44 Commits

Author SHA1 Message Date
Elizabeth Figura
d56601c8d0 vkd3d-shader/ir: Implement exponential fog. 2024-12-02 17:12:20 +01:00
Elizabeth Figura
1fbbc82f3a vkd3d-shader/ir: Allow controlling the fog source through a parameter. 2024-12-02 17:12:16 +01:00
Elizabeth Figura
f86d1e72a4 vkd3d-shader/ir: Allow controlling fog through parameters.
Fog requires several parameters to even implement the most basic of
functionality correctly, so this commit is relatively large.
2024-12-02 17:12:06 +01:00
Henri Verbeet
aeae8322da tests: Add a test for actual multisample loads.
The existing test loads from a single sample texture.
2024-10-28 17:58:05 +01:00
Henri Verbeet
cc340b2838 tests/shader_runner: Handle render target sizes other than 640x480. 2024-10-28 17:58:05 +01:00
Elizabeth Figura
212333bfa6 tests: Add a test for sm1 inter-stage interface matching. 2024-10-28 17:29:25 +01:00
Elizabeth Figura
b3eee0a323 tests/shader_runner: Centralize the compile_hlsl() helper in shader_runner.c. 2024-10-28 17:23:10 +01:00
Elizabeth Figura
b492ebc374 tests/shader_runner: Store shader sources as an array. 2024-10-28 17:23:06 +01:00
Elizabeth Figura
d39e840c14 tests/shader_runner: Store shader caps using an array. 2024-10-28 16:20:27 +01:00
Elizabeth Figura
6fd1a1ce7e tests: Test point sprite. 2024-10-22 19:14:05 +02:00
Elizabeth Figura
cd249a47b8 tests: Test FFP point size clamping. 2024-10-10 22:44:33 +02:00
Elizabeth Figura
ec53e325b6 tests: Test FFP point size. 2024-10-10 22:30:35 +02:00
Elizabeth Figura
a29a4288d2 tests: Add a test for shader point size output. 2024-10-10 21:50:30 +02:00
Elizabeth Figura
3b1760134f tests: Test clip planes. 2024-10-02 21:49:54 +02:00
Elizabeth Figura
947b937a1a tests: Test shade mode. 2024-07-24 16:08:10 +02:00
Elizabeth Figura
5a53b73995 tests: Test alpha test. 2024-07-11 17:02:53 +02:00
Elizabeth Figura
fe21318b5f tests/shader_runner: Factor out a resource_desc structure. 2024-07-11 00:33:57 +02:00
Conor McCarthy
0bd6083785 tests/hlsl: Add an SV_InstanceId test. 2024-04-30 16:32:10 +02:00
Conor McCarthy
b68a9ae3ec tests/hlsl: Add tests for SV_Depth. 2024-04-19 22:23:40 +02:00
Francisco Casas
fda08de61d tests/shader-runner: Pass uniforms to vertex shaders in d3d9 and d3d11. 2024-03-11 22:09:41 +01:00
Henri Verbeet
54142eb0bd tests/shader_runner: Print information about the run configuration in run_shader_tests(). 2024-02-19 21:12:33 +01:00
Henri Verbeet
930fbcbb26 tests/shader_runner: Pass the runner capabilities to run_shader_tests().
Allowing these to be checked by run_shader_tests() itself, instead of
reimplementing those checks in each individual runner.
2024-02-19 21:12:30 +01:00
Francisco Casas
4d855611b7 tests/shader-runner: Support SRV buffers. 2024-02-19 21:11:51 +01:00
Francisco Casas
22a0f14a2f tests/shader-runner: Separate resource_type into type and dimension.
If in the same shader_test file we have both a [buffer uav n] and a
[uav n] with the same slot "n", we want the last one to override the
first one instead of passing both resources to the backends.

Same for [buffer srv n] and [texture n] after we introduce SRV buffers.
2024-02-19 21:11:49 +01:00
Evan Tang
628acb6b96 tests: Add some tests for rasteriser-ordered views. 2024-02-14 21:48:53 +01:00