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vkd3d-shader/hlsl: Store SM4 DIV in the vsir program.
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parent
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commit
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Notes:
Henri Verbeet
2024-11-06 23:02:23 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1251
@ -8250,6 +8250,22 @@ static bool sm4_generate_vsir_instr_expr(struct hlsl_ctx *ctx,
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generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_XOR, 0, 0, true);
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return true;
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case HLSL_OP2_DIV:
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switch (dst_type->e.numeric.type)
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{
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case HLSL_TYPE_FLOAT:
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generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_DIV, 0, 0, true);
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return true;
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case HLSL_TYPE_UINT:
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sm4_generate_vsir_expr_with_two_destinations(ctx, program, VKD3DSIH_UDIV, expr, 0);
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return true;
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default:
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hlsl_fixme(ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_name);
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return false;
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}
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case HLSL_OP2_EQUAL:
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VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL);
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@ -5032,24 +5032,6 @@ static void write_sm4_ret(const struct tpf_compiler *tpf)
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_binary_op(const struct tpf_compiler *tpf, enum vkd3d_sm4_opcode opcode,
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const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
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{
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struct sm4_instruction instr;
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memset(&instr, 0, sizeof(instr));
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instr.opcode = opcode;
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sm4_dst_from_node(&instr.dsts[0], dst);
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instr.dst_count = 1;
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sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[0].write_mask);
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sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[0].write_mask);
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instr.src_count = 2;
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write_sm4_instruction(tpf, &instr);
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}
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/* dp# instructions don't map the swizzle. */
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static void write_sm4_binary_op_dot(const struct tpf_compiler *tpf, enum vkd3d_sm4_opcode opcode,
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const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
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@ -5320,22 +5302,6 @@ static void write_sm4_expr(const struct tpf_compiler *tpf, const struct hlsl_ir_
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switch (expr->op)
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{
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case HLSL_OP2_DIV:
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switch (dst_type->e.numeric.type)
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{
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case HLSL_TYPE_FLOAT:
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write_sm4_binary_op(tpf, VKD3D_SM4_OP_DIV, &expr->node, arg1, arg2);
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break;
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case HLSL_TYPE_UINT:
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write_sm4_binary_op_with_two_destinations(tpf, VKD3D_SM4_OP_UDIV, &expr->node, 0, arg1, arg2);
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break;
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default:
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hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_string->buffer);
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}
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break;
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case HLSL_OP2_DOT:
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switch (dst_type->e.numeric.type)
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{
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@ -5890,6 +5856,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
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case VKD3DSIH_SAMPLE_INFO:
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case VKD3DSIH_SINCOS:
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case VKD3DSIH_SQRT:
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case VKD3DSIH_UDIV:
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case VKD3DSIH_UGE:
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case VKD3DSIH_ULT:
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case VKD3DSIH_UMAX:
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