vkd3d-shader/hlsl: Emit vsir from hlsl_emit_bytecode().

This commit is contained in:
Henri Verbeet
2025-07-22 22:04:01 +02:00
parent 4300e6c8b5
commit eaebef4265
Notes: Henri Verbeet 2025-07-28 16:38:02 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1645
5 changed files with 70 additions and 113 deletions

View File

@@ -5016,9 +5016,12 @@ int hlsl_compile_shader(const struct vkd3d_shader_compile_info *compile_info,
{
enum vkd3d_shader_target_type target_type = compile_info->target_type;
const struct vkd3d_shader_hlsl_source_info *hlsl_source_info;
uint64_t config_flags = vkd3d_shader_init_config_flags();
struct hlsl_ir_function_decl *decl, *entry_func = NULL;
struct vkd3d_shader_code reflection_data = {0};
const struct hlsl_profile_info *profile;
struct hlsl_ir_function *func;
struct vsir_program program;
const char *entry_point;
struct hlsl_ctx ctx;
int ret;
@@ -5118,43 +5121,15 @@ int hlsl_compile_shader(const struct vkd3d_shader_compile_info *compile_info,
return VKD3D_ERROR_INVALID_SHADER;
}
if (target_type == VKD3D_SHADER_TARGET_SPIRV_BINARY
|| target_type == VKD3D_SHADER_TARGET_SPIRV_TEXT
|| target_type == VKD3D_SHADER_TARGET_GLSL
|| target_type == VKD3D_SHADER_TARGET_D3D_ASM)
if ((ret = hlsl_emit_vsir(&ctx, compile_info, entry_func, &program, &reflection_data)) >= 0)
{
uint64_t config_flags = vkd3d_shader_init_config_flags();
struct vkd3d_shader_compile_info info = *compile_info;
struct vsir_program program;
if (profile->major_version < 4)
{
if ((ret = hlsl_emit_bytecode(&ctx, entry_func, VKD3D_SHADER_TARGET_D3D_BYTECODE, &info.source)) < 0)
goto done;
info.source_type = VKD3D_SHADER_SOURCE_D3D_BYTECODE;
ret = d3dbc_parse(&info, config_flags, message_context, &program);
}
else
{
if ((ret = hlsl_emit_bytecode(&ctx, entry_func, VKD3D_SHADER_TARGET_DXBC_TPF, &info.source)) < 0)
goto done;
info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
ret = tpf_parse(&info, config_flags, message_context, &program);
}
if (ret >= 0)
{
ret = vsir_program_compile(&program, config_flags, &info, out, message_context);
vsir_program_cleanup(&program);
}
vkd3d_shader_free_shader_code(&info.source);
vsir_program_trace(&program);
ret = vsir_program_compile(&program, &reflection_data, config_flags, compile_info, out, message_context);
vkd3d_shader_free_shader_code(&reflection_data);
vsir_program_cleanup(&program);
}
else
{
ret = hlsl_emit_bytecode(&ctx, entry_func, target_type, out);
}
done:
hlsl_ctx_cleanup(&ctx);
return ret;
}