vkd3d-shader/hlsl: Write SM4 dot product instructions.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Giovanni Mascellani
2022-06-24 09:41:28 +02:00
committed by Alexandre Julliard
parent 58d017ccc1
commit c7198bc964
2 changed files with 54 additions and 3 deletions

View File

@@ -10,7 +10,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 2.0 3.0 4.0 5.0
uniform 4 float4 10.0 11.0 12.0 13.0
todo draw quad
draw quad
probe all rgba (166.0, 166.0, 166.0, 166.0)
[pixel shader]
@@ -25,7 +25,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 2.0 3.0 0.0 0.0
uniform 4 float4 10.0 11.0 12.0 13.0
todo draw quad
draw quad
probe all rgba (53.0, 53.0, 53.0, 53.0)
[pixel shader]
@@ -40,7 +40,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 2.0 0.0 0.0 0.0
uniform 4 float4 10.0 11.0 12.0 13.0
todo draw quad
draw quad
probe all rgba (92.0, 92.0, 92.0, 92.0)
[pixel shader]