Giovanni Mascellani
|
afec7cc96b
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vkd3d-shader/ir: Validate EXP instructions.
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2025-06-25 16:50:03 +02:00 |
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Giovanni Mascellani
|
8cf7a12502
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vkd3d-shader/ir: Validate EQU instructions.
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2025-06-25 16:48:45 +02:00 |
|
Giovanni Mascellani
|
a6e6e36994
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vkd3d-shader/ir: Validate DEQO instructions.
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2025-06-25 16:47:52 +02:00 |
|
Giovanni Mascellani
|
17b0e0d1d9
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vkd3d-shader/ir: Validate EQO instructions.
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2025-06-25 16:46:59 +02:00 |
|
Giovanni Mascellani
|
596f02210d
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vkd3d-shader/ir: Lower UDIV to UDIV_SIMPLE and UREM.
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2025-06-25 16:44:00 +02:00 |
|
Giovanni Mascellani
|
82ef9bf2e5
|
vkd3d-shader/ir: Introduce VSIR_OP_UREM.
It is meant to compute the unsigned integer remainder.
|
2025-06-25 16:43:34 +02:00 |
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Giovanni Mascellani
|
78e0f8412d
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vkd3d-shader/ir: Introduce VSIR_OP_UDIV_SIMPLE.
It is meant to compute the unsigned integer division, without
computing the modulo at the same time.
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2025-06-25 16:40:43 +02:00 |
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Giovanni Mascellani
|
ada09d003d
|
vkd3d-shader/ir: Repurpose IDIV to compute plain signed division.
It doesn't compute signed remainder any more.
|
2025-06-25 16:39:50 +02:00 |
|
Giovanni Mascellani
|
823a8724de
|
vkd3d-shader/ir: Introduce VSIR_OP_IREM.
It is meant to compute the signed integer remainder.
|
2025-06-25 16:38:38 +02:00 |
|
Henri Verbeet
|
d219cccc99
|
vkd3d-shader/ir: Rename the VKD3DSIH_* enum elements to VSIR_OP_*.
|
2025-06-25 15:53:41 +02:00 |
|
Elizabeth Figura
|
cd43ab1ca2
|
vkd3d-shader/ir: Allow bitwise operations on VKD3D_DATA_INT.
|
2025-06-25 15:46:39 +02:00 |
|
Giovanni Mascellani
|
3a4f95aca6
|
vkd3d-shader/ir: Do not crash when registers cannot be resolved to signature elements.
|
2025-06-25 15:40:12 +02:00 |
|
Giovanni Mascellani
|
99db7270f0
|
vkd3d-shader/ir: Validate DSY_FINE instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
cbd508fce6
|
vkd3d-shader/ir: Validate DSY_COARSE instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
7acebfc978
|
vkd3d-shader/ir: Validate DSY instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
6bf25800c2
|
vkd3d-shader/ir: Validate DSX_FINE instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
95e095992d
|
vkd3d-shader/ir: Validate DSX_COARSE instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
96bb2953cc
|
vkd3d-shader/ir: Validate DSX instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
ad320776a1
|
vkd3d-shader/ir: Validate DRCP instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
19c2734d31
|
vkd3d-shader/ir: Validate DNE instructions.
|
2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
bcaa1d50b0
|
vkd3d-shader/ir: Validate data types for destination shifts.
|
2025-06-24 15:28:00 +02:00 |
|
Giovanni Mascellani
|
1862c28b90
|
vkd3d-shader/ir: Validate data types for SATURATE destination modifiers.
|
2025-06-24 15:27:48 +02:00 |
|
Giovanni Mascellani
|
318d7466a8
|
vkd3d-shader/ir: Validate data types for NOT source modifiers.
|
2025-06-24 15:27:38 +02:00 |
|
Giovanni Mascellani
|
65c23999e8
|
vkd3d-shader/ir: Validate data types for ABSNEG source modifiers.
|
2025-06-24 15:27:29 +02:00 |
|
Giovanni Mascellani
|
0252e2e660
|
vkd3d-shader/ir: Validate data types for ABS source modifiers.
|
2025-06-24 15:27:02 +02:00 |
|