mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Dump HLSL shaders with a ".hlsl" suffix.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
28092bb200
commit
cfc09a210a
@ -1798,7 +1798,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
|
|||||||
return VKD3D_ERROR_NOT_IMPLEMENTED;
|
return VKD3D_ERROR_NOT_IMPLEMENTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
vkd3d_shader_dump_shader(profile->type, &compile_info->source);
|
vkd3d_shader_dump_shader(compile_info->source_type, profile->type, &compile_info->source);
|
||||||
|
|
||||||
if (!hlsl_ctx_init(&ctx, profile, message_context))
|
if (!hlsl_ctx_init(&ctx, profile, message_context))
|
||||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||||
|
@ -310,7 +310,8 @@ void set_u32(struct vkd3d_bytecode_buffer *buffer, size_t offset, uint32_t value
|
|||||||
memcpy(buffer->data + offset, &value, sizeof(value));
|
memcpy(buffer->data + offset, &value, sizeof(value));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const void *data, size_t size)
|
static void vkd3d_shader_dump_blob(const char *path, const char *prefix,
|
||||||
|
const char *suffix, const void *data, size_t size)
|
||||||
{
|
{
|
||||||
static int shader_id = 0;
|
static int shader_id = 0;
|
||||||
char filename[1024];
|
char filename[1024];
|
||||||
@ -319,7 +320,7 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
|
|||||||
|
|
||||||
id = InterlockedIncrement(&shader_id) - 1;
|
id = InterlockedIncrement(&shader_id) - 1;
|
||||||
|
|
||||||
snprintf(filename, ARRAY_SIZE(filename), "%s/vkd3d-shader-%s-%u.dxbc", path, prefix, id);
|
snprintf(filename, ARRAY_SIZE(filename), "%s/vkd3d-shader-%s-%u.%s", path, prefix, id, suffix);
|
||||||
if ((f = fopen(filename, "wb")))
|
if ((f = fopen(filename, "wb")))
|
||||||
{
|
{
|
||||||
if (fwrite(data, 1, size, f) != size)
|
if (fwrite(data, 1, size, f) != size)
|
||||||
@ -333,7 +334,22 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader)
|
static const char *shader_get_source_type_suffix(enum vkd3d_shader_source_type type)
|
||||||
|
{
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case VKD3D_SHADER_SOURCE_DXBC_TPF:
|
||||||
|
return "dxbc";
|
||||||
|
case VKD3D_SHADER_SOURCE_HLSL:
|
||||||
|
return "hlsl";
|
||||||
|
default:
|
||||||
|
FIXME("Unhandled source type %#x.\n", type);
|
||||||
|
return "bin";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
|
||||||
|
enum vkd3d_shader_type shader_type, const struct vkd3d_shader_code *shader)
|
||||||
{
|
{
|
||||||
static bool enabled = true;
|
static bool enabled = true;
|
||||||
const char *path;
|
const char *path;
|
||||||
@ -347,7 +363,8 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_sh
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
vkd3d_shader_dump_blob(path, shader_get_type_prefix(type), shader->code, shader->size);
|
vkd3d_shader_dump_blob(path, shader_get_type_prefix(shader_type),
|
||||||
|
shader_get_source_type_suffix(source_type), shader->code, shader->size);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct vkd3d_shader_parser
|
struct vkd3d_shader_parser
|
||||||
@ -1022,7 +1039,7 @@ static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
|
vkd3d_shader_dump_shader(compile_info->source_type, parser.shader_version.type, &compile_info->source);
|
||||||
|
|
||||||
if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_ASM)
|
if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_ASM)
|
||||||
{
|
{
|
||||||
|
@ -975,7 +975,8 @@ void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const stru
|
|||||||
void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
|
void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
|
||||||
enum vkd3d_shader_error error, const char *format, va_list args);
|
enum vkd3d_shader_error error, const char *format, va_list args);
|
||||||
|
|
||||||
void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader);
|
void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
|
||||||
|
enum vkd3d_shader_type shader_type, const struct vkd3d_shader_code *shader);
|
||||||
|
|
||||||
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
|
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
|
||||||
struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc);
|
struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc);
|
||||||
|
Loading…
Reference in New Issue
Block a user