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vkd3d: Attempt to translate border colours to static border colours in d3d12_desc_create_sampler().
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Alexandre Julliard
2024-01-08 22:22:24 +01:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/544
@ -3723,9 +3723,37 @@ static VkResult d3d12_create_sampler(struct d3d12_device *device, D3D12_FILTER f
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return vr;
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}
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static D3D12_STATIC_BORDER_COLOR d3d12_static_border_colour(const float *colour)
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{
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unsigned int i;
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static const struct
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{
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float colour[4];
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D3D12_STATIC_BORDER_COLOR static_colour;
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}
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colours[] =
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{
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{{0.0f, 0.0f, 0.0f, 0.0f}, D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK},
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{{0.0f, 0.0f, 0.0f, 1.0f}, D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK},
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{{1.0f, 1.0f, 1.0f, 1.0f}, D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE},
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};
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for (i = 0; i < ARRAY_SIZE(colours); ++i)
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{
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if (!memcmp(colour, colours[i].colour, sizeof(colours[i].colour)))
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return colours[i].static_colour;
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}
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FIXME("Unhandled border colour {%.8e, %.8e, %.8e, %.8e}.\n", colour[0], colour[1], colour[2], colour[3]);
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return D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK;
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}
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void d3d12_desc_create_sampler(struct d3d12_desc *sampler,
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struct d3d12_device *device, const D3D12_SAMPLER_DESC *desc)
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{
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D3D12_STATIC_BORDER_COLOR static_colour = D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK;
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struct vkd3d_view *view;
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if (!desc)
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@ -3737,8 +3765,7 @@ void d3d12_desc_create_sampler(struct d3d12_desc *sampler,
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if (desc->AddressU == D3D12_TEXTURE_ADDRESS_MODE_BORDER
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|| desc->AddressV == D3D12_TEXTURE_ADDRESS_MODE_BORDER
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|| desc->AddressW == D3D12_TEXTURE_ADDRESS_MODE_BORDER)
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FIXME("Ignoring border color {%.8e, %.8e, %.8e, %.8e}.\n",
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desc->BorderColor[0], desc->BorderColor[1], desc->BorderColor[2], desc->BorderColor[3]);
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static_colour = d3d12_static_border_colour(desc->BorderColor);
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if (!(view = vkd3d_view_create(VKD3D_DESCRIPTOR_MAGIC_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLER,
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VKD3D_VIEW_TYPE_SAMPLER, device)))
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@ -3748,7 +3775,7 @@ void d3d12_desc_create_sampler(struct d3d12_desc *sampler,
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if (d3d12_create_sampler(device, desc->Filter, desc->AddressU, desc->AddressV,
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desc->AddressW, desc->MipLODBias, desc->MaxAnisotropy, desc->ComparisonFunc,
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D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK, desc->MinLOD, desc->MaxLOD, &view->v.u.vk_sampler) < 0)
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static_colour, desc->MinLOD, desc->MaxLOD, &view->v.u.vk_sampler) < 0)
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{
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vkd3d_view_decref(view, device);
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return;
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