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vkd3d-shader/hlsl: Parse texture types.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
64bd7f677c
commit
fcb03a9947
@@ -261,6 +261,21 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, s
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return type;
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}
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struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim)
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{
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struct hlsl_type *type;
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if (!(type = vkd3d_calloc(1, sizeof(*type))))
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return NULL;
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type->type = HLSL_CLASS_OBJECT;
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type->base_type = HLSL_TYPE_TEXTURE;
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type->dimx = 4;
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type->dimy = 1;
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type->sampler_dim = dim;
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list_add_tail(&ctx->types, &type->entry);
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return type;
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}
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struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive)
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{
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struct rb_entry *entry = rb_get(&scope->types, name);
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@@ -329,7 +344,8 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
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return false;
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if (t1->base_type != t2->base_type)
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return false;
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if (t1->base_type == HLSL_TYPE_SAMPLER && t1->sampler_dim != t2->sampler_dim)
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if ((t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE)
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&& t1->sampler_dim != t2->sampler_dim)
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return false;
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if ((t1->modifiers & HLSL_MODIFIER_ROW_MAJOR)
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!= (t2->modifiers & HLSL_MODIFIER_ROW_MAJOR))
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@@ -734,7 +750,8 @@ static int compare_param_hlsl_types(const struct hlsl_type *t1, const struct hls
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}
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if (t1->base_type != t2->base_type)
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return t1->base_type - t2->base_type;
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if (t1->base_type == HLSL_TYPE_SAMPLER && t1->sampler_dim != t2->sampler_dim)
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if ((t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE)
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&& t1->sampler_dim != t2->sampler_dim)
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return t1->sampler_dim - t2->sampler_dim;
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if (t1->dimx != t2->dimx)
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return t1->dimx - t2->dimx;
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