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vkd3d-shader/hlsl: Update split_copy()'s introductory comment.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -567,8 +567,10 @@ static bool fold_redundant_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *inst
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return false;
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}
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/* Helper for split_array_copies() and split_struct_copies(). Inserts new
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* instructions right before "store". */
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/* Copy an element of a complex variable. Helper for
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* split_array_copies(), split_struct_copies() and
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* split_matrix_copies(). Inserts new instructions right before
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* "store". */
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static bool split_copy(struct hlsl_ctx *ctx, struct hlsl_ir_store *store,
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const struct hlsl_ir_load *load, const unsigned int offset, struct hlsl_type *type)
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{
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