vkd3d-shader/hlsl: Cache matrix types.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-09-27 20:51:46 -05:00 committed by Alexandre Julliard
parent b8502ed51c
commit ec8d8e6f73
3 changed files with 6 additions and 5 deletions

View File

@ -200,7 +200,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type
}
}
struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class,
static struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class,
enum hlsl_base_type base_type, unsigned dimx, unsigned dimy)
{
struct hlsl_type *type;
@ -1658,6 +1658,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
sprintf(name, "%s%ux%u", names[bt], y, x);
type = hlsl_new_type(ctx, hlsl_strdup(ctx, name), HLSL_CLASS_MATRIX, bt, x, y);
hlsl_scope_add_type(ctx->globals, type);
ctx->builtin_types.matrix[bt][x - 1][y - 1] = type;
if (y == 1)
{

View File

@ -459,6 +459,8 @@ struct hlsl_ctx
{
struct hlsl_type *scalar[HLSL_TYPE_LAST_SCALAR + 1];
struct hlsl_type *vector[HLSL_TYPE_LAST_SCALAR + 1][4];
/* matrix[float][2][4] is a float4x2, i.e. dimx = 2, dimy = 4 */
struct hlsl_type *matrix[HLSL_TYPE_LAST_SCALAR + 1][4][4];
struct hlsl_type *sampler[HLSL_SAMPLER_DIM_MAX + 1];
struct hlsl_type *Void;
} builtin_types;
@ -653,8 +655,6 @@ struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned
struct hlsl_ir_node *val, struct vkd3d_shader_location *loc);
struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
const struct vkd3d_shader_location loc);
struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class,
enum hlsl_base_type base_type, unsigned dimx, unsigned dimy);
struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
const struct vkd3d_shader_location loc);
struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg,

View File

@ -1019,7 +1019,7 @@ static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type
return ctx->builtin_types.scalar[base];
if (type == HLSL_CLASS_VECTOR)
return ctx->builtin_types.vector[base][dimx - 1];
return hlsl_new_type(ctx, NULL, type, base, dimx, dimy);
return ctx->builtin_types.matrix[base][dimx - 1][dimy - 1];
}
static struct hlsl_ir_expr *add_expr(struct hlsl_ctx *ctx, struct list *instrs, enum hlsl_ir_expr_op op,
@ -2425,7 +2425,7 @@ type:
YYABORT;
}
$$ = hlsl_new_type(ctx, NULL, HLSL_CLASS_MATRIX, $3->base_type, $7, $5);
$$ = ctx->builtin_types.matrix[$3->base_type][$7 - 1][$5 - 1];
}
| KW_VOID
{