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https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Apply type modifiers recursively when cloning a type.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -98,6 +98,13 @@ void hlsl_free_var(struct hlsl_ir_var *decl)
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vkd3d_free(decl);
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}
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static bool hlsl_type_is_row_major(const struct hlsl_type *type)
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{
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/* Default to column-major if the majority isn't explicitly set, which can
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* happen for anonymous nodes. */
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return !!(type->modifiers & HLSL_MODIFIER_ROW_MAJOR);
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}
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struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class,
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enum hlsl_base_type base_type, unsigned dimx, unsigned dimy)
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{
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@ -276,7 +283,8 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
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return true;
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}
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struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, unsigned int default_majority)
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struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
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unsigned int default_majority, unsigned int modifiers)
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{
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struct hlsl_struct_field *old_field, *field;
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struct hlsl_type *type;
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@ -297,14 +305,14 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u
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type->base_type = old->base_type;
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type->dimx = old->dimx;
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type->dimy = old->dimy;
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type->modifiers = old->modifiers;
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type->modifiers = old->modifiers | modifiers;
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if (!(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK))
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type->modifiers |= default_majority;
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type->sampler_dim = old->sampler_dim;
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switch (old->type)
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{
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case HLSL_CLASS_ARRAY:
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type->e.array.type = hlsl_type_clone(ctx, old->e.array.type, default_majority);
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type->e.array.type = hlsl_type_clone(ctx, old->e.array.type, default_majority, modifiers);
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type->e.array.elements_count = old->e.array.elements_count;
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type->reg_size = type->e.array.elements_count * type->e.array.type->reg_size;
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break;
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@ -336,7 +344,7 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u
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return NULL;
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}
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field->loc = old_field->loc;
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field->type = hlsl_type_clone(ctx, old_field->type, default_majority);
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field->type = hlsl_type_clone(ctx, old_field->type, default_majority, modifiers);
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field->name = hlsl_strdup(ctx, old_field->name);
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if (old_field->semantic.name)
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{
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@ -676,9 +676,8 @@ void hlsl_pop_scope(struct hlsl_ctx *ctx) DECLSPEC_HIDDEN;
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bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type) DECLSPEC_HIDDEN;
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struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
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unsigned int default_majority) DECLSPEC_HIDDEN;
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unsigned int default_majority, unsigned int modifiers) DECLSPEC_HIDDEN;
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unsigned int hlsl_type_component_count(struct hlsl_type *type) DECLSPEC_HIDDEN;
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bool hlsl_type_is_row_major(const struct hlsl_type *type) DECLSPEC_HIDDEN;
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bool hlsl_type_is_void(const struct hlsl_type *type) DECLSPEC_HIDDEN;
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bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2) DECLSPEC_HIDDEN;
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@ -624,13 +624,6 @@ static struct hlsl_struct_field *get_struct_field(struct list *fields, const cha
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return NULL;
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}
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bool hlsl_type_is_row_major(const struct hlsl_type *type)
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{
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/* Default to column-major if the majority isn't explicitly set, which can
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* happen for anonymous nodes. */
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return !!(type->modifiers & HLSL_MODIFIER_ROW_MAJOR);
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}
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static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_type *type,
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unsigned int *modifiers, struct vkd3d_shader_location loc)
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{
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@ -656,18 +649,15 @@ static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_
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if (!default_majority && !(*modifiers & HLSL_TYPE_MODIFIERS_MASK))
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return type;
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if (!(new_type = hlsl_type_clone(ctx, type, default_majority)))
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if (!(new_type = hlsl_type_clone(ctx, type, default_majority, *modifiers & HLSL_TYPE_MODIFIERS_MASK)))
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return NULL;
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new_type->modifiers |= *modifiers;
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*modifiers &= ~HLSL_TYPE_MODIFIERS_MASK;
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if ((new_type->modifiers & HLSL_MODIFIER_ROW_MAJOR) && (new_type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"'row_major' and 'column_major' modifiers are mutually exclusive.");
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if (new_type->type == HLSL_CLASS_MATRIX)
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new_type->reg_size = (hlsl_type_is_row_major(new_type) ? new_type->dimy : new_type->dimx) * 4;
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return new_type;
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}
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@ -721,7 +711,7 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
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{
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if (!v->arrays.count)
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{
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if (!(type = hlsl_type_clone(ctx, orig_type, 0)))
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if (!(type = hlsl_type_clone(ctx, orig_type, 0, modifiers)))
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return false;
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}
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else
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@ -737,12 +727,9 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
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vkd3d_free((void *)type->name);
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type->name = v->name;
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type->modifiers |= modifiers;
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if (type->type != HLSL_CLASS_MATRIX)
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check_invalid_matrix_modifiers(ctx, type->modifiers, v->loc);
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else
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type->reg_size = (hlsl_type_is_row_major(type) ? type->dimy : type->dimx) * 4;
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if ((type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
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&& (type->modifiers & HLSL_MODIFIER_ROW_MAJOR))
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@ -1294,9 +1281,8 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
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list_add_tail(instrs, ©->node.entry);
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/* Post increment/decrement expressions are considered const. */
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if (!(copy->node.data_type = hlsl_type_clone(ctx, copy->node.data_type, 0)))
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if (!(copy->node.data_type = hlsl_type_clone(ctx, copy->node.data_type, 0, HLSL_MODIFIER_CONST)))
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return false;
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copy->node.data_type->modifiers |= HLSL_MODIFIER_CONST;
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}
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return true;
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@ -236,3 +236,17 @@ float4 main() : sv_target
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{
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return float4(0, 0, 0, 0);
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}
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[pixel shader fail]
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typedef struct apple
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{
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float a;
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} apple_t;
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uniform const apple_t a;
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float4 main() : sv_target
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{
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a.a = 1;
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return a.a;
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}
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