vkd3d-shader/hlsl: Parse the abs() intrinsic.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-09-17 16:06:37 -05:00
committed by Alexandre Julliard
parent 75a1a24d63
commit c5e50ae658
3 changed files with 24 additions and 0 deletions

View File

@@ -54,6 +54,7 @@ vkd3d_shader_runners = \
tests/shader_runner_d3d12
vkd3d_shader_tests = \
tests/abs.shader_test \
tests/cast-to-float.shader_test \
tests/cast-to-half.shader_test \
tests/cast-to-int.shader_test \
@@ -273,6 +274,7 @@ tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
XFAIL_TESTS = \
tests/abs.shader_test \
tests/cast-to-float.shader_test \
tests/cast-to-half.shader_test \
tests/cast-to-int.shader_test \