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vkd3d: Use a helper function to copy descriptor set layouts to an array.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1126,6 +1126,17 @@ static HRESULT vkd3d_create_pipeline_layout(struct d3d12_device *device,
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return S_OK;
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}
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static unsigned int d3d12_root_signature_copy_descriptor_set_layouts(const struct d3d12_root_signature *root_signature,
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VkDescriptorSetLayout *vk_set_layouts)
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{
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unsigned int i;
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for (i = 0; i < root_signature->vk_set_count; ++i)
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vk_set_layouts[i] = root_signature->descriptor_set_layouts[i].vk_layout;
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return i;
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}
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static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signature,
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struct d3d12_device *device, const D3D12_ROOT_SIGNATURE_DESC *desc)
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{
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@ -1222,12 +1233,8 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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vkd3d_free(binding_desc);
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binding_desc = NULL;
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for (i = 0; i < root_signature->vk_set_count; ++i)
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{
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vk_layouts[i] = root_signature->descriptor_set_layouts[i].vk_layout;
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}
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if (FAILED(hr = vkd3d_create_pipeline_layout(device, root_signature->vk_set_count,
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i = d3d12_root_signature_copy_descriptor_set_layouts(root_signature, vk_layouts);
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if (FAILED(hr = vkd3d_create_pipeline_layout(device, i,
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vk_layouts, root_signature->push_constant_range_count,
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root_signature->push_constant_ranges, &root_signature->vk_pipeline_layout)))
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goto fail;
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@ -1833,8 +1840,7 @@ static HRESULT d3d12_pipeline_state_init_uav_counters(struct d3d12_pipeline_stat
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state->uav_counters.binding_count = uav_counter_count;
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descriptor_binding = 0;
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for (set_index = 0; set_index < root_signature->vk_set_count; ++set_index)
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set_layouts[set_index] = root_signature->descriptor_set_layouts[set_index].vk_layout;
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set_index = d3d12_root_signature_copy_descriptor_set_layouts(root_signature, set_layouts);
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for (i = 0, j = 0; i < shader_info->descriptor_count; ++i)
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{
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