mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Add some colour to d3d-asm register names.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
6680d9e865
commit
be024a7e17
@ -304,6 +304,7 @@ struct vkd3d_d3d_asm_colours
|
||||
{
|
||||
const char *reset;
|
||||
const char *opcode;
|
||||
const char *reg;
|
||||
};
|
||||
|
||||
struct vkd3d_d3d_asm_compiler
|
||||
@ -709,6 +710,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
||||
static const char * const rastout_reg_names[] = {"oPos", "oFog", "oPts"};
|
||||
static const char * const misctype_reg_names[] = {"vPos", "vFace"};
|
||||
|
||||
shader_addline(buffer, "%s", compiler->colours.reg);
|
||||
switch (reg->type)
|
||||
{
|
||||
case VKD3DSPR_TEMP:
|
||||
@ -918,7 +920,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
||||
|
||||
if (reg->type == VKD3DSPR_IMMCONST)
|
||||
{
|
||||
shader_addline(buffer, "(");
|
||||
shader_addline(buffer, "%s(", compiler->colours.reset);
|
||||
switch (reg->immconst_type)
|
||||
{
|
||||
case VKD3D_IMMCONST_SCALAR:
|
||||
@ -987,7 +989,7 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
||||
&& reg->type == VKD3DSPR_INPUT);
|
||||
|
||||
if (printbrackets)
|
||||
shader_addline(buffer, "[");
|
||||
shader_addline(buffer, "%s[", compiler->colours.reset);
|
||||
if (reg->idx[0].rel_addr)
|
||||
{
|
||||
shader_dump_src_param(compiler, reg->idx[0].rel_addr);
|
||||
@ -996,6 +998,8 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
||||
shader_addline(buffer, "%u", offset);
|
||||
if (printbrackets)
|
||||
shader_addline(buffer, "]");
|
||||
else
|
||||
shader_addline(buffer, "%s", compiler->colours.reset);
|
||||
|
||||
/* For CBs in sm < 5.1 we move the buffer offset from idx[1] to idx[2]
|
||||
* to normalise it with 5.1.
|
||||
@ -1023,10 +1027,18 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
||||
shader_addline(buffer, "%u]", reg->idx[2].offset);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
shader_addline(buffer, "%s", compiler->colours.reset);
|
||||
}
|
||||
|
||||
if (reg->type == VKD3DSPR_FUNCTIONPOINTER)
|
||||
shader_addline(buffer, "[%u]", reg->u.fp_body_idx);
|
||||
}
|
||||
else
|
||||
{
|
||||
shader_addline(buffer, "%s", compiler->colours.reset);
|
||||
}
|
||||
}
|
||||
|
||||
static void shader_dump_dst_param(struct vkd3d_d3d_asm_compiler *compiler,
|
||||
@ -1423,8 +1435,8 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler,
|
||||
break;
|
||||
|
||||
case VKD3DSIH_DCL_INDEXABLE_TEMP:
|
||||
vkd3d_string_buffer_printf(buffer, " x%u[%u], %u",
|
||||
ins->declaration.indexable_temp.register_idx,
|
||||
vkd3d_string_buffer_printf(buffer, " %sx%u%s[%u], %u", compiler->colours.reg,
|
||||
ins->declaration.indexable_temp.register_idx, compiler->colours.reset,
|
||||
ins->declaration.indexable_temp.register_size,
|
||||
ins->declaration.indexable_temp.component_count);
|
||||
break;
|
||||
@ -1554,20 +1566,23 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler,
|
||||
break;
|
||||
|
||||
case VKD3DSIH_DEF:
|
||||
vkd3d_string_buffer_printf(buffer, " c%u = %.8e, %.8e, %.8e, %.8e",
|
||||
shader_get_float_offset(ins->dst[0].reg.type, ins->dst[0].reg.idx[0].offset),
|
||||
vkd3d_string_buffer_printf(buffer, " %sc%u%s = %.8e, %.8e, %.8e, %.8e",
|
||||
compiler->colours.reg, shader_get_float_offset(ins->dst[0].reg.type,
|
||||
ins->dst[0].reg.idx[0].offset), compiler->colours.reset,
|
||||
ins->src[0].reg.u.immconst_float[0], ins->src[0].reg.u.immconst_float[1],
|
||||
ins->src[0].reg.u.immconst_float[2], ins->src[0].reg.u.immconst_float[3]);
|
||||
break;
|
||||
|
||||
case VKD3DSIH_DEFI:
|
||||
vkd3d_string_buffer_printf(buffer, " i%u = %d, %d, %d, %d", ins->dst[0].reg.idx[0].offset,
|
||||
vkd3d_string_buffer_printf(buffer, " %si%u%s = %d, %d, %d, %d",
|
||||
compiler->colours.reg, ins->dst[0].reg.idx[0].offset, compiler->colours.reset,
|
||||
ins->src[0].reg.u.immconst_uint[0], ins->src[0].reg.u.immconst_uint[1],
|
||||
ins->src[0].reg.u.immconst_uint[2], ins->src[0].reg.u.immconst_uint[3]);
|
||||
break;
|
||||
|
||||
case VKD3DSIH_DEFB:
|
||||
vkd3d_string_buffer_printf(buffer, " b%u = %s", ins->dst[0].reg.idx[0].offset,
|
||||
vkd3d_string_buffer_printf(buffer, " %sb%u%s = %s", compiler->colours.reg,
|
||||
ins->dst[0].reg.idx[0].offset, compiler->colours.reset,
|
||||
ins->src[0].reg.u.immconst_uint[0] ? "true" : "false");
|
||||
break;
|
||||
|
||||
@ -1627,11 +1642,13 @@ enum vkd3d_result vkd3d_dxbc_binary_to_text(void *data,
|
||||
{
|
||||
.reset = "",
|
||||
.opcode = "",
|
||||
.reg = "",
|
||||
};
|
||||
static const struct vkd3d_d3d_asm_colours colours =
|
||||
{
|
||||
.reset = "\x1b[m",
|
||||
.opcode = "\x1b[96;1m",
|
||||
.reg = "\x1b[96m",
|
||||
};
|
||||
|
||||
formatting = VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT
|
||||
|
Loading…
Reference in New Issue
Block a user