tests: Mark some sampling tests as buggy on MoltenVK.

Apparently Metal doesn't support specifying a bias directly in the
sampler, and, with "nearest" mip filtering, it doesn't switch
precisely at LOD 0.5 (though still between 0.5 and 0.6).
This commit is contained in:
Giovanni Mascellani 2023-10-27 23:29:51 +02:00 committed by Alexandre Julliard
parent 7f9803620f
commit 1cc2ccaf98
Notes: Alexandre Julliard 2024-01-08 22:21:20 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/532

View File

@ -13685,7 +13685,7 @@ static void test_sample_instructions(void)
unsigned int x_step, y_step;
ID3D12CommandQueue *queue;
ID3D12Resource *texture;
unsigned int i, x, y;
unsigned int i, x = 0, y;
ID3D12Device *device;
HRESULT hr;
@ -13908,6 +13908,7 @@ static void test_sample_instructions(void)
float max_lod;
float ps_constants[4];
const unsigned int *expected_data;
bool bug_on_mvk;
}
tests[] =
{
@ -13919,7 +13920,7 @@ static void test_sample_instructions(void)
{&ps_sample_b, &r8g8b8a8_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.0f}, r8g8b8a8_data},
{&ps_sample_b, &a8_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.0f}, a8_expected_data},
{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.0f}, rgba_level_0},
{&ps_sample_b, &rgba_texture, POINT, 8.0f, 0.0f, MIP_MAX, {0.0f}, level_1_colors},
{&ps_sample_b, &rgba_texture, POINT, 8.0f, 0.0f, MIP_MAX, {0.0f}, level_1_colors, true},
{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {8.0f}, level_1_colors},
{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {8.4f}, level_1_colors},
{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {8.5f}, level_2_colors},
@ -13937,19 +13938,21 @@ static void test_sample_instructions(void)
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {-1.0f}, rgba_level_0},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.0f}, rgba_level_0},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.4f}, rgba_level_0},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.5f}, level_1_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.5f}, level_1_colors, true},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {0.6f}, level_1_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {1.0f}, level_1_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {1.4f}, level_1_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {1.5f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {1.5f}, level_2_colors, true},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {1.6f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {2.0f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {3.0f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, {4.0f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 0.0f, 0.0f, MIP_MAX, {1.5f}, lerp_1_2_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {-2.0f}, rgba_level_0},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {-1.0f}, level_1_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {0.0f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {1.0f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {1.5f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {-1.0f}, level_1_colors, true},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {0.0f}, level_2_colors, true},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {1.0f}, level_2_colors, true},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 0.0f, MIP_MAX, {1.5f}, level_2_colors, true},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 2.0f, 2.0f, {-9.0f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 2.0f, 2.0f, {-1.0f}, level_2_colors},
{&ps_sample_l, &rgba_texture, POINT_LINEAR, 2.0f, 2.0f, 2.0f, {0.0f}, level_2_colors},
@ -14015,6 +14018,9 @@ static void test_sample_instructions(void)
for (i = 0; i < ARRAY_SIZE(tests); ++i)
{
unsigned int color = 0;
bool fail = false;
vkd3d_test_push_context("Test %u", i);
memset(&sampler_desc, 0, sizeof(sampler_desc));
@ -14070,12 +14076,20 @@ static void test_sample_instructions(void)
{
for (x = 0; x < tests[i].texture->width; ++x)
{
unsigned int color = get_readback_uint(&rb.rb, x * x_step + x_step / 2, y * y_step + y_step / 2, 0);
ok(compare_color(color, tests[i].expected_data[tests[i].texture->width * y + x], 1),
"Got color 0x%08x, expected 0x%08x at (%u, %u).\n",
color, tests[i].expected_data[tests[i].texture->width * y + x], x, y);
color = get_readback_uint(&rb.rb, x * x_step + x_step / 2, y * y_step + y_step / 2, 0);
if (!compare_color(color, tests[i].expected_data[tests[i].texture->width * y + x], 1))
{
fail = true;
break;
}
}
if (fail)
break;
}
bug_if(tests[i].bug_on_mvk && is_mvk_device(device))
ok(!fail, "Got color 0x%08x, expected 0x%08x at (%u, %u).\n",
color, tests[i].expected_data[tests[i].texture->width * y + x], x, y);
release_resource_readback(&rb);
ID3D12Resource_Release(texture);