vkd3d-shader/hlsl: Store SM4 DIV in the vsir program.

This commit is contained in:
Francisco Casas 2024-11-06 00:02:44 -03:00 committed by Henri Verbeet
parent 24f4308982
commit e8b373e3ff
Notes: Henri Verbeet 2024-11-06 23:02:23 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1251
2 changed files with 17 additions and 34 deletions

View File

@ -8250,6 +8250,22 @@ static bool sm4_generate_vsir_instr_expr(struct hlsl_ctx *ctx,
generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_XOR, 0, 0, true); generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_XOR, 0, 0, true);
return true; return true;
case HLSL_OP2_DIV:
switch (dst_type->e.numeric.type)
{
case HLSL_TYPE_FLOAT:
generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_DIV, 0, 0, true);
return true;
case HLSL_TYPE_UINT:
sm4_generate_vsir_expr_with_two_destinations(ctx, program, VKD3DSIH_UDIV, expr, 0);
return true;
default:
hlsl_fixme(ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_name);
return false;
}
case HLSL_OP2_EQUAL: case HLSL_OP2_EQUAL:
VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL); VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL);

View File

@ -5032,24 +5032,6 @@ static void write_sm4_ret(const struct tpf_compiler *tpf)
write_sm4_instruction(tpf, &instr); write_sm4_instruction(tpf, &instr);
} }
static void write_sm4_binary_op(const struct tpf_compiler *tpf, enum vkd3d_sm4_opcode opcode,
const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
{
struct sm4_instruction instr;
memset(&instr, 0, sizeof(instr));
instr.opcode = opcode;
sm4_dst_from_node(&instr.dsts[0], dst);
instr.dst_count = 1;
sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[0].write_mask);
sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[0].write_mask);
instr.src_count = 2;
write_sm4_instruction(tpf, &instr);
}
/* dp# instructions don't map the swizzle. */ /* dp# instructions don't map the swizzle. */
static void write_sm4_binary_op_dot(const struct tpf_compiler *tpf, enum vkd3d_sm4_opcode opcode, static void write_sm4_binary_op_dot(const struct tpf_compiler *tpf, enum vkd3d_sm4_opcode opcode,
const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2) const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
@ -5320,22 +5302,6 @@ static void write_sm4_expr(const struct tpf_compiler *tpf, const struct hlsl_ir_
switch (expr->op) switch (expr->op)
{ {
case HLSL_OP2_DIV:
switch (dst_type->e.numeric.type)
{
case HLSL_TYPE_FLOAT:
write_sm4_binary_op(tpf, VKD3D_SM4_OP_DIV, &expr->node, arg1, arg2);
break;
case HLSL_TYPE_UINT:
write_sm4_binary_op_with_two_destinations(tpf, VKD3D_SM4_OP_UDIV, &expr->node, 0, arg1, arg2);
break;
default:
hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_string->buffer);
}
break;
case HLSL_OP2_DOT: case HLSL_OP2_DOT:
switch (dst_type->e.numeric.type) switch (dst_type->e.numeric.type)
{ {
@ -5890,6 +5856,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
case VKD3DSIH_SAMPLE_INFO: case VKD3DSIH_SAMPLE_INFO:
case VKD3DSIH_SINCOS: case VKD3DSIH_SINCOS:
case VKD3DSIH_SQRT: case VKD3DSIH_SQRT:
case VKD3DSIH_UDIV:
case VKD3DSIH_UGE: case VKD3DSIH_UGE:
case VKD3DSIH_ULT: case VKD3DSIH_ULT:
case VKD3DSIH_UMAX: case VKD3DSIH_UMAX: