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tests: Mark WriteToSubresource test as todo on NVIDIA.
Similarly to ReadFromSubresource, WriteToSubresource is currently implemented only for images with linear tiling, which NVIDIA drivers currently do not support. Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -32092,6 +32092,7 @@ static void test_read_write_subresource(void)
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/* NULL box */
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hr = ID3D12Resource_WriteToSubresource(src_texture, 0, NULL, dst_buffer, row_pitch, slice_pitch);
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todo_if(is_nvidia_device(device))
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, NULL);
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@ -32134,17 +32135,20 @@ static void test_read_write_subresource(void)
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if (i)
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{
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hr = ID3D12Resource_WriteToSubresource(src_texture, 0, NULL, zero_buffer, row_pitch, slice_pitch);
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todo_if(is_nvidia_device(device))
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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/* Write region 1 */
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set_box(&box, 0, 0, 0, 2, 2, 2);
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hr = ID3D12Resource_WriteToSubresource(src_texture, 0, &box, dst_buffer, row_pitch, slice_pitch);
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todo_if(is_nvidia_device(device))
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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/* Write region 2 */
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set_box(&box, 2, 2, 2, 11, 13, 17);
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hr = ID3D12Resource_WriteToSubresource(src_texture, 0, &box, &dst_buffer[2 * 128 * 100 + 2 * 128 + 2],
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row_pitch, slice_pitch);
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todo_if(is_nvidia_device(device))
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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}
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else
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@ -32249,6 +32253,7 @@ static void test_read_write_subresource(void)
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if (got != expected)
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break;
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}
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todo_if(is_nvidia_device(device))
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ok(got == expected, "Got unexpected value 0x%08x at (%u, %u, %u), expected 0x%08x.\n", got, x, y, z, expected);
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release_resource_readback(&rb);
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