vkd3d-shader/hlsl: Emit vsir from hlsl_emit_bytecode().

This commit is contained in:
Henri Verbeet
2025-07-22 22:04:01 +02:00
parent 4300e6c8b5
commit eaebef4265
Notes: Henri Verbeet 2025-07-28 16:38:02 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1645
5 changed files with 70 additions and 113 deletions

View File

@@ -1565,9 +1565,9 @@ enum vkd3d_result vsir_allocate_temp_registers(struct vsir_program *program,
enum vkd3d_result vsir_update_dcl_temps(struct vsir_program *program,
struct vkd3d_shader_message_context *message_context);
void vsir_program_cleanup(struct vsir_program *program);
int vsir_program_compile(struct vsir_program *program, uint64_t config_flags,
const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *out,
struct vkd3d_shader_message_context *message_context);
int vsir_program_compile(struct vsir_program *program, const struct vkd3d_shader_code *reflection_data,
uint64_t config_flags, const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
const struct vkd3d_shader_parameter1 *vsir_program_get_parameter(
const struct vsir_program *program, enum vkd3d_shader_parameter_name name);
bool vsir_program_init(struct vsir_program *program, const struct vkd3d_shader_compile_info *compile_info,