vkd3d-shader/hlsl: Remove the unused hlsl_array_type_to_string() declaration.

Accidentally introduced in 870c68dd278ea4172995ed9b7b554a7a62d7f7d9.
This commit is contained in:
Shaun Ren 2025-03-12 21:48:50 -04:00 committed by Henri Verbeet
parent c9a5f586b7
commit a4f58be00c
Notes: Henri Verbeet 2025-03-13 14:09:24 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1425

View File

@ -1626,7 +1626,6 @@ struct hlsl_type *hlsl_get_element_type_from_path_index(struct hlsl_ctx *ctx, co
struct hlsl_ir_node *idx);
const char *hlsl_jump_type_to_string(enum hlsl_ir_jump_type type);
const char *hlsl_array_type_to_string(enum hlsl_array_type type);
struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *basic_type,
unsigned int array_size, enum hlsl_array_type array_type);