1325 Commits

Author SHA1 Message Date
Józef Kucia
8e3302d532 libs/vkd3d: Fix crash when creating NULL CBVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-09 20:37:04 +01:00
Józef Kucia
879c9e43d1 libs/vkd3d: Do not export D3D12* functions.
Move them to libvkd3d-utils.
2017-12-12 13:12:47 +01:00
Józef Kucia
7e5dd39f5f libs/vkd3d: Prefer VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL.
Use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL if depth/stencil
writes are disabled.
2017-10-30 14:04:53 +01:00
Józef Kucia
2b21fbf6b8 libs/vkd3d: Add VKD3D_SHADER_DUMP_PATH environment variable for dumping shaders.
A similar functionality was helpful numerous number of times when
developing libvkd3d-shader.
2017-10-24 15:22:01 +02:00
Józef Kucia
f2b37c732a libs/vkd3d: Use if-else in d3d12_command_list_get_fb_extent(). 2017-10-24 12:10:48 +02:00
Józef Kucia
c70a023aeb libs/vkd3d: Remove FIXME comment from vk_barrier_parameters_from_d3d12_resource_state(). 2017-10-24 12:10:48 +02:00
Józef Kucia
b211df683e libs/vkd3d: Implement copying between depth/stencil and color textures.
This could be implemented more efficiently, but ideally we would get
a Vulkan extension for copying between depth/stencil and color textures.
2017-10-20 18:27:17 +02:00
Józef Kucia
a4bd0c1c90 libs/vkd3d: Allocate GPU virtual addresses in d3d12_committed_resource_init(). 2017-10-20 18:27:17 +02:00
Józef Kucia
a63b81858c libs/vkd3d: Limit buffer usage flags based on heap type. 2017-10-20 18:27:17 +02:00
Józef Kucia
7fa3f2ed1a libs/vkd3d: Add FIXME comment for GPU VA allocator. 2017-10-18 11:54:56 +02:00
Józef Kucia
18b285328e libs/vkd3d-shader: Add version argument to vkd3d_shader_serialize_root_signature(). 2017-10-10 16:57:36 +02:00
Józef Kucia
f4cfebcd7e libs/vkd3d: Remove hack for creating root signatures from description. 2017-10-10 16:02:09 +02:00
Józef Kucia
5b5cffcf84 libs/vkd3d: Implement creating root signature from bytecode. 2017-10-10 16:02:09 +02:00
Józef Kucia
4629cbdf8a libs/vkd3d: Implement D3D12SerializeRootSignature(). 2017-10-10 16:02:09 +02:00
Henri Verbeet
53654baab9 libs/vkd3d: Support D3D12_FEATURE_FORMAT_SUPPORT in d3d12_device_CheckFeatureSupport(). 2017-10-10 13:09:32 +02:00
Józef Kucia
853068c84d libs/vkd3d: Get rid of host writes memory dependency for intial state transitions. 2017-10-06 17:06:31 +02:00
Józef Kucia
97bfba1167 libs/vkd3d: Avoid read access bits in source access masks.
A memory dependency is used to make memory writes available
and visible.
2017-10-06 17:06:31 +02:00
Józef Kucia
67aed755ab libs/vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewUint() for R32_UINT buffer views.
Ideally, we would store additional informations only in CPU descriptors.
2017-10-04 13:55:33 +02:00
Józef Kucia
fecc94cebc libs/vkd3d: Add helpers for dereferencing descriptor handles. 2017-10-04 13:55:33 +02:00
Józef Kucia
b002cc4cae libs/vkd3d: Use BC1 formats with alpha. 2017-09-26 11:48:03 +02:00
Józef Kucia
5a020d6673 libs/vkd3d-shader: Implement shader visibility for descriptors. 2017-09-22 16:42:07 +02:00
Józef Kucia
14d975da8d libs/vkd3d: Unroll descriptor copies for SRVs and UAVs.
Consecutive binding updates need to have the same descriptor type
according to validation layers.
2017-09-22 16:42:07 +02:00
Józef Kucia
6ef1961ed0 libs/vkd3d: Avoid recording invalid vkCmdCopyImage() commands. 2017-09-21 15:12:13 +02:00
Józef Kucia
8cb004bdc4 libs/vkd3d: Create single default sampler per device. 2017-09-21 15:12:13 +02:00
Józef Kucia
cfa827b2f8 libs/vkd3d: Call compute_input_layout_offsets() unconditionally. 2017-09-21 15:12:13 +02:00