1039 Commits

Author SHA1 Message Date
Józef Kucia
334c532401 libs/vkd3d: Implement d3d12_command_list_CopyResource() for buffers. 2017-09-14 14:57:09 +02:00
Józef Kucia
6b757f3002 libs/vkd3d-shader: Subtract BaseInstance from InstanceIndex.
Depends on SPV_KHR_shader_draw_parameters extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
a77376121d libs/vkd3d: Require VK_KHR_shader_draw_parameters device extension. 2017-09-12 17:42:42 +02:00
Józef Kucia
2425e2939a libs/vkd3d: Match input layout elements with vertex shader inputs. 2017-09-11 22:35:16 +02:00
Józef Kucia
b19fe74284 libs/vkd3d-shader: Export shader signature parsing. 2017-09-11 22:35:16 +02:00
Józef Kucia
b61c785bd0 libs/vkd3d-shader: Implement SV_InstanceID. 2017-09-11 22:35:16 +02:00
Józef Kucia
cd99601b3c libs/vkd3d: Implement offset computation for D3D12_APPEND_ALIGNED_ELEMENT. 2017-09-11 22:35:16 +02:00
Józef Kucia
8e802ed0af libs/vkd3d: Update descriptor table ranges only with matching descriptor types. 2017-09-11 22:35:16 +02:00
Józef Kucia
a78fe60ef8 Revert "libs/vkd3d: Skip unbound UAV counters."
This reverts commit d9bc635d1ab1303be45523ce7f9282dbcac953e5.

We should not need to handle this invalid behavior. It was triggered
by the bug in d3d12_command_list_update_descriptor_table().
2017-09-11 22:35:16 +02:00
Józef Kucia
1cde37d341 libs/vkd3d: Fix updating descriptor sets for descriptor tables with gaps.
Fixes 9afaed918da32e848c19e81beceda41ef67f459a.
2017-09-11 22:35:16 +02:00
Józef Kucia
32966338df libs/vkd3d: Get rid of UAV counter count from d3d12_pipeline_state. 2017-09-08 15:30:48 +02:00
Józef Kucia
e8868affc0 libs/vkd3d: Clear UAV counters dirty mask after updating descriptors. 2017-09-08 15:30:48 +02:00
Józef Kucia
d9bc635d1a libs/vkd3d: Skip unbound UAV counters. 2017-09-08 15:04:30 +02:00
Józef Kucia
9afaed918d libs/vkd3d: Bind descriptor set for UAV counters. 2017-09-08 15:04:30 +02:00
Józef Kucia
19dc6c412e libs/vkd3d: Constify root signature pointers. 2017-09-08 15:04:30 +02:00
Józef Kucia
0d28036d2a libs/vkd3d: Add UAV counter support for compute pipelines.
UAV counter descriptors are stored in a separate VkDescriptorSet.
A VkPipelineLayout created for compute pipeline is compatible for all
other descriptor sets with the VkPipelineLayout created for the root
signature. This ensures that only UAV counter bindings in the last
descriptor set may be disturbed when switching between pipelines with
compatible root signatures.

The implementation of vkd3d_popcount() is based on
https://graphics.stanford.edu/~seander/bithacks.html
2017-09-08 15:04:30 +02:00
Józef Kucia
37f4c9d2a3 libs/vkd3d: Print only TRACE() messages for not initialized descriptors.
A descriptor do not have to be initialized if it is not used by shaders.
2017-09-07 17:48:43 +02:00
Józef Kucia
30cd4cc59f libs/vkd3d-shader: Always declare format for raw/structured image variables. 2017-09-07 17:48:43 +02:00
Józef Kucia
6dfb4ad520 libs/vkd3d-shader: Mark imm_atomic_alloc as UAV read instruction. 2017-09-07 17:48:43 +02:00
Józef Kucia
4af15035df libs/vkd3d-shader: Improve some debug messages. 2017-09-07 17:48:43 +02:00
Józef Kucia
3191e1eaa9 libs/vkd3d-shader: Implement UAV counters instructions. 2017-09-07 17:15:54 +02:00
Józef Kucia
5ef6f71996 libs/vkd3d-shader: Emit declarations for UAV counters. 2017-09-07 17:15:54 +02:00
Józef Kucia
7416c83ae2 libs/vkd3d-shader: Rename vkd3d_descriptor_type to vkd3d_shader_descriptor_type. 2017-09-07 17:15:54 +02:00
Józef Kucia
efdf2ec691 libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia
bd0c886281 libs/vkd3d: Store push constant ranges in root signatures.
In prep for UAV counters support.
2017-09-07 17:15:54 +02:00