vkd3d-shader/msl: Implement VSIR_OP_TAN.

This commit is contained in:
Henri Verbeet
2025-09-22 16:33:58 +02:00
parent 68dd93b7e8
commit f28c9e116b
Notes: Henri Verbeet 2025-09-29 13:05:30 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1753
2 changed files with 5 additions and 2 deletions

View File

@@ -1648,6 +1648,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VSIR_OP_SWITCH:
msl_switch(gen, ins);
break;
case VSIR_OP_TAN:
msl_intrinsic(gen, ins, "tan");
break;
case VSIR_OP_XOR:
msl_binop(gen, ins, "^");
break;