vkd3d-shader/msl: Implement VSIR_OP_HCOS.

This commit is contained in:
Henri Verbeet
2025-09-22 16:40:27 +02:00
parent f28c9e116b
commit d0ef67234d
Notes: Henri Verbeet 2025-09-29 13:05:30 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1753
2 changed files with 7 additions and 5 deletions

View File

@@ -1552,6 +1552,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VSIR_OP_UGE:
msl_relop(gen, ins, ">=");
break;
case VSIR_OP_HCOS:
msl_intrinsic(gen, ins, "cosh");
break;
case VSIR_OP_IF:
msl_if(gen, ins);
break;