vkd3d-compiler: Dynamically allocate options array.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2023-10-16 18:50:03 +02:00 committed by Alexandre Julliard
parent e242b46922
commit c837f007e2
Notes: Alexandre Julliard 2023-10-19 23:22:28 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/381

View File

@ -35,8 +35,6 @@
#include <term.h>
#endif
#define MAX_COMPILE_OPTIONS 6
enum
{
OPTION_HELP = CHAR_MAX + 1,
@ -233,7 +231,7 @@ struct options
uint32_t formatting;
bool explicit_colour;
struct vkd3d_shader_compile_option compile_options[MAX_COMPILE_OPTIONS];
struct vkd3d_shader_compile_option *compile_options;
unsigned int compile_option_count;
};
@ -242,6 +240,7 @@ static void add_compile_option(struct options *options,
{
struct vkd3d_shader_compile_option *o;
unsigned int i;
size_t size;
for (i = 0; i < options->compile_option_count; ++i)
{
@ -254,9 +253,10 @@ static void add_compile_option(struct options *options,
}
}
if (options->compile_option_count >= ARRAY_SIZE(options->compile_options))
size = (options->compile_option_count + 1) * sizeof(*o);
if (!(options->compile_options = realloc(options->compile_options, size)))
{
fprintf(stderr, "Ignoring option.\n");
fprintf(stderr, "Out of memory.\n");
return;
}