diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 16b8df93..4bca693c 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -8250,6 +8250,22 @@ static bool sm4_generate_vsir_instr_expr(struct hlsl_ctx *ctx, generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_XOR, 0, 0, true); return true; + case HLSL_OP2_DIV: + switch (dst_type->e.numeric.type) + { + case HLSL_TYPE_FLOAT: + generate_vsir_instr_expr_single_instr_op(ctx, program, expr, VKD3DSIH_DIV, 0, 0, true); + return true; + + case HLSL_TYPE_UINT: + sm4_generate_vsir_expr_with_two_destinations(ctx, program, VKD3DSIH_UDIV, expr, 0); + return true; + + default: + hlsl_fixme(ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_name); + return false; + } + case HLSL_OP2_EQUAL: VKD3D_ASSERT(dst_type->e.numeric.type == HLSL_TYPE_BOOL); diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 31e196dc..b61db5d7 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -5032,24 +5032,6 @@ static void write_sm4_ret(const struct tpf_compiler *tpf) write_sm4_instruction(tpf, &instr); } -static void write_sm4_binary_op(const struct tpf_compiler *tpf, enum vkd3d_sm4_opcode opcode, - const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2) -{ - struct sm4_instruction instr; - - memset(&instr, 0, sizeof(instr)); - instr.opcode = opcode; - - sm4_dst_from_node(&instr.dsts[0], dst); - instr.dst_count = 1; - - sm4_src_from_node(tpf, &instr.srcs[0], src1, instr.dsts[0].write_mask); - sm4_src_from_node(tpf, &instr.srcs[1], src2, instr.dsts[0].write_mask); - instr.src_count = 2; - - write_sm4_instruction(tpf, &instr); -} - /* dp# instructions don't map the swizzle. */ static void write_sm4_binary_op_dot(const struct tpf_compiler *tpf, enum vkd3d_sm4_opcode opcode, const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2) @@ -5320,22 +5302,6 @@ static void write_sm4_expr(const struct tpf_compiler *tpf, const struct hlsl_ir_ switch (expr->op) { - case HLSL_OP2_DIV: - switch (dst_type->e.numeric.type) - { - case HLSL_TYPE_FLOAT: - write_sm4_binary_op(tpf, VKD3D_SM4_OP_DIV, &expr->node, arg1, arg2); - break; - - case HLSL_TYPE_UINT: - write_sm4_binary_op_with_two_destinations(tpf, VKD3D_SM4_OP_UDIV, &expr->node, 0, arg1, arg2); - break; - - default: - hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s division expression.", dst_type_string->buffer); - } - break; - case HLSL_OP2_DOT: switch (dst_type->e.numeric.type) { @@ -5890,6 +5856,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_ case VKD3DSIH_SAMPLE_INFO: case VKD3DSIH_SINCOS: case VKD3DSIH_SQRT: + case VKD3DSIH_UDIV: case VKD3DSIH_UGE: case VKD3DSIH_ULT: case VKD3DSIH_UMAX: