vkd3d-shader/hlsl: Take writemask into account when emitting a SM4 constant.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Giovanni Mascellani 2021-11-18 18:21:44 +01:00 committed by Alexandre Julliard
parent a32f89c714
commit c632ac7605

View File

@ -1162,7 +1162,7 @@ static void write_sm4_constant(struct hlsl_ctx *ctx,
{
const unsigned int dimx = constant->node.data_type->dimx;
struct sm4_instruction instr;
unsigned int i;
struct sm4_register *reg = &instr.srcs[0].reg;
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_MOV;
@ -1170,12 +1170,24 @@ static void write_sm4_constant(struct hlsl_ctx *ctx,
sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, &constant->node);
instr.dst_count = 1;
instr.srcs[0].reg.dim = (dimx > 1) ? VKD3D_SM4_DIMENSION_VEC4 : VKD3D_SM4_DIMENSION_SCALAR;
instr.srcs[0].reg.type = VKD3D_SM4_RT_IMMCONST;
instr.srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
reg->type = VKD3D_SM4_RT_IMMCONST;
if (dimx == 1)
{
reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
reg->immconst_uint[0] = constant->value[0].u;
}
else
{
unsigned int i, j = 0;
for (i = 0; i < dimx; ++i)
instr.srcs[0].reg.immconst_uint[i] = constant->value[i].u;
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
for (i = 0; i < 4; ++i)
{
if (instr.dsts[0].writemask & (1u << i))
reg->immconst_uint[i] = constant->value[j++].u;
}
}
instr.src_count = 1,
write_sm4_instruction(buffer, &instr);