tests: Add a test for multiple render targets.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2022-06-08 18:18:39 -05:00
committed by Alexandre Julliard
parent 08e2a8e9bb
commit f821a1b29a
3 changed files with 44 additions and 2 deletions

View File

@@ -0,0 +1,19 @@
[render target 0]
format r32g32b32a32 float
size (640, 480)
[render target 1]
format r32g32b32a32 float
size (640, 480)
[pixel shader]
void main(out float4 o0 : sv_target0, out float4 o1 : sv_target1)
{
o0 = float4(0.1, 0.2, 0.3, 0.4);
o1 = float4(0.5, 0.6, 0.7, 0.8);
}
[test]
draw quad
probe render target 0 all rgba (0.1, 0.2, 0.3, 0.4)
probe render target 1 all rgba (0.5, 0.6, 0.7, 0.8)