vkd3d-shader: Dump HLSL shaders with a ".hlsl" suffix.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2021-09-01 15:45:05 +02:00
committed by Alexandre Julliard
parent 28092bb200
commit cfc09a210a
3 changed files with 25 additions and 7 deletions

View File

@@ -975,7 +975,8 @@ void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const stru
void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
enum vkd3d_shader_error error, const char *format, va_list args);
void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader);
void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
enum vkd3d_shader_type shader_type, const struct vkd3d_shader_code *shader);
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc);