Józef Kucia
6c7ab64652
tests: Add test for SV_InstanceID.
2017-09-12 17:42:42 +02:00
Józef Kucia
6b757f3002
libs/vkd3d-shader: Subtract BaseInstance from InstanceIndex.
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Depends on SPV_KHR_shader_draw_parameters extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
a77376121d
libs/vkd3d: Require VK_KHR_shader_draw_parameters device extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
6a026dc7bb
tests: Add test for dispatching zero thread groups.
2017-09-12 17:42:42 +02:00
Józef Kucia
c9b561e851
tests: Add test for div instruction.
2017-09-12 17:42:42 +02:00
Józef Kucia
c5ba705b9f
tests: Add test for round_z instruction.
2017-09-12 17:42:42 +02:00
Józef Kucia
2966f019b0
tests: Add test for D3D12_APPEND_ALIGNED_ELEMENT.
2017-09-11 22:35:16 +02:00
Józef Kucia
2425e2939a
libs/vkd3d: Match input layout elements with vertex shader inputs.
2017-09-11 22:35:16 +02:00
Józef Kucia
b19fe74284
libs/vkd3d-shader: Export shader signature parsing.
2017-09-11 22:35:16 +02:00
Józef Kucia
b61c785bd0
libs/vkd3d-shader: Implement SV_InstanceID.
2017-09-11 22:35:16 +02:00
Józef Kucia
cd99601b3c
libs/vkd3d: Implement offset computation for D3D12_APPEND_ALIGNED_ELEMENT.
2017-09-11 22:35:16 +02:00
Józef Kucia
72b835e0bf
tests: Add test for binding overlapping heap descriptor ranges.
2017-09-11 22:35:16 +02:00
Józef Kucia
8e802ed0af
libs/vkd3d: Update descriptor table ranges only with matching descriptor types.
2017-09-11 22:35:16 +02:00
Józef Kucia
a78fe60ef8
Revert "libs/vkd3d: Skip unbound UAV counters."
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This reverts commit d9bc635d1ab1303be45523ce7f9282dbcac953e5.
We should not need to handle this invalid behavior. It was triggered
by the bug in d3d12_command_list_update_descriptor_table().
2017-09-11 22:35:16 +02:00
Józef Kucia
1cde37d341
libs/vkd3d: Fix updating descriptor sets for descriptor tables with gaps.
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Fixes 9afaed918da32e848c19e81beceda41ef67f459a.
2017-09-11 22:35:16 +02:00
Józef Kucia
32966338df
libs/vkd3d: Get rid of UAV counter count from d3d12_pipeline_state.
2017-09-08 15:30:48 +02:00
Józef Kucia
e8868affc0
libs/vkd3d: Clear UAV counters dirty mask after updating descriptors.
2017-09-08 15:30:48 +02:00
Józef Kucia
09658e3b9b
build: Use __builtin_popcount() if available.
2017-09-08 15:04:30 +02:00
Józef Kucia
d9bc635d1a
libs/vkd3d: Skip unbound UAV counters.
2017-09-08 15:04:30 +02:00
Józef Kucia
2a6f244f36
tests: Add test for UAV counters.
2017-09-08 15:04:30 +02:00
Józef Kucia
9afaed918d
libs/vkd3d: Bind descriptor set for UAV counters.
2017-09-08 15:04:30 +02:00
Józef Kucia
19dc6c412e
libs/vkd3d: Constify root signature pointers.
2017-09-08 15:04:30 +02:00
Józef Kucia
0d28036d2a
libs/vkd3d: Add UAV counter support for compute pipelines.
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UAV counter descriptors are stored in a separate VkDescriptorSet.
A VkPipelineLayout created for compute pipeline is compatible for all
other descriptor sets with the VkPipelineLayout created for the root
signature. This ensures that only UAV counter bindings in the last
descriptor set may be disturbed when switching between pipelines with
compatible root signatures.
The implementation of vkd3d_popcount() is based on
https://graphics.stanford.edu/~seander/bithacks.html
2017-09-08 15:04:30 +02:00
Józef Kucia
37f4c9d2a3
libs/vkd3d: Print only TRACE() messages for not initialized descriptors.
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A descriptor do not have to be initialized if it is not used by shaders.
2017-09-07 17:48:43 +02:00
Józef Kucia
30cd4cc59f
libs/vkd3d-shader: Always declare format for raw/structured image variables.
2017-09-07 17:48:43 +02:00