Józef Kucia
|
b011f0b972
|
libs/vkd3d: Introduce resource flags.
|
2016-10-25 13:23:18 +02:00 |
|
Józef Kucia
|
0d1550788e
|
libs/vkd3d: Rename variables in d3d12_command_list_CopyBufferRegion().
|
2016-10-25 13:23:18 +02:00 |
|
Józef Kucia
|
ec23554b54
|
libs/vkd3d: Fix memory leak in d3d12_command_allocator_Release().
|
2016-10-24 15:43:12 +02:00 |
|
Józef Kucia
|
e42a9da943
|
libs/vkd3d: Use VK_KHR_*_EXTENSION_NAME defines.
|
2016-10-24 15:28:08 +02:00 |
|
Henri Verbeet
|
fa5b972371
|
demos/triangle: Add a demo program.
|
2016-10-24 13:57:05 +02:00 |
|
Henri Verbeet
|
6cbe8626c2
|
libs/vkd3d: Add DXGI_FORMAT_B8G8R8A8_UNORM_SRGB.
|
2016-10-24 13:57:05 +02:00 |
|
Henri Verbeet
|
6babf11214
|
libs/vkd3d: Export a function to get the Vulkan format from a DXGI format.
|
2016-10-24 13:57:05 +02:00 |
|
Henri Verbeet
|
b760b52859
|
libs/vkd3d: Export a function to get the Vulkan physical device from a d3d12 device.
|
2016-10-24 13:57:05 +02:00 |
|
Henri Verbeet
|
c79584ed92
|
libs/vkd3d: Export a function to get the Vulkan queue family index from a d3d12 command queue.
|
2016-10-24 13:57:05 +02:00 |
|
Józef Kucia
|
eea8617b9b
|
libs/vkd3d: GPU virtual address for texture resources is always 0.
|
2016-10-24 13:20:09 +02:00 |
|
Józef Kucia
|
a5fbcb28f0
|
libs/vkd3d: Set initial image layout to VK_IMAGE_LAYOUT_UNDEFINED for CPU inaccessible images.
|
2016-10-24 13:20:09 +02:00 |
|
Józef Kucia
|
e19e428ed0
|
libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map().
|
2016-10-24 13:20:09 +02:00 |
|
Józef Kucia
|
3161f346b6
|
libs/vkd3d: Try to allocate coherent host visible memory for CUSTOM heap.
|
2016-10-24 13:20:09 +02:00 |
|
Józef Kucia
|
33ef8688ab
|
libs/vkd3d: Initialize "resource->external" before possible call to d3d12_resource_destroy().
|
2016-10-20 16:38:04 +02:00 |
|
Józef Kucia
|
fd9f1abb4f
|
libs/vkd3d: Fix command list resetting.
A command list can be resetted to the same command allocator when it is
in use.
|
2016-10-20 16:38:04 +02:00 |
|
Józef Kucia
|
2189859532
|
libs/vkd3d: Command allocator can be used with one command list at a time.
|
2016-10-20 16:38:04 +02:00 |
|
Józef Kucia
|
384bb26ea5
|
libs/vkd3d: Naming conventions.
|
2016-10-20 16:38:04 +02:00 |
|
Józef Kucia
|
52211e6c40
|
libs/vkd3d: Free command buffers on command allocator reset.
|
2016-10-20 16:38:04 +02:00 |
|
Józef Kucia
|
278cb0103c
|
libs/vkd3d: Add support for D3D12_RESOURCE_STATE_RESOLVE_* barriers.
|
2016-10-20 16:38:04 +02:00 |
|
Józef Kucia
|
c41ad774de
|
libs/vkd3d: Implement UAV barriers.
|
2016-10-19 16:39:48 +02:00 |
|
Józef Kucia
|
0944475c6a
|
libs/vkd3d: Implement transition barriers.
|
2016-10-19 16:39:48 +02:00 |
|
Józef Kucia
|
f2c980af56
|
libs/vkd3d: Validate resource state for resource barriers.
|
2016-10-19 16:39:48 +02:00 |
|
Józef Kucia
|
69cd100d48
|
libs/vkd3d: Validate initial resource state.
|
2016-10-19 13:10:12 +02:00 |
|
Józef Kucia
|
f601cbc04a
|
libs/vkd3d: Validate "optimized_clear_value" for buffer resources.
|
2016-10-19 13:10:12 +02:00 |
|
Józef Kucia
|
60959ecf3c
|
libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE.
|
2016-10-19 13:10:12 +02:00 |
|