
vkd3d-shader/hlsl: Return an error expression when an invalid subscript is used.
2024-10-28 15:40:41 +01:00
Elizabeth Figura
7905c47765
vkd3d-shader/hlsl: Handle error expressions in array sizes.
2024-10-28 15:40:41 +01:00
Elizabeth Figura
8b98e483ac
vkd3d-shader/hlsl: Handle error expressions in return statements.
2024-10-28 15:40:41 +01:00
Elizabeth Figura
94cf432035
vkd3d-shader/hlsl: Handle error expressions in conditions.
2024-10-28 15:40:41 +01:00
Giovanni Mascellani
ae1d62f6a0
tests: Consider LOD miscalculation a todo rather than a driver bug.
2024-10-28 15:32:03 +01:00
Nikolay Sivov
5eff8bf918
vkd3d-shader/hlsl: Handle SV_GroupIndex.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-24 20:54:04 +02:00
Henri Verbeet
d48f7409fe
tests/shader_runner: Print the test context in fatal_error().
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In particular, this gets us line numbers.
2024-10-24 20:53:45 +02:00
Henri Verbeet
5e9edf25d0
vkd3d-shader/glsl: Implement VKD3DSIH_GATHER4.
2024-10-24 20:52:37 +02:00
Henri Verbeet
d477a00734
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_GRAD.
2024-10-24 20:52:37 +02:00
Henri Verbeet
d58282c6d1
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_LOD.
2024-10-24 20:52:37 +02:00
Henri Verbeet
85697d76be
vkd3d-shader/glsl: Implement VKD3DSIH_UMAX and VKD3DSIH_UMIN.
2024-10-24 20:52:37 +02:00
Henri Verbeet
6a119b6946
vkd3d-shader/glsl: Implement VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL.
2024-10-24 20:52:37 +02:00
Francisco Casas
9d82915629
vkd3d-shader/hlsl: Make allocation functions static again.
2024-10-24 20:50:59 +02:00
Francisco Casas
23be6ed0dd
vkd3d-shader/hlsl: Store temp declarations in the vsir program.
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Move the temp allocation back to hlsl_codegen.c.
Note that the DCL_TEMPS instructions wouldn't be necessary if we had the
capacity to store the temp_count for both the main program and the patch
constant program (or more generally speaking, a temp_count for all
phases).
The plan is to eventually also move the HS_CONTROL_POINT and
HS_FORK_PHASE markers to the vsir_program, making it able to contain
both functions.
2024-10-24 20:50:59 +02:00