Giovanni Mascellani
66cd2af188
tests: Mark clip distance as unsupported on MoltenVK.
...
At least for tessellation and geometry shaders.
2024-01-24 22:38:23 +01:00
Giovanni Mascellani
9a83e568b4
tests: Mark cull distance as buggy on MoltenVK.
...
The generated MSL code is not accepted by the Metal runtime, and
it looks wrong anyway.
2024-01-24 22:38:19 +01:00
Giovanni Mascellani
60e0246436
tests: Skip unbounded descriptor ranges tests when they're unsupported.
...
They are unsupported if the Vulkan descriptor indexing extension
is not available; on MoltenVK it is known to be buggy, so it is
disabled.
2024-01-24 22:38:18 +01:00
Giovanni Mascellani
711ce4e65d
tests: Mark loading from stencil as buggy on MoltenVK.
...
Specifically, MoltenVK seems to be able to load from stencil, but
the specific replicating swizzle (repeating the stencil value on
all the channels) is not honored. The stencil value is read only
on the red channel.
2024-01-24 22:38:15 +01:00
Giovanni Mascellani
72e2eeaf14
tests: Add a test for SV_ViewportArrayIndex.
2024-01-22 22:19:16 +01:00
Giovanni Mascellani
bd84b96e9f
tests: Use test utils to create the pipeline state in test_ps_layer().
2024-01-22 22:19:16 +01:00
Giovanni Mascellani
245cce02bd
tests: Test using SV_RenderTargetArrayIndex in the vertex shader.
2024-01-22 22:19:16 +01:00
Giovanni Mascellani
5ddf745d95
tests: Compile HLSL shaders at runtime in test_ps_layer().
2024-01-22 22:19:15 +01:00
Conor McCarthy
ca7487a56d
vkd3d-shader/spirv: Handle UINT32_MAX result from FIRSTBIT_HI and FIRSTBIT_SHI instructions.
2024-01-22 22:18:27 +01:00
Conor McCarthy
62e15dac8d
tests/d3d12: Add a raw firstbit test to test_shader_instructions().
2024-01-22 22:18:25 +01:00
Conor McCarthy
83851133c5
vkd3d-shader/ir: Set merged signature element interpolation mode only from used elements.
2024-01-18 23:15:27 +01:00
Conor McCarthy
759362b527
tests: Test an interpolated PS input where component x is unused.
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FXC does not emit an interpolation mode for unused elements.
2024-01-18 23:15:26 +01:00
Conor McCarthy
4c30b23821
vkd3d-shader: Make the control point count the outer dimension of I/O arrays.
...
The relative-addressed case in shader_register_normalise_arrayed_addressing()
leaves the control point id in idx[0], while for constant register
indices it is placed in idx[1]. The latter case could be fixed instead,
but placing the control point count in the outer dimension is more
logical.
2024-01-17 22:28:59 +01:00
Conor McCarthy
b8561d6fd2
tests: Test punned array access in patch constant functions.
...
The FXC optimiser sometimes converts a local array of input values into
direct array addressing of the inputs, which can result in a
dcl_indexrange instruction spanning input elements with different masks.
2024-01-17 22:28:58 +01:00
Conor McCarthy
c5bc28b454
tests/d3d12: Test vector parameter for countbits() and firstbithigh() in test_shader_instructions().
2024-01-15 19:56:36 +01:00
Giovanni Mascellani
90bcc6691d
tests: Mark resource arrays as buggy on MoltenVK.
...
They require Vulkan descriptor indexing extension, which is
exposed by MoltenVK but known to be buggy, so we assume it is
disabled.
2024-01-08 21:44:58 +01:00
Giovanni Mascellani
a610ccaed9
tests: Mark predicated rendering as buggy on MoltenVK.
...
It requires Vulkan conditional rendering extension.
2024-01-08 21:44:56 +01:00
Giovanni Mascellani
54514ba7dd
tests: Mark streaming output as buggy on MoltenVK.
...
It requires Vulkan transform feedback extension.
2024-01-08 21:44:55 +01:00
Giovanni Mascellani
1cc2ccaf98
tests: Mark some sampling tests as buggy on MoltenVK.
...
Apparently Metal doesn't support specifying a bias directly in the
sampler, and, with "nearest" mip filtering, it doesn't switch
precisely at LOD 0.5 (though still between 0.5 and 0.6).
2024-01-08 21:44:53 +01:00
Giovanni Mascellani
9c9b1fadbd
tests: Use a uint target for rendering uint data.
...
This fixes a failure in MoltenVK.
2024-01-08 21:44:50 +01:00
Stefan Dösinger
b0d1fb0bd7
tests: Show that CreatePipelineState also doesn't reuse duplicate objects.
2023-12-07 21:57:45 +01:00
Stefan Dösinger
1eaf7fa37b
tests: Show that compute pipeline state objects are not reused.
2023-12-07 21:57:45 +01:00
Stefan Dösinger
82a3209ee2
tests: Show that graphics pipeline state objects are not reused.
2023-12-07 21:57:45 +01:00
Stefan Dösinger
705cf10626
tests: Show that creating identical root signatures returns the same pointer.
2023-12-07 21:57:45 +01:00
Zebediah Figura
fcd6ec33bd
tests: Avoid shadowing "l" in test_get_copyable_footprints().
...
Found with -Wshadow.
2023-12-07 21:57:18 +01:00