1930b51d97
vkd3d-shader/hlsl: Allow interpolation modifiers on structure fields.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-09 21:58:27 +02:00
de860c3cbf
vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-09 21:58:24 +02:00
c5414fa92f
vkd3d-shader/tpf: Write 'continue' instruction.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-09 21:58:17 +02:00
e4b423d6b5
vkd3d-shader/hlsl: Handle 'continue' statements.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-09 21:58:14 +02:00
0e5749e78e
vkd3d-shader/hlsl: Allow 'break' instructions in loops.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-09 21:58:12 +02:00
75c2af3640
vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range.
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The declaration instruction register contains id, range first, and range
last. The backend includes range first in the variable name. After commit
e8b3561252
it was always zero, and since commit 67f0196c33
it is
UINT_MAX, so constant buffers are named, e.g., "%cb0_4294967295".
2023-10-09 21:58:01 +02:00
a4c5f3a798
vkd3d-shader/spirv: Add a debug name for the push constant buffer.
2023-10-09 21:57:53 +02:00
98d158d004
vkd3d-shader/tpf: Get rid of the output map.
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Map output registers in the backend instead, as needed.
2023-10-09 21:57:46 +02:00
31ce7c3a38
vkd3d-shader/hlsl: Get rid of the vkd3d_sm4_* forward declarations in hlsl.h.
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These are no longer needed outside of tpf.c.
2023-10-09 21:57:38 +02:00
014960b64b
vkd3d-shader/tpf: Use lookup table for opcode_info_from_sm4().
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Makes get_opcode_info() and thus, tpf reading a little faster.
2023-10-05 16:16:27 +02:00
88b644a11d
vkd3d-shader/tpf: Don't store sm4 instruction extra bits in the opcode.
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Adding extra bits to instr->opcode doesn't seem correct, given that it
is an enum.
For instance, get_opcode_info() would return NULL if additional bits are
added to instr->opcode. This is not a problem now because that function
is called when reading and not writing.
2023-10-05 16:16:24 +02:00
0a5fa80f02
vkd3d-shader/tpf: Apply mask to swizzle when swizzle type is scalar.
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In native's output, for scalar swizzles only the first component of the
swizzle is written, the others are left as zero.
2023-10-05 16:16:21 +02:00
f06169afc5
vkd3d-shader/tpf: Don't calculate instruction size in advance.
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Co-authored-by: Henri Verbeet <hverbeet@codeweavers.com >
2023-10-05 16:16:19 +02:00
7c378cc6f9
vkd3d-shader/hlsl: Remove conditional branching when condition is a compile time constant.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-05 16:16:09 +02:00
f3389789b2
vkd3d-shader: Add constant folding for 'rsq'.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-05 16:16:03 +02:00
a58c659b10
vkd3d-shader/hlsl: Add constant folding for binary complement operator.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-05 16:15:56 +02:00
8ebccad3c9
vkd3d-shader/hlsl: Add constant folding for rshift.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-05 16:15:54 +02:00
6e74819eb7
vkd3d-shader/hlsl: Add constant folding for lshift.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-05 16:15:52 +02:00
8c9d65d6b3
vkd3d-shader/hlsl: Add constant folding for logical 'not', for bools.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-05 16:15:50 +02:00
4ab6572be7
vkd3d-shader/hlsl: Replace hlsl_type_get_regset() uses with hlsl_deref_get_regset().
2023-10-05 16:15:37 +02:00
a214b7374b
vkd3d-shader/hlsl: Avoid hlsl_type_get_regset() in allocate_register_reservations().
2023-10-05 16:15:34 +02:00
cd0e3786c3
vkd3d-shader/hlsl: Avoid hlsl_type_get_regset() in sm4_get_extern_resources().
2023-10-05 16:15:28 +02:00
dfce1e7f4a
vkd3d-shader/hlsl: Make regset an output argument in hlsl_type_get_component_offset().
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Components only span across a single regset, so instead of expecting the
regset as input for the offset, hlsl_type_get_component_offset() can
actually retrieve it.
2023-10-05 16:15:26 +02:00
b5c0c9c22f
vkd3d-shader/hlsl: Add fwidth() function.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2023-10-05 16:15:10 +02:00
71715cc434
vkd3d-shader: Fix compiler warning.
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vkd3d-shader/tpf.c:3810:39: warning: passing argument 2 of ‘sm4_register_from_node’ from incompatible pointer type [-Wincompatible-pointer-types]
vkd3d-shader/tpf.c:4750:59: warning: passing argument 3 of ‘sm4_register_from_deref’ from incompatible pointer type [-Wincompatible-pointer-types]
Change to use uint32_t as requested.
2023-10-05 16:14:44 +02:00