Commit Graph

497 Commits

Author SHA1 Message Date
Shaun Ren
4bb880f9ed vkd3d-shader/hlsl: Support interlocked operations on non-indexed groupshared variables. 2025-08-05 16:33:08 +02:00
Shaun Ren
8d0d8d106b vkd3d-shader/hlsl: Support stores to raw groupshared variables. 2025-08-05 16:32:34 +02:00
Shaun Ren
3802344e97 vkd3d-shader/hlsl: Allocate groupshared registers. 2025-08-05 16:06:07 +02:00
Victor Chiletto
e718546ee5 vkd3d-shader/hlsl: Transform hlsl_ir_index into structured buffers into field specific hlsl_ir_resource_loads. 2025-08-05 14:25:50 +02:00
Henri Verbeet
eaebef4265 vkd3d-shader/hlsl: Emit vsir from hlsl_emit_bytecode(). 2025-07-28 16:10:15 +02:00
Anna (navi) Figueiredo Gomes
a7266284ee vkd3d-shader/hlsl: Move hlsl_ir_function_decl->extern_vars to a local variable. 2025-07-23 16:56:06 +02:00
Francisco Casas
844f33025e vkd3d-shader/hlsl: Dump processed function bodies. 2025-07-23 16:31:59 +02:00
Francisco Casas
3376015d88 vkd3d-shader/hlsl: Update the enum hlsl_sampler_dim comment. 2025-06-26 15:55:58 +02:00
Elizabeth Figura
d5237ec1cc vkd3d-shader/hlsl: Output SSA registers where possible. 2025-06-23 17:44:11 +02:00
Elizabeth Figura
288020bce8 vkd3d-shader/ir: Allocate SSA registers to temps. 2025-06-23 17:39:12 +02:00
Elizabeth Figura
34dbd60e01 vkd3d-shader/hlsl: Add a register type field to struct hlsl_reg.
This will be used for temps. After moving temp allocation to vsir, some of these
will be VKD3DSPR_SSA, and some will not.
2025-06-23 17:28:40 +02:00
Nikolay Sivov
f135f7fe07 vkd3d-shader/hlsl: Add a stub for the noise() intrinsic.
This function is used in tx_1_0 code, but is also supported in
fx_2_0 and fx_4_0 expressions.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-19 20:36:27 +02:00
Shaun Ren
d5dcf31123 vkd3d-shader/hlsl: Store stream index in struct hlsl_semantic.
In addition, support stream indices in tpf_write_signature().
2025-06-02 19:59:22 +02:00
Elizabeth Figura
c1adf54a44 vkd3d-shader/hlsl: Forbid referring to typedefs with "struct". 2025-05-14 15:09:48 +02:00
Elizabeth Figura
a06b9f6646 vkd3d-shader/hlsl: Do not emit HLSL_OP1_ABS for unsigned types. 2025-05-14 14:55:59 +02:00
Elizabeth Figura
cdc74a9377 vkd3d-shader/hlsl: Emit an error when min16uint is used in d3dbc target profiles.
Fixes: 18ca7affad
2025-05-14 14:12:19 +02:00
Francisco Casas
758a4bef09 vkd3d-shader/hlsl: Parse barriers.
And introduce hlsl_ir_sync to represent them.
2025-05-05 14:15:14 +02:00
Shaun Ren
2a89b23ede vkd3d-shader/hlsl: Validate and record stream output objects.
Validation should only be done for stream outputs that are used.
2025-04-23 18:01:06 +02:00
Shaun Ren
d620ad4942 vkd3d-shader/hlsl: Introduce HLSL_REGSET_STREAM_OUTPUTS regset. 2025-04-23 17:54:54 +02:00
Shaun Ren
8059608af9 vkd3d-shader/hlsl: Parse the RestartStrip() method for stream outputs. 2025-04-23 17:54:54 +02:00
Shaun Ren
9525eb2f0c vkd3d-shader/hlsl: Parse the Append() method for stream outputs. 2025-04-23 17:54:54 +02:00
Elizabeth Figura
f576ecc992 vkd3d-shader/hlsl: Introduce a compiler pass to vectorize stores. 2025-04-03 20:29:20 +02:00
Elizabeth Figura
bc382c6835 vkd3d-shader/hlsl: Reuse shader model 1-3 constants. 2025-03-18 14:21:02 +01:00
Shaun Ren
a4f58be00c vkd3d-shader/hlsl: Remove the unused hlsl_array_type_to_string() declaration.
Accidentally introduced in 870c68dd27.
2025-03-13 14:02:26 +01:00
Elizabeth Figura
0642531c2a vkd3d-shader/hlsl: Introduce hlsl_block_add_swizzle(). 2025-03-12 22:02:31 +01:00