vkd3d-shader/hlsl: Write SM4 texture declarations.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-10-11 21:58:49 -05:00 committed by Alexandre Julliard
parent 4678f2f156
commit e7e46be371

View File

@ -704,6 +704,24 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
dxbc_writer_add_section(dxbc, TAG_RDEF, buffer.data, buffer.size);
}
static enum vkd3d_sm4_resource_type sm4_resource_dimension(const struct hlsl_type *type)
{
switch (type->sampler_dim)
{
case HLSL_SAMPLER_DIM_1D:
return VKD3D_SM4_RESOURCE_TEXTURE_1D;
case HLSL_SAMPLER_DIM_2D:
return VKD3D_SM4_RESOURCE_TEXTURE_2D;
case HLSL_SAMPLER_DIM_3D:
return VKD3D_SM4_RESOURCE_TEXTURE_3D;
case HLSL_SAMPLER_DIM_CUBE:
return VKD3D_SM4_RESOURCE_TEXTURE_CUBE;
default:
assert(0);
return 0;
}
}
struct sm4_register
{
enum vkd3d_sm4_register_type type;
@ -941,6 +959,24 @@ static void write_sm4_dcl_constant_buffer(struct vkd3d_bytecode_buffer *buffer,
write_sm4_instruction(buffer, &instr);
}
static void write_sm4_dcl_texture(struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_var *var)
{
const struct sm4_instruction instr =
{
.opcode = VKD3D_SM4_OP_DCL_RESOURCE
| (sm4_resource_dimension(var->data_type) << VKD3D_SM4_RESOURCE_TYPE_SHIFT),
.dsts[0].reg.type = VKD3D_SM4_RT_RESOURCE,
.dsts[0].reg.idx = {var->reg.id},
.dsts[0].reg.idx_count = 1,
.dst_count = 1,
.idx[0] = sm4_resource_format(var->data_type) * 0x1111,
.idx_count = 1,
};
write_sm4_instruction(buffer, &instr);
}
static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_var *var)
{
const struct hlsl_profile_info *profile = ctx->profile;
@ -1418,6 +1454,15 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
write_sm4_dcl_constant_buffer(&buffer, cbuffer);
}
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, const struct hlsl_ir_var, extern_entry)
{
if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
continue;
if (var->data_type->base_type == HLSL_TYPE_TEXTURE)
write_sm4_dcl_texture(&buffer, var);
}
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
if ((var->is_input_semantic && var->last_read) || (var->is_output_semantic && var->first_write))