Commit Graph

4158 Commits

Author SHA1 Message Date
Elizabeth Figura
9552dab5aa vkd3d-shader: Use the correct union members for raw and structured resources. 2025-06-04 12:10:39 +02:00
Shaun Ren
2b257caea9 vkd3d-shader/hlsl: Don't optimize semantic register allocations in SM1.
This matches the behaviour of fxc/d3dcompiler.
2025-06-02 20:53:00 +02:00
Nikolay Sivov
b6ef417e71 vkd3d-shader/fx: Handle bool types when parsing fx_2_0 assignment values. 2025-06-02 20:51:38 +02:00
Nikolay Sivov
c895f63a1c vkd3d-shader/fx: Fix a crash in fx -> d3d-asm when named values are not defined. 2025-06-02 20:51:38 +02:00
Nikolay Sivov
108f4fe47e vkd3d-shader/fx: Fix reading the assignment value base type when parsing fx_2_0. 2025-06-02 20:51:33 +02:00
Nikolay Sivov
4e2fefdfdf vkd3d-shader/fx: Use correct array sizes for the fx_2_0 states. 2025-06-02 20:43:44 +02:00
Nikolay Sivov
4ef4baa6bf vkd3d-shader/fx: Fix some typos in fx_2_0 state names. 2025-06-02 20:43:44 +02:00
Nikolay Sivov
68386f5180 vkd3d-shader/fx: Print packoffset() modifiers in fx -> d3d-asm output.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-02 20:43:44 +02:00
Nikolay Sivov
6b2800fa99 vkd3d-shader/fx: Print explicit buffer bind points in fx -> d3d-asm output.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-02 20:43:27 +02:00
Nikolay Sivov
e33189546a vkd3d-shader/fx: Use variable unpacked size when setting buffer sizes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-02 20:41:37 +02:00
Giovanni Mascellani
9f0185f304 vkd3d-shader/msl: Support the ABSNEG source modifier. 2025-06-02 20:36:42 +02:00
Giovanni Mascellani
bc0dd891c3 vkd3d-shader/glsl: Support the ABSNEG source modifier. 2025-06-02 20:35:48 +02:00
Giovanni Mascellani
10be58a74f vkd3d-shader/msl: Ignore the PARTIALPRECISION destination modifier. 2025-06-02 20:33:01 +02:00
Giovanni Mascellani
9f5db1e3e4 vkd3d-shader/glsl: Ignore the PARTIALPRECISION destination modifier. 2025-06-02 20:32:46 +02:00
Giovanni Mascellani
df8b611334 vkd3d-shader/msl: Accept and ignore the REFACTORING_ALLOWED global flag. 2025-06-02 20:32:36 +02:00
Giovanni Mascellani
5998723e7c vkd3d-shader/glsl: Accept and ignore the REFACTORING_ALLOWED global flag. 2025-06-02 20:31:19 +02:00
Elizabeth Figura
847c008b49 vkd3d-shader/ir: Split TEX into two separate vsir opcodes.
The two have the same d3dbc opcode, but have different names and different semantics.
2025-06-02 20:13:52 +02:00
Elizabeth Figura
b25362e036 vkd3d-shader/ir: Split TEXCOORD into two separate vsir opcodes.
The two have the same d3dbc opcode, but have different names and different semantics.
2025-06-02 20:12:27 +02:00
Henri Verbeet
618d8e6a4a vkd3d-shader/msl: Make the generated main function static.
We only need to export the entry point.
2025-06-02 20:11:08 +02:00
Henri Verbeet
7929ba9747 vkd3d-shader: Move vkd3d_siv_from_sysval_indexed() to hlsl_codegen.c. 2025-06-02 20:10:46 +02:00
Shaun Ren
d5dcf31123 vkd3d-shader/hlsl: Store stream index in struct hlsl_semantic.
In addition, support stream indices in tpf_write_signature().
2025-06-02 19:59:22 +02:00
Shaun Ren
d368d18527 vkd3d-shader/hlsl: Generate vsir instructions for indexed output streams in geometry shaders. 2025-06-02 19:53:25 +02:00
Shaun Ren
7da7ccaf45 vkd3d-shader/hlsl: Emit dcl_stream instructions for SM5 geometry shaders. 2025-06-02 19:53:25 +02:00
Giovanni Mascellani
a743d9ae60 vkd3d-shader/dxil: Remove bitcast helpers.
They are useless, since the source is already a union with the
needed types.
2025-06-02 19:52:25 +02:00
Giovanni Mascellani
0a1e7b5f64 vkd3d-shader/dxil: Generate CONSTANT values in sm6_parser_constants_init() for null scalars. 2025-06-02 19:52:25 +02:00